Minor rendering enhancements

This commit is contained in:
Aidan C. Brady 2013-11-14 08:12:09 -05:00
parent 33283f5428
commit be3063def5
2 changed files with 4 additions and 16 deletions

View file

@ -37,7 +37,6 @@ import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.common.ForgeDirection;
@ -182,14 +181,9 @@ public class ItemRenderingHandler implements IItemRenderer
TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
if(!ForgeHooksClient.renderInventoryItem(renderBlocks, renderEngine, itemStack, true, 0.0F, 0.0F, 0.0F))
{
renderItem.renderItemIntoGUI(binRenderer.getFontRenderer(), renderEngine, itemStack, 0, 0);
}
renderItem.renderItemAndEffectIntoGUI(binRenderer.getFontRenderer(), renderEngine, itemStack, 0, 0);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}

View file

@ -2,7 +2,6 @@ package mekanism.client.render.tileentity;
import mekanism.api.Object3D;
import mekanism.common.tileentity.TileEntityBin;
import mekanism.common.util.MekanismUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
@ -15,12 +14,10 @@ import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
import universalelectricity.core.vector.Vector3;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@ -90,14 +87,11 @@ public class RenderBin extends TileEntitySpecialRenderer
TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
GL11.glDisable(2896);
GL11.glDisable(GL11.GL_LIGHTING);
if(!ForgeHooksClient.renderInventoryItem(renderBlocks, renderEngine, itemStack, true, 0.0F, 0.0F, 0.0F))
{
renderItem.renderItemIntoGUI(getFontRenderer(), renderEngine, itemStack, 0, 0);
}
renderItem.renderItemAndEffectIntoGUI(getFontRenderer(), renderEngine, itemStack, 0, 0);
GL11.glEnable(2896);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}