Mekanism-tilera-Edition/common/mekanism/client/RenderPressurizedTube.java

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package mekanism.client;
import java.util.Arrays;
import java.util.HashMap;
import mekanism.api.EnumGas;
import mekanism.api.GasTransmission;
import mekanism.api.ITubeConnection;
import mekanism.api.Object3D;
import mekanism.client.MekanismRenderer.BooleanArray;
import mekanism.client.MekanismRenderer.DisplayInteger;
import mekanism.client.MekanismRenderer.Model3D;
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import mekanism.common.MekanismUtils;
import mekanism.common.TileEntityGasTank;
import mekanism.common.TileEntityPressurizedTube;
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import mekanism.common.MekanismUtils.ResourceType;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderPressurizedTube extends TileEntitySpecialRenderer
{
private ModelTransmitter model = new ModelTransmitter();
private boolean[] connectable;
private HashMap<ForgeDirection, HashMap<EnumGas, DisplayInteger>> cachedSideGasses = new HashMap<ForgeDirection, HashMap<EnumGas, DisplayInteger>>();
private HashMap<BooleanArray, HashMap<EnumGas, DisplayInteger>> cachedCenterGasses = new HashMap<BooleanArray, HashMap<EnumGas, DisplayInteger>>();
private static final double offset = 0.015;
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityPressurizedTube)tileEntity, x, y, z, partialTick);
}
@SuppressWarnings("incomplete-switch")
public void renderAModelAt(TileEntityPressurizedTube tileEntity, double x, double y, double z, float partialTick)
{
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func_110628_a(MekanismUtils.getResource(ResourceType.RENDER, "PressurizedTube.png"));
GL11.glPushMatrix();
GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
GL11.glDisable(GL11.GL_CULL_FACE);
connectable = new boolean[] {false, false, false, false, false, false};
ITubeConnection[] connections = GasTransmission.getConnections(tileEntity);
for(ITubeConnection connection : connections)
{
if(connection != null)
{
int side = Arrays.asList(connections).indexOf(connection);
if(connection.canTubeConnect(ForgeDirection.getOrientation(side).getOpposite()))
{
connectable[side] = true;
}
}
}
model.renderCenter(connectable);
for(int i = 0; i < 6; i++)
{
TileEntity sideTile = Object3D.get(tileEntity).getFromSide(ForgeDirection.getOrientation(i)).getTileEntity(tileEntity.worldObj);
if(sideTile instanceof TileEntityGasTank && i != 0 && i != 1)
{
GL11.glPushMatrix();
switch(ForgeDirection.getOrientation(i))
{
case NORTH:
GL11.glScalef(1, 1, 1.63f);
GL11.glTranslatef(0, 0, -.073f);
break;
case SOUTH:
GL11.glScalef(1, 1, 1.63f);
GL11.glTranslatef(0, 0, .073f);
break;
case WEST:
GL11.glScalef(1.63f, 1, 1);
GL11.glTranslatef(.073f, 0, 0);
break;
case EAST:
GL11.glScalef(1.63f, 1, 1);
GL11.glTranslatef(-.073f, 0, 0);
break;
}
model.renderSide(ForgeDirection.getOrientation(i), connectable[i]);
GL11.glPopMatrix();
}
else {
model.renderSide(ForgeDirection.getOrientation(i), connectable[i]);
}
}
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glPopMatrix();
if(tileEntity.gasScale > 0 && tileEntity.refGas != null && tileEntity.refGas.hasTexture())
{
push();
GL11.glColor4f(1.0F, 1.0F, 1.0F, tileEntity.gasScale);
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func_110628_a(tileEntity.refGas.texturePath);
GL11.glTranslatef((float)x, (float)y, (float)z);
if(tileEntity.gasScale > 0)
{
tileEntity.gasScale = Math.max(0, tileEntity.gasScale - .008F);
}
else {
tileEntity.refGas = null;
}
for(int i = 0; i < 6; i++)
{
if(connectable[i])
{
getListAndRender(ForgeDirection.getOrientation(i), tileEntity.refGas).render();
}
}
getListAndRender(ForgeDirection.UNKNOWN, tileEntity.refGas).render();
pop();
}
}
private void pop()
{
GL11.glPopAttrib();
GL11.glPopMatrix();
}
private void push()
{
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
private DisplayInteger getListAndRender(ForgeDirection side, EnumGas type)
{
if(side == ForgeDirection.UNKNOWN)
{
if(cachedCenterGasses.containsKey(side) && cachedCenterGasses.get(side).containsKey(type))
{
return cachedCenterGasses.get(new BooleanArray(connectable)).get(type);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(type.gasIcon);
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
for(ForgeDirection face : ForgeDirection.VALID_DIRECTIONS)
{
toReturn.setSideRender(face, !connectable[face.ordinal()]);
}
DisplayInteger display = DisplayInteger.createAndStart();
MekanismRenderer.renderObject(toReturn);
DisplayInteger.endList();
if(cachedCenterGasses.containsKey(side))
{
cachedCenterGasses.get(side).put(type, display);
}
else {
HashMap<EnumGas, DisplayInteger> map = new HashMap<EnumGas, DisplayInteger>();
map.put(type, display);
cachedCenterGasses.put(new BooleanArray(connectable), map);
}
return display;
}
if(cachedSideGasses.containsKey(side) && cachedSideGasses.get(side).containsKey(type))
{
return cachedSideGasses.get(side).get(type);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Block.waterStill;
toReturn.setTexture(type.gasIcon);
toReturn.setSideRender(side, false);
toReturn.setSideRender(side.getOpposite(), false);
DisplayInteger display = DisplayInteger.createAndStart();
if(cachedSideGasses.containsKey(side))
{
cachedSideGasses.get(side).put(type, display);
}
else {
HashMap<EnumGas, DisplayInteger> map = new HashMap<EnumGas, DisplayInteger>();
map.put(type, display);
cachedSideGasses.put(side, map);
}
switch(side)
{
case DOWN:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.0;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.3 + offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case UP:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.7 - offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 1.0;
toReturn.maxZ = 0.7 - offset;
break;
}
case NORTH:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.0;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.3 + offset;
break;
}
case SOUTH:
{
toReturn.minX = 0.3 + offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.7 - offset;
toReturn.maxX = 0.7 - offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 1.0;
break;
}
case WEST:
{
toReturn.minX = 0.0;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 0.3 + offset;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
}
case EAST:
{
toReturn.minX = 0.7 - offset;
toReturn.minY = 0.3 + offset;
toReturn.minZ = 0.3 + offset;
toReturn.maxX = 1.0;
toReturn.maxY = 0.7 - offset;
toReturn.maxZ = 0.7 - offset;
break;
}
}
MekanismRenderer.renderObject(toReturn);
DisplayInteger.endList();
return display;
}
}