Aidan Brady
00b4c6f3e3
Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part
2013-11-28 21:43:53 -05:00
Aidan Brady
98e864cd8d
Work on that Rotary Condensentrator!
2013-11-27 23:42:54 -05:00
Aidan Brady
96ba50a673
Many fixes!
2013-11-27 13:24:13 -05:00
Aidan Brady
dacc68e6c6
Gas API completely overhauled. Sorry @micdoodle8 :(
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General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
2013-11-26 20:11:26 -05:00
Aidan Brady
19feb2e602
Fixes by the dozen
2013-11-25 16:34:59 -05:00
Aidan Brady
d0253444c1
Tiny cleanup, off to bed. Tomorrow I implement a more advanced transporter system.
2013-11-25 00:14:56 -05:00
Aidan Brady
a360255f63
Greatly improve performance of transmitter networks, improved logistics of Mechanical Pipe
2013-11-25 00:00:26 -05:00
Aidan C. Brady
afae26f9b8
Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model.
2013-11-24 15:44:16 -06:00
Aidan C. Brady
59b945a33f
Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup
2013-11-24 12:12:42 -06:00
Aidan C. Brady
e44519dc7d
A ton of bug fixes, working on fixing teslas
2013-11-22 19:32:06 -05:00
Aidan Brady
0e2d2917d1
Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration
2013-11-21 21:37:03 -05:00
Aidan C. Brady
53323279c7
MekanismInduction module - done!
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Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
8e08c9adb8
Once and for all fixed ConcurrentModificationException
2013-11-12 20:19:06 -05:00
Aidan Brady
f6704dc5ea
Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException
2013-11-11 17:23:14 -05:00
Aidan C. Brady
3c0c5bef0d
Major Universal Cable improvements, started work on Bin
2013-11-11 14:37:56 -05:00
Aidan Brady
dfd2985357
Transporters first try to send the item back home before idling
2013-11-09 15:30:30 -05:00
Aidan Brady
1aec33d8ec
Added configuration option to turn off strict input colors
2013-11-07 21:27:12 -05:00
Aidan Brady
1ff600b4a9
Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
2013-11-04 21:11:09 -05:00
Aidan Brady
01a6174fdb
Lots of things!
2013-11-03 16:54:33 -05:00
Aidan C. Brady
289a2ee227
Configurable machine output colors
2013-11-02 01:31:32 -04:00
Aidan Brady
c281fcb14b
Fix up a bunch of issues. This should fix epicbastion's problem honestly.
2013-11-01 19:14:02 -04:00
Aidan Brady
04d9b3dc68
Some fixes
2013-10-30 20:35:11 -04:00
Aidan C. Brady
656f74983f
Lots of progress on ejectors and GUIs
2013-10-30 15:22:43 -04:00
Aidan Brady
def9764b0d
Remove IAccessibleGui
2013-10-27 00:10:17 -04:00
Aidan Brady
b405c42e2f
Remove useless InventoryNetwork
2013-10-25 21:34:55 -04:00
Aidan C. Brady
ab8361f9e8
Just about finished rendering! :D
2013-10-23 20:34:33 -04:00
Aidan C. Brady
33c8f960f3
Some work on rendering, still really incomplete
2013-10-21 23:46:24 -04:00
Aidan C. Brady
b4e53a5c54
More work on logistical transporters, getting these logistics down!
2013-10-21 20:54:28 -04:00
Aidan Brady
4b82ab6cc1
Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing
2013-10-20 22:47:20 -04:00
Aidan C. Brady
5b44e0f409
Synchronized network code, should be thread safe.
2013-10-20 00:04:11 -04:00
Aidan C. Brady
1b717267f3
Moved client-sensitive info over to MekanismClient
2013-10-14 23:36:07 -04:00
Aidan C. Brady
c0651a9377
Fixed walkie talkies stacking, they now glow when in on state
2013-10-14 16:13:32 -04:00
Ben Spiers
53b659ca12
Merge pull request #264 from DarkGuardsman/master
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could be a fix to concur modification error
2013-09-20 11:33:46 -07:00
micdoodle8
d70dbe431a
Fix concurrent modification exception when unloading chunks.
2013-09-12 17:28:32 -04:00
DarkGuardsman
b021cd6d3f
could be a fix to concur modification error
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So far it looks like it is working but more research/testing needs to be
done.
2013-09-09 02:04:56 -04:00
Aidan Brady
8509eaf0ad
Fixed IC2 integration :)
2013-08-30 15:20:52 -04:00
Ben Spiers
9755b47833
Universal cable support for accepting from UE machines. change *Network* to *TransmitterNetwork* in ITransmitter to avoid method name conflicts.
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Not all IConductor methods are properly implemented, doesn't seem to cause problems in my testing. Could probably implement IElectricityNetwork in EnergyNetwork but this seems to work.
2013-08-27 00:18:12 +01:00
Aidan C. Brady
6af0b1abd7
Screw it, package organization (sorry, that's an API update)
2013-08-26 18:49:32 -04:00
Aidan Brady
13901f60b0
Bit of modularization
2013-08-25 12:17:56 -04:00
Aidan Brady
9a6f4d6a0e
Fix the crashes people are having with checkTransmissionType()
2013-08-25 11:24:07 -04:00
micdoodle8
8e667efd7b
Fix canTransferGas()
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Tested and working.
2013-08-25 01:34:45 -04:00
Ben Spiers
32c32fb106
Move checkTransmissionType to TransmissionType.
2013-08-25 02:41:03 +01:00
Ben Spiers
8f4b19f87c
A slightly surprisingly large number of unused imports
2013-08-23 19:25:26 +01:00
Ben Spiers
6cf89af4b2
Generalise the EnergyMeter. The name may not be entirely accurate any more.
2013-08-23 19:23:08 +01:00
Ben Spiers
65776e3516
Fix a bit of wonkiness with pipes, etc.
2013-08-23 04:19:01 +01:00
Ben Spiers
f39e3a528d
Fix chunk-load handler; make it refresh adjacent loaded chunks as well, to
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solve an edge case.
2013-08-22 21:16:28 +01:00
Ben Spiers
67687cd579
I'm an idiot.
2013-08-22 21:16:27 +01:00
Aidan C. Brady
5e379f052a
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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Conflicts:
common/mekanism/api/GasNetwork.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/TileEntityEnergyCube.java
common/mekanism/generators/common/TileEntityGenerator.java
2013-08-22 14:07:28 -04:00
Aidan C. Brady
5072b20673
Updated IC2 API, modularized energy management
2013-08-22 11:36:31 -04:00
Ben Spiers
e598527656
Fix StackOverflowException on getNetwork.
2013-08-21 20:26:47 +01:00