IndustrialWires/src/main/java/malte0811/industrialWires/mech_mb/MechPartSingleCoil.java

205 lines
5.7 KiB
Java

/*
* This file is part of Industrial Wires.
* Copyright (C) 2016-2018 malte0811
* Industrial Wires is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Industrial Wires is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Industrial Wires. If not, see <http://www.gnu.org/licenses/>.
*/
package malte0811.industrialWires.mech_mb;
import blusunrize.immersiveengineering.ImmersiveEngineering;
import blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0;
import malte0811.industrialWires.IndustrialWires;
import malte0811.industrialWires.blocks.converter.MechanicalMBBlockType;
import malte0811.industrialWires.util.LocalSidedWorld;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import static blusunrize.immersiveengineering.common.IEContent.blockMetalDecoration0;
import static blusunrize.immersiveengineering.common.blocks.metal.BlockTypes_MetalDecoration0.COIL_LV;
import static malte0811.industrialWires.mech_mb.Waveform.Phases.get;
import static malte0811.industrialWires.util.NBTKeys.BUFFER_IN;
import static malte0811.industrialWires.util.NBTKeys.BUFFER_OUT;
import static net.minecraft.util.math.BlockPos.ORIGIN;
public class MechPartSingleCoil extends MechMBPart implements IMBPartElectric {
{
IBlockState lightEng = getLightEngineering();
IBlockState coil = getCoil();
for (int y = -1;y<=1;y++) {
original.put(new BlockPos(-1, y, 0), lightEng);
original.put(new BlockPos(0, y, 0), coil);
original.put(new BlockPos(1, y, 0), lightEng);
}
original.put(ORIGIN, getDefaultShaft());
}
private double bufferToMech;
private double bufferToE;
@Override
public Waveform getProduced(MechEnergy state) {
return Waveform.forParameters(Waveform.Type.AC, get(has4Phases()), Waveform.Speed.ROTATION);
}
@Override
public double getAvailableEEnergy(MechEnergy energy) {
return bufferToE;
}
@Override
public void extractEEnergy(double eEnergy, MechEnergy mEnergy) {
bufferToE -= eEnergy;
}
@Override
public double requestEEnergy(Waveform waveform, MechEnergy energy) {
if (has4Phases() ^ waveform.isSinglePhase()) {
return getMaxBuffer() - bufferToMech;
}
return 0;
}
@Override
public void insertEEnergy(double given, Waveform waveform, MechEnergy energy) {
if (waveform.isDC()) {
bufferToMech = 0;
} else {
bufferToMech += given;
}
}
@Override
public void createMEnergy(MechEnergy e) {
e.addEnergy(bufferToMech);
bufferToMech = 0;
}
@Override
public double requestMEnergy(MechEnergy e) {
return getMaxBuffer() - bufferToE;
}
@Override
public void insertMEnergy(double added) {
bufferToE += added;
}
@Override
public double getInertia() {
return Material.IRON.density + Material.COPPER.density;
}
@Override
public double getMaxSpeed() {
return 100;
}
@Override
public void writeToNBT(NBTTagCompound out) {
out.setDouble(BUFFER_IN, bufferToMech);
out.setDouble(BUFFER_OUT, bufferToE);
}
@Override
public void readFromNBT(NBTTagCompound in) {
bufferToMech = in.getDouble(BUFFER_IN);
bufferToE = in.getDouble(BUFFER_OUT);
}
@Override
public ResourceLocation getRotatingBaseModel() {
return new ResourceLocation(IndustrialWires.MODID, "block/mech_mb/single_coil.obj");
}
protected boolean isCoil(IBlockState state) {
return state.getBlock() == blockMetalDecoration0 &&
state.getValue(blockMetalDecoration0.property) == BlockTypes_MetalDecoration0.COIL_LV;
}
protected IBlockState getCoil() {
return blockMetalDecoration0.getDefaultState().withProperty(blockMetalDecoration0.property, COIL_LV);
}
@Override
public boolean canForm(LocalSidedWorld w) {
BlockPos.PooledMutableBlockPos pos = BlockPos.PooledMutableBlockPos.retain(0, 0, 0);
try {
if (!isValidDefaultCenter(w.getBlockState(pos))) {
return false;
}
pos.setPos(0, 1, 0);
if (!isCoil(w.getBlockState(pos))) {
return false;
}
pos.setPos(0, -1, 0);
if (!isCoil(w.getBlockState(pos))) {
return false;
}
for (int i = -1; i <= 1; i+=2) {
for (int y = -1; y <= 1; y++) {
pos.setPos(i, y, 0);
if (!isLightEngineering(w.getBlockState(pos))) {
return false;
}
}
}
return true;
} finally {
pos.release();//This will run after every return
}
}
@Override
public short getFormPattern(int offset) {
return 0b111_111_111;
}
protected static final ResourceLocation COIL_TEXTURE = new ResourceLocation(ImmersiveEngineering.MODID,
"blocks/metal_decoration0_coil_lv_side");
@Override
public void breakOnFailure(MechEnergy energy) {
world.setBlockState(ORIGIN, getDefaultShaft());
for (int i = -1; i <= 1; i+=2) {
for (int y = -1; y <= 1; y++) {
world.setBlockState(new BlockPos(i, y, 0), getLightEngineering());
}
}
spawnBrokenParts(has4Phases()?8:4, energy, COIL_TEXTURE);
}
@Override
public MechanicalMBBlockType getType() {
return MechanicalMBBlockType.COIL_1_PHASE;
}
protected double getMaxBuffer() {
return 10e3;
}
protected boolean has4Phases() {
return false;
}
@Override
public AxisAlignedBB getBoundingBox(BlockPos offsetPart) {
if (BlockPos.ORIGIN.equals(offsetPart)) {
return Block.FULL_BLOCK_AABB;
} else {
return new AxisAlignedBB(0, 0, .0625, 1, 1, .9375);
}
}
}