Copy and paste derp

This commit is contained in:
Calclavia 2013-11-20 20:21:40 +08:00
parent ce458d2e77
commit 49e19b6793

View file

@ -68,7 +68,7 @@ public class FXElectricBolt extends EntityFX
start = new BoltPoint(startVec); start = new BoltPoint(startVec);
end = new BoltPoint(targetVec); end = new BoltPoint(targetVec);
if(end.y == Double.POSITIVE_INFINITY) if (end.y == Double.POSITIVE_INFINITY)
{ {
end.y = Minecraft.getMinecraft().thePlayer.posY + 30; end.y = Minecraft.getMinecraft().thePlayer.posY + 30;
} }
@ -95,7 +95,7 @@ public class FXElectricBolt extends EntityFX
segments.add(new BoltSegment(start, end)); segments.add(new BoltSegment(start, end));
recalculate(); recalculate();
if(doSplits) if (doSplits)
{ {
double offsetRatio = boltLength * complexity; double offsetRatio = boltLength * complexity;
split(2, offsetRatio / 10, 0.7f, 0.1f, 20 / 2); split(2, offsetRatio / 10, 0.7f, 0.1f, 20 / 2);
@ -147,7 +147,7 @@ public class FXElectricBolt extends EntityFX
/** Previous segment */ /** Previous segment */
BoltSegment prev = null; BoltSegment prev = null;
for(BoltSegment segment : oldSegments) for (BoltSegment segment : oldSegments)
{ {
prev = segment.prev; prev = segment.prev;
/** Length of each subsegment */ /** Length of each subsegment */
@ -165,7 +165,7 @@ public class FXElectricBolt extends EntityFX
/** /**
* Create bolt points. * Create bolt points.
*/ */
for(int i = 1; i < splitAmount; i++) for (int i = 1; i < splitAmount; i++)
{ {
Vector3 newOffset = segment.difference.getPerpendicular().rotate(rand.nextFloat() * 360, segment.difference).scale((rand.nextFloat() - 0.5F) * offset); Vector3 newOffset = segment.difference.getPerpendicular().rotate(rand.nextFloat() * 360, segment.difference).scale((rand.nextFloat() - 0.5F) * offset);
Vector3 basePoint = startPoint.clone().translate(subSegment.clone().scale(i)); Vector3 basePoint = startPoint.clone().translate(subSegment.clone().scale(i));
@ -173,17 +173,17 @@ public class FXElectricBolt extends EntityFX
newPoints[i] = new BoltPoint(basePoint, newOffset); newPoints[i] = new BoltPoint(basePoint, newOffset);
} }
for(int i = 0; i < splitAmount; i++) for (int i = 0; i < splitAmount; i++)
{ {
BoltSegment next = new BoltSegment(newPoints[i], newPoints[(i + 1)], segment.alpha, segment.id * splitAmount + i, segment.splitID); BoltSegment next = new BoltSegment(newPoints[i], newPoints[(i + 1)], segment.alpha, segment.id * splitAmount + i, segment.splitID);
next.prev = prev; next.prev = prev;
if(prev != null) if (prev != null)
{ {
prev.next = next; prev.next = next;
} }
if((i != 0) && (rand.nextFloat() < splitChance)) if ((i != 0) && (rand.nextFloat() < splitChance))
{ {
Vector3 splitrot = next.difference.xCrossProduct().rotate(rand.nextFloat() * 360, next.difference); Vector3 splitrot = next.difference.xCrossProduct().rotate(rand.nextFloat() * 360, next.difference);
Vector3 diff = next.difference.clone().rotate((rand.nextFloat() * 0.66F + 0.33F) * splitAngle, splitrot).scale(splitLength); Vector3 diff = next.difference.clone().rotate((rand.nextFloat() * 0.66F + 0.33F) * splitAngle, splitrot).scale(splitLength);
@ -198,7 +198,7 @@ public class FXElectricBolt extends EntityFX
segments.add(next); segments.add(next);
} }
if(segment.next != null) if (segment.next != null)
{ {
segment.next.prev = prev; segment.next.prev = prev;
} }
@ -217,12 +217,12 @@ public class FXElectricBolt extends EntityFX
public int compare(BoltSegment o1, BoltSegment o2) public int compare(BoltSegment o1, BoltSegment o2)
{ {
int comp = Integer.valueOf(o1.splitID).compareTo(Integer.valueOf(o2.splitID)); int comp = Integer.valueOf(o1.splitID).compareTo(Integer.valueOf(o2.splitID));
if(comp == 0) if (comp == 0)
{ {
return Integer.valueOf(o1.id).compareTo(Integer.valueOf(o2.id)); return Integer.valueOf(o1.id).compareTo(Integer.valueOf(o2.id));
} }
return comp; return comp;
} }
@ -236,16 +236,19 @@ public class FXElectricBolt extends EntityFX
int lastSplitCalc = 0; int lastSplitCalc = 0;
int lastActiveSeg = 0; int lastActiveSeg = 0;
for(BoltSegment segment : segments) for (BoltSegment segment : segments)
{ {
if(segment.splitID > lastSplitCalc) if (segment != null)
{ {
lastActiveSegment.put(lastSplitCalc, lastActiveSeg); if (segment.splitID > lastSplitCalc)
lastSplitCalc = segment.splitID; {
lastActiveSeg = lastActiveSegment.get(parentIDMap.get(segment.splitID)).intValue(); lastActiveSegment.put(lastSplitCalc, lastActiveSeg);
} lastSplitCalc = segment.splitID;
lastActiveSeg = lastActiveSegment.get(parentIDMap.get(segment.splitID)).intValue();
}
lastActiveSeg = segment.id; lastActiveSeg = segment.id;
}
} }
lastActiveSegment.put(lastSplitCalc, lastActiveSeg); lastActiveSegment.put(lastSplitCalc, lastActiveSeg);
@ -253,17 +256,17 @@ public class FXElectricBolt extends EntityFX
lastActiveSeg = lastActiveSegment.get(0).intValue(); lastActiveSeg = lastActiveSegment.get(0).intValue();
BoltSegment segment; BoltSegment segment;
for(Iterator<BoltSegment> iterator = segments.iterator(); iterator.hasNext(); segment.recalculate()) for (Iterator<BoltSegment> iterator = segments.iterator(); iterator.hasNext(); segment.recalculate())
{ {
segment = iterator.next(); segment = iterator.next();
if(lastSplitCalc != segment.splitID) if (lastSplitCalc != segment.splitID)
{ {
lastSplitCalc = segment.splitID; lastSplitCalc = segment.splitID;
lastActiveSeg = lastActiveSegment.get(segment.splitID); lastActiveSeg = lastActiveSegment.get(segment.splitID);
} }
if(segment.id > lastActiveSeg) if (segment.id > lastActiveSeg)
{ {
iterator.remove(); iterator.remove();
} }
@ -277,7 +280,7 @@ public class FXElectricBolt extends EntityFX
prevPosY = posY; prevPosY = posY;
prevPosZ = posZ; prevPosZ = posZ;
if(particleAge++ >= particleMaxAge) if (particleAge++ >= particleMaxAge)
{ {
setDead(); setDead();
} }
@ -306,29 +309,29 @@ public class FXElectricBolt extends EntityFX
tessellator.setBrightness(15728880); tessellator.setBrightness(15728880);
Vector3 playerVector = new Vector3(sinYaw * -cosPitch, -cosSinPitch / cosYaw, cosYaw * cosPitch); Vector3 playerVector = new Vector3(sinYaw * -cosPitch, -cosSinPitch / cosYaw, cosYaw * cosPitch);
int renderlength = (int)((particleAge + partialframe + (int)(boltLength * 3.0F)) / (int)(boltLength * 3.0F) * segmentCount); int renderlength = (int) ((particleAge + partialframe + (int) (boltLength * 3.0F)) / (int) (boltLength * 3.0F) * segmentCount);
for(BoltSegment segment : segments) for (BoltSegment segment : segments)
{ {
if(segment != null && segment.id <= renderlength) if (segment != null && segment.id <= renderlength)
{ {
double renderWidth = boltWidth * ((new Vector3(player).distance(segment.start) / 5f + 1f) * (1 + segment.alpha) * 0.5f); double renderWidth = boltWidth * ((new Vector3(player).distance(segment.start) / 5f + 1f) * (1 + segment.alpha) * 0.5f);
renderWidth = Math.min(boltWidth, Math.max(renderWidth, 0)); renderWidth = Math.min(boltWidth, Math.max(renderWidth, 0));
if(segment.difference.getMagnitude() > 0 && segment.difference.getMagnitude() != Double.NaN && segment.difference.getMagnitude() != Double.POSITIVE_INFINITY && renderWidth > 0 && renderWidth != Double.NaN && renderWidth != Double.POSITIVE_INFINITY) if (segment.difference.getMagnitude() > 0 && segment.difference.getMagnitude() != Double.NaN && segment.difference.getMagnitude() != Double.POSITIVE_INFINITY && renderWidth > 0 && renderWidth != Double.NaN && renderWidth != Double.POSITIVE_INFINITY)
{ {
Vector3 diffPrev = playerVector.crossProduct(segment.prevDiff).scale(renderWidth / segment.sinPrev); Vector3 diffPrev = playerVector.crossProduct(segment.prevDiff).scale(renderWidth / segment.sinPrev);
Vector3 diffNext = playerVector.crossProduct(segment.nextDiff).scale(renderWidth / segment.sinNext); Vector3 diffNext = playerVector.crossProduct(segment.nextDiff).scale(renderWidth / segment.sinNext);
Vector3 startVec = segment.start; Vector3 startVec = segment.start;
Vector3 endVec = segment.end; Vector3 endVec = segment.end;
float rx1 = (float)(startVec.x - interpPosX); float rx1 = (float) (startVec.x - interpPosX);
float ry1 = (float)(startVec.y - interpPosY); float ry1 = (float) (startVec.y - interpPosY);
float rz1 = (float)(startVec.z - interpPosZ); float rz1 = (float) (startVec.z - interpPosZ);
float rx2 = (float)(endVec.x - interpPosX); float rx2 = (float) (endVec.x - interpPosX);
float ry2 = (float)(endVec.y - interpPosY); float ry2 = (float) (endVec.y - interpPosY);
float rz2 = (float)(endVec.z - interpPosZ); float rz2 = (float) (endVec.z - interpPosZ);
tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, (1.0F - (particleAge >= 0 ? ((float)particleAge / (float)particleMaxAge) : 0.0F) * 0.6f) * segment.alpha); tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, (1.0F - (particleAge >= 0 ? ((float) particleAge / (float) particleMaxAge) : 0.0F) * 0.6f) * segment.alpha);
tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D); tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D); tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx1 + diffPrev.x, ry1 + diffPrev.y, rz1 + diffPrev.z, 0.5D, 1.0D); tessellator.addVertexWithUV(rx1 + diffPrev.x, ry1 + diffPrev.y, rz1 + diffPrev.z, 0.5D, 1.0D);
@ -338,24 +341,24 @@ public class FXElectricBolt extends EntityFX
* Render the bolts balls. * Render the bolts balls.
*/ */
if(segment.next == null) if (segment.next == null)
{ {
Vector3 roundEnd = segment.end.clone().translate(segment.difference.clone().normalize().scale(renderWidth)); Vector3 roundEnd = segment.end.clone().translate(segment.difference.clone().normalize().scale(renderWidth));
float rx3 = (float)(roundEnd.x - interpPosX); float rx3 = (float) (roundEnd.x - interpPosX);
float ry3 = (float)(roundEnd.y - interpPosY); float ry3 = (float) (roundEnd.y - interpPosY);
float rz3 = (float)(roundEnd.z - interpPosZ); float rz3 = (float) (roundEnd.z - interpPosZ);
tessellator.addVertexWithUV(rx3 - diffNext.x, ry3 - diffNext.y, rz3 - diffNext.z, 0.0D, 0.0D); tessellator.addVertexWithUV(rx3 - diffNext.x, ry3 - diffNext.y, rz3 - diffNext.z, 0.0D, 0.0D);
tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D); tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx2 + diffNext.x, ry2 + diffNext.y, rz2 + diffNext.z, 0.5D, 1.0D); tessellator.addVertexWithUV(rx2 + diffNext.x, ry2 + diffNext.y, rz2 + diffNext.z, 0.5D, 1.0D);
tessellator.addVertexWithUV(rx3 + diffNext.x, ry3 + diffNext.y, rz3 + diffNext.z, 0.0D, 1.0D); tessellator.addVertexWithUV(rx3 + diffNext.x, ry3 + diffNext.y, rz3 + diffNext.z, 0.0D, 1.0D);
} }
if(segment.prev == null) if (segment.prev == null)
{ {
Vector3 roundEnd = segment.start.clone().difference(segment.difference.clone().normalize().scale(renderWidth)); Vector3 roundEnd = segment.start.clone().difference(segment.difference.clone().normalize().scale(renderWidth));
float rx3 = (float)(roundEnd.x - interpPosX); float rx3 = (float) (roundEnd.x - interpPosX);
float ry3 = (float)(roundEnd.y - interpPosY); float ry3 = (float) (roundEnd.y - interpPosY);
float rz3 = (float)(roundEnd.z - interpPosZ); float rz3 = (float) (roundEnd.z - interpPosZ);
tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D); tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
tessellator.addVertexWithUV(rx3 - diffPrev.x, ry3 - diffPrev.y, rz3 - diffPrev.z, 0.0D, 0.0D); tessellator.addVertexWithUV(rx3 - diffPrev.x, ry3 - diffPrev.y, rz3 - diffPrev.z, 0.0D, 0.0D);
tessellator.addVertexWithUV(rx3 + diffPrev.x, ry3 + diffPrev.y, rz3 + diffPrev.z, 0.0D, 1.0D); tessellator.addVertexWithUV(rx3 + diffPrev.x, ry3 + diffPrev.y, rz3 + diffPrev.z, 0.0D, 1.0D);
@ -430,26 +433,28 @@ public class FXElectricBolt extends EntityFX
public void recalculate() public void recalculate()
{ {
if(prev != null) if (prev != null)
{ {
Vector3 prevDiffNorm = prev.difference.clone().normalize(); Vector3 prevDiffNorm = prev.difference.clone().normalize();
Vector3 diffNorm = difference.clone().normalize(); Vector3 diffNorm = difference.clone().normalize();
prevDiff = diffNorm.clone().translate(prevDiffNorm).normalize(); prevDiff = diffNorm.clone().translate(prevDiffNorm).normalize();
sinPrev = Math.sin(diffNorm.anglePreNorm(prevDiffNorm.clone().scale(-1)) / 2); sinPrev = Math.sin(diffNorm.anglePreNorm(prevDiffNorm.clone().scale(-1)) / 2);
} }
else { else
{
prevDiff = difference.clone().normalize(); prevDiff = difference.clone().normalize();
sinPrev = 1; sinPrev = 1;
} }
if(next != null) if (next != null)
{ {
Vector3 nextDiffNorm = next.difference.clone().normalize(); Vector3 nextDiffNorm = next.difference.clone().normalize();
Vector3 diffNorm = difference.clone().normalize(); Vector3 diffNorm = difference.clone().normalize();
nextDiff = diffNorm.clone().translate(nextDiffNorm).normalize(); nextDiff = diffNorm.clone().translate(nextDiffNorm).normalize();
sinNext = Math.sin(diffNorm.anglePreNorm(nextDiffNorm.clone().scale(-1)) / 2); sinNext = Math.sin(diffNorm.anglePreNorm(nextDiffNorm.clone().scale(-1)) / 2);
} }
else { else
{
nextDiff = difference.clone().normalize(); nextDiff = difference.clone().normalize();
sinNext = 1; sinNext = 1;
} }