Copy and paste derp

This commit is contained in:
Calclavia 2013-11-20 20:21:40 +08:00
parent ce458d2e77
commit 49e19b6793

View file

@ -68,7 +68,7 @@ public class FXElectricBolt extends EntityFX
start = new BoltPoint(startVec);
end = new BoltPoint(targetVec);
if(end.y == Double.POSITIVE_INFINITY)
if (end.y == Double.POSITIVE_INFINITY)
{
end.y = Minecraft.getMinecraft().thePlayer.posY + 30;
}
@ -95,7 +95,7 @@ public class FXElectricBolt extends EntityFX
segments.add(new BoltSegment(start, end));
recalculate();
if(doSplits)
if (doSplits)
{
double offsetRatio = boltLength * complexity;
split(2, offsetRatio / 10, 0.7f, 0.1f, 20 / 2);
@ -147,7 +147,7 @@ public class FXElectricBolt extends EntityFX
/** Previous segment */
BoltSegment prev = null;
for(BoltSegment segment : oldSegments)
for (BoltSegment segment : oldSegments)
{
prev = segment.prev;
/** Length of each subsegment */
@ -165,7 +165,7 @@ public class FXElectricBolt extends EntityFX
/**
* Create bolt points.
*/
for(int i = 1; i < splitAmount; i++)
for (int i = 1; i < splitAmount; i++)
{
Vector3 newOffset = segment.difference.getPerpendicular().rotate(rand.nextFloat() * 360, segment.difference).scale((rand.nextFloat() - 0.5F) * offset);
Vector3 basePoint = startPoint.clone().translate(subSegment.clone().scale(i));
@ -173,17 +173,17 @@ public class FXElectricBolt extends EntityFX
newPoints[i] = new BoltPoint(basePoint, newOffset);
}
for(int i = 0; i < splitAmount; i++)
for (int i = 0; i < splitAmount; i++)
{
BoltSegment next = new BoltSegment(newPoints[i], newPoints[(i + 1)], segment.alpha, segment.id * splitAmount + i, segment.splitID);
next.prev = prev;
if(prev != null)
if (prev != null)
{
prev.next = next;
}
if((i != 0) && (rand.nextFloat() < splitChance))
if ((i != 0) && (rand.nextFloat() < splitChance))
{
Vector3 splitrot = next.difference.xCrossProduct().rotate(rand.nextFloat() * 360, next.difference);
Vector3 diff = next.difference.clone().rotate((rand.nextFloat() * 0.66F + 0.33F) * splitAngle, splitrot).scale(splitLength);
@ -198,7 +198,7 @@ public class FXElectricBolt extends EntityFX
segments.add(next);
}
if(segment.next != null)
if (segment.next != null)
{
segment.next.prev = prev;
}
@ -217,12 +217,12 @@ public class FXElectricBolt extends EntityFX
public int compare(BoltSegment o1, BoltSegment o2)
{
int comp = Integer.valueOf(o1.splitID).compareTo(Integer.valueOf(o2.splitID));
if(comp == 0)
if (comp == 0)
{
return Integer.valueOf(o1.id).compareTo(Integer.valueOf(o2.id));
}
return comp;
}
@ -236,16 +236,19 @@ public class FXElectricBolt extends EntityFX
int lastSplitCalc = 0;
int lastActiveSeg = 0;
for(BoltSegment segment : segments)
for (BoltSegment segment : segments)
{
if(segment.splitID > lastSplitCalc)
if (segment != null)
{
lastActiveSegment.put(lastSplitCalc, lastActiveSeg);
lastSplitCalc = segment.splitID;
lastActiveSeg = lastActiveSegment.get(parentIDMap.get(segment.splitID)).intValue();
}
if (segment.splitID > lastSplitCalc)
{
lastActiveSegment.put(lastSplitCalc, lastActiveSeg);
lastSplitCalc = segment.splitID;
lastActiveSeg = lastActiveSegment.get(parentIDMap.get(segment.splitID)).intValue();
}
lastActiveSeg = segment.id;
lastActiveSeg = segment.id;
}
}
lastActiveSegment.put(lastSplitCalc, lastActiveSeg);
@ -253,17 +256,17 @@ public class FXElectricBolt extends EntityFX
lastActiveSeg = lastActiveSegment.get(0).intValue();
BoltSegment segment;
for(Iterator<BoltSegment> iterator = segments.iterator(); iterator.hasNext(); segment.recalculate())
for (Iterator<BoltSegment> iterator = segments.iterator(); iterator.hasNext(); segment.recalculate())
{
segment = iterator.next();
if(lastSplitCalc != segment.splitID)
if (lastSplitCalc != segment.splitID)
{
lastSplitCalc = segment.splitID;
lastActiveSeg = lastActiveSegment.get(segment.splitID);
}
if(segment.id > lastActiveSeg)
if (segment.id > lastActiveSeg)
{
iterator.remove();
}
@ -277,7 +280,7 @@ public class FXElectricBolt extends EntityFX
prevPosY = posY;
prevPosZ = posZ;
if(particleAge++ >= particleMaxAge)
if (particleAge++ >= particleMaxAge)
{
setDead();
}
@ -306,29 +309,29 @@ public class FXElectricBolt extends EntityFX
tessellator.setBrightness(15728880);
Vector3 playerVector = new Vector3(sinYaw * -cosPitch, -cosSinPitch / cosYaw, cosYaw * cosPitch);
int renderlength = (int)((particleAge + partialframe + (int)(boltLength * 3.0F)) / (int)(boltLength * 3.0F) * segmentCount);
int renderlength = (int) ((particleAge + partialframe + (int) (boltLength * 3.0F)) / (int) (boltLength * 3.0F) * segmentCount);
for(BoltSegment segment : segments)
for (BoltSegment segment : segments)
{
if(segment != null && segment.id <= renderlength)
if (segment != null && segment.id <= renderlength)
{
double renderWidth = boltWidth * ((new Vector3(player).distance(segment.start) / 5f + 1f) * (1 + segment.alpha) * 0.5f);
renderWidth = Math.min(boltWidth, Math.max(renderWidth, 0));
if(segment.difference.getMagnitude() > 0 && segment.difference.getMagnitude() != Double.NaN && segment.difference.getMagnitude() != Double.POSITIVE_INFINITY && renderWidth > 0 && renderWidth != Double.NaN && renderWidth != Double.POSITIVE_INFINITY)
if (segment.difference.getMagnitude() > 0 && segment.difference.getMagnitude() != Double.NaN && segment.difference.getMagnitude() != Double.POSITIVE_INFINITY && renderWidth > 0 && renderWidth != Double.NaN && renderWidth != Double.POSITIVE_INFINITY)
{
Vector3 diffPrev = playerVector.crossProduct(segment.prevDiff).scale(renderWidth / segment.sinPrev);
Vector3 diffNext = playerVector.crossProduct(segment.nextDiff).scale(renderWidth / segment.sinNext);
Vector3 startVec = segment.start;
Vector3 endVec = segment.end;
float rx1 = (float)(startVec.x - interpPosX);
float ry1 = (float)(startVec.y - interpPosY);
float rz1 = (float)(startVec.z - interpPosZ);
float rx2 = (float)(endVec.x - interpPosX);
float ry2 = (float)(endVec.y - interpPosY);
float rz2 = (float)(endVec.z - interpPosZ);
float rx1 = (float) (startVec.x - interpPosX);
float ry1 = (float) (startVec.y - interpPosY);
float rz1 = (float) (startVec.z - interpPosZ);
float rx2 = (float) (endVec.x - interpPosX);
float ry2 = (float) (endVec.y - interpPosY);
float rz2 = (float) (endVec.z - interpPosZ);
tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, (1.0F - (particleAge >= 0 ? ((float)particleAge / (float)particleMaxAge) : 0.0F) * 0.6f) * segment.alpha);
tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, (1.0F - (particleAge >= 0 ? ((float) particleAge / (float) particleMaxAge) : 0.0F) * 0.6f) * segment.alpha);
tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx1 + diffPrev.x, ry1 + diffPrev.y, rz1 + diffPrev.z, 0.5D, 1.0D);
@ -338,24 +341,24 @@ public class FXElectricBolt extends EntityFX
* Render the bolts balls.
*/
if(segment.next == null)
if (segment.next == null)
{
Vector3 roundEnd = segment.end.clone().translate(segment.difference.clone().normalize().scale(renderWidth));
float rx3 = (float)(roundEnd.x - interpPosX);
float ry3 = (float)(roundEnd.y - interpPosY);
float rz3 = (float)(roundEnd.z - interpPosZ);
float rx3 = (float) (roundEnd.x - interpPosX);
float ry3 = (float) (roundEnd.y - interpPosY);
float rz3 = (float) (roundEnd.z - interpPosZ);
tessellator.addVertexWithUV(rx3 - diffNext.x, ry3 - diffNext.y, rz3 - diffNext.z, 0.0D, 0.0D);
tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx2 + diffNext.x, ry2 + diffNext.y, rz2 + diffNext.z, 0.5D, 1.0D);
tessellator.addVertexWithUV(rx3 + diffNext.x, ry3 + diffNext.y, rz3 + diffNext.z, 0.0D, 1.0D);
}
if(segment.prev == null)
if (segment.prev == null)
{
Vector3 roundEnd = segment.start.clone().difference(segment.difference.clone().normalize().scale(renderWidth));
float rx3 = (float)(roundEnd.x - interpPosX);
float ry3 = (float)(roundEnd.y - interpPosY);
float rz3 = (float)(roundEnd.z - interpPosZ);
float rx3 = (float) (roundEnd.x - interpPosX);
float ry3 = (float) (roundEnd.y - interpPosY);
float rz3 = (float) (roundEnd.z - interpPosZ);
tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx3 - diffPrev.x, ry3 - diffPrev.y, rz3 - diffPrev.z, 0.0D, 0.0D);
tessellator.addVertexWithUV(rx3 + diffPrev.x, ry3 + diffPrev.y, rz3 + diffPrev.z, 0.0D, 1.0D);
@ -430,26 +433,28 @@ public class FXElectricBolt extends EntityFX
public void recalculate()
{
if(prev != null)
if (prev != null)
{
Vector3 prevDiffNorm = prev.difference.clone().normalize();
Vector3 diffNorm = difference.clone().normalize();
prevDiff = diffNorm.clone().translate(prevDiffNorm).normalize();
sinPrev = Math.sin(diffNorm.anglePreNorm(prevDiffNorm.clone().scale(-1)) / 2);
}
else {
else
{
prevDiff = difference.clone().normalize();
sinPrev = 1;
}
if(next != null)
if (next != null)
{
Vector3 nextDiffNorm = next.difference.clone().normalize();
Vector3 diffNorm = difference.clone().normalize();
nextDiff = diffNorm.clone().translate(nextDiffNorm).normalize();
sinNext = Math.sin(diffNorm.anglePreNorm(nextDiffNorm.clone().scale(-1)) / 2);
}
else {
else
{
nextDiff = difference.clone().normalize();
sinNext = 1;
}