v5.5.4 Beta #8
*Fixed pump debug, made it actually check for electricity and available liquid storage. *Made Electric Pump suck in water once each second.
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1 changed files with 2 additions and 2 deletions
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@ -152,9 +152,9 @@ public class TileEntityElectricPump extends TileEntityElectricBlock implements I
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public boolean suck(boolean take)
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public boolean suck(boolean take)
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{
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{
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if(!worldObj.isRemote && worldObj.getWorldTime() % 1 == 0)
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if(!worldObj.isRemote && worldObj.getWorldTime() % 20 == 0)
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{
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{
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if(/*electricityStored >= 100 && (liquidTank.getLiquid() == null || liquidTank.getLiquid().amount+LiquidContainerRegistry.BUCKET_VOLUME <= 10000)*/true)
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if(electricityStored >= 100 && (liquidTank.getLiquid() == null || liquidTank.getLiquid().amount+LiquidContainerRegistry.BUCKET_VOLUME <= 10000))
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{
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{
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List<BlockWrapper> tempPumpList = Arrays.asList(recurringNodes.toArray(new BlockWrapper[recurringNodes.size()]));
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List<BlockWrapper> tempPumpList = Arrays.asList(recurringNodes.toArray(new BlockWrapper[recurringNodes.size()]));
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Collections.shuffle(tempPumpList);
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Collections.shuffle(tempPumpList);
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