Balloons are cool :)
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54b4e75bc2
commit
2600f8fe81
4 changed files with 21 additions and 7 deletions
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@ -44,7 +44,7 @@ public class RenderBalloon extends Render
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y -= RenderManager.renderPosY;
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z -= RenderManager.renderPosZ;
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y += 3;
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y += (balloon.latchedEntity.height/2) + 2.2F;
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}
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render(((EntityBalloon)entity).color, x, y, z);
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@ -5,6 +5,7 @@ import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.client.renderer.entity.RenderLiving;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.ResourceLocation;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@ -68,7 +68,7 @@ public class EntityBalloon extends Entity implements IEntityAdditionalSpawnData
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this(entity.worldObj);
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latchedEntity = entity;
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setPosition(latchedEntity.posX, latchedEntity.posY + 3F, latchedEntity.posZ);
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setPosition(latchedEntity.posX, latchedEntity.posY + (latchedEntity.height/2) + 2.2F, latchedEntity.posZ);
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prevPosX = posX;
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prevPosY = posY;
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@ -198,7 +198,20 @@ public class EntityBalloon extends Entity implements IEntityAdditionalSpawnData
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else if(latchedEntity != null && latchedEntity.getHealth() > 0)
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{
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int floor = getFloor(latchedEntity);
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setPosition(posX = latchedEntity.posX, posY = latchedEntity.posY + 3F, posZ = latchedEntity.posZ);
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if(latchedEntity.posY-(floor+1) < -0.1)
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{
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latchedEntity.motionY = Math.max(0.04, latchedEntity.motionY*1.015);
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}
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else if(latchedEntity.posY-(floor+1) > 0.1)
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{
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latchedEntity.motionY = Math.min(-0.04, latchedEntity.motionY*1.015);
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}
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else {
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latchedEntity.motionY = 0;
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}
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setPosition(latchedEntity.posX, latchedEntity.posY + (latchedEntity.height/2) + 2.2F, latchedEntity.posZ);
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}
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}
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@ -210,9 +223,9 @@ public class EntityBalloon extends Entity implements IEntityAdditionalSpawnData
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for(int i = yPos; i > 0; i--)
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{
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if(!worldObj.isAirBlock(xPos, i, zPos))
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if(i < 256 && !worldObj.isAirBlock(xPos, i, zPos))
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{
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return i;
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return i+1;
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}
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}
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@ -55,7 +55,7 @@ public class EntityRobit extends EntityCreature implements IInventory, ISustaine
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{
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super(world);
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setSize(0.5F, 0.5F);
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setSize(0.3F, 0.3F);
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getNavigator().setAvoidsWater(true);
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