IndustrialWires/src/main/java/malte0811/industrialWires/blocks/controlpanel/BlockPanel.java

205 lines
6.6 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2017 malte0811
*
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.blocks.controlpanel;
import blusunrize.immersiveengineering.api.IEProperties;
import malte0811.industrialWires.IndustrialWires;
import malte0811.industrialWires.blocks.BlockIWBase;
import malte0811.industrialWires.blocks.IMetaEnum;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import javax.annotation.Nonnull;
public class BlockPanel extends BlockIWBase implements IMetaEnum {
public static final PropertyEnum<BlockTypes_Panel> type = PropertyEnum.create("type", BlockTypes_Panel.class);
public BlockPanel() {
super(Material.IRON, "control_panel");
lightOpacity = 0;
}
@Override
public boolean canRenderInLayer(IBlockState state, BlockRenderLayer layer) {
switch (state.getValue(type)) {
case TOP:
return layer==BlockRenderLayer.CUTOUT;
case RS_WIRE:
return layer==BlockRenderLayer.TRANSLUCENT||layer==BlockRenderLayer.SOLID;
default:
return super.canRenderInLayer(state, layer);
}
}
@Override
public TileEntity createTileEntity(@Nonnull World world, @Nonnull IBlockState state) {
switch(state.getValue(type)) {
case TOP:
return new TileEntityPanel();
case RS_WIRE:
return new TileEntityRSPanelConn();
case CREATOR:
return new TileEntityPanelCreator();
default:
return null;
}
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Override
protected IProperty<?>[] getProperties() {
return new IProperty[]{IEProperties.FACING_ALL, type};
}
@Nonnull
@Override
protected BlockStateContainer createBlockState() {
BlockStateContainer base = super.createBlockState();
return new ExtendedBlockState(this, base.getProperties().toArray(new IProperty[0]), new IUnlistedProperty[]{
PropertyComponents.INSTANCE, IEProperties.CONNECTIONS
});
}
@Nonnull
@Override
public IBlockState getActualState(@Nonnull IBlockState state, IBlockAccess worldIn, BlockPos pos) {
state = super.getActualState(state, worldIn, pos);
TileEntity te = worldIn.getTileEntity(pos);
if (te instanceof TileEntityPanel) {
state.withProperty(type, BlockTypes_Panel.TOP);
}
if (te instanceof TileEntityRSPanelConn) {
state.withProperty(type, BlockTypes_Panel.RS_WIRE);
}
return state;
}
@Nonnull
@Override
public IBlockState getExtendedState(@Nonnull IBlockState state, IBlockAccess world, BlockPos pos) {
state = super.getExtendedState(state, world, pos);
if (state instanceof IExtendedBlockState) {
TileEntity te = world.getTileEntity(pos);
if (te instanceof TileEntityPanel) {
state = ((IExtendedBlockState) state).withProperty(PropertyComponents.INSTANCE, ((TileEntityPanel) te).getComponents());
}
}
return state;
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(type).ordinal();
}
@Override
public IBlockState getStateFromMeta(int meta) {
return super.getStateFromMeta(meta).withProperty(type, BlockTypes_Panel.values()[meta]);
}
@Override
public Object[] getValues() {
return BlockTypes_Panel.values();
}
@Override
public void getSubBlocks(@Nonnull Item itemIn, CreativeTabs tab, NonNullList<ItemStack> list) {
list.add(new ItemStack(itemIn, 1, 0));
list.add(new ItemStack(itemIn, 1, 1));
list.add(new ItemStack(itemIn, 1, 2));
list.add(new ItemStack(itemIn, 1, 3));
}
@Override
public boolean isFullBlock(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
/* @Override TODO do I not need this any more?
public boolean isVisuallyOpaque() {
return false;
}
*/
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
if (!super.onBlockActivated(world, pos, state, player, hand, side, hitX, hitY, hitZ) && hand == EnumHand.MAIN_HAND) {
TileEntity te = world.getTileEntity(pos);
if (te instanceof TileEntityRSPanelConn){
if (!world.isRemote) {
player.openGui(IndustrialWires.instance, 0, te.getWorld(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ());
}
return true;
}
if (te instanceof TileEntityPanelCreator) {
if (!world.isRemote) {
player.openGui(IndustrialWires.instance, 0, te.getWorld(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ());
}
return true;
}
return false;
}
return state.getValue(type)==BlockTypes_Panel.TOP;
}
@Override
@Nonnull
public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player) {
if (state.getValue(type)==BlockTypes_Panel.TOP) {
TileEntity te = world.getTileEntity(pos);
if (te instanceof TileEntityPanel) {
return ((TileEntityPanel) te).getTileDrop(player, state);
}
}
return super.getPickBlock(state, target, world, pos, player);
}
}