50 lines
1.6 KiB
Java
50 lines
1.6 KiB
Java
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package mekanism.generators.client;
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import mekanism.common.Mekanism;
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import mekanism.generators.common.TileEntityWindTurbine;
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import net.minecraft.client.gui.GuiIngameMenu;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.FMLClientHandler;
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public class RenderWindTurbine extends TileEntitySpecialRenderer
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{
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private ModelWindTurbine model = new ModelWindTurbine();
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
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{
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renderAModelAt((TileEntityWindTurbine)tileEntity, x, y, z, partialTick);
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}
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private void renderAModelAt(TileEntityWindTurbine tileEntity, double x, double y, double z, float partialTick)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
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bindTextureByName("/mods/mekanism/render/WindTurbine.png");
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switch(tileEntity.facing)
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{
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case 2: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break;
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case 3: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break;
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case 4: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break;
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case 5: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break;
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}
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GL11.glRotatef(180, 0F, 0F, 1F);
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if(!Mekanism.proxy.isPaused() &&
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tileEntity.checkBounds() &&
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tileEntity.worldObj.canBlockSeeTheSky(tileEntity.xCoord, tileEntity.yCoord+4, tileEntity.zCoord))
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{
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tileEntity.angle = (tileEntity.angle+((int)tileEntity.getMultiplier())) % 360;
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}
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model.render(0.0625F, tileEntity.angle);
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GL11.glPopMatrix();
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}
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}
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