Aidan Brady
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a63a8902f2
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Sounds should be fixed.
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2013-11-17 19:25:52 -05:00 |
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Aidan Brady
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f988c54134
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Hopefully the final fix
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2013-11-17 19:16:40 -05:00 |
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Aidan Brady
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147fb7609d
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Try removing extra url junk
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2013-11-17 19:07:18 -05:00 |
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Aidan Brady
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40dd6798ea
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Attempted sound fixes
Guaranteed not to work :)
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2013-11-17 19:03:44 -05:00 |
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Aidan Brady
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6a4750f90b
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Hopefully fixed sounds…
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2013-11-17 13:39:40 -05:00 |
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Aidan Brady
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8095eb206c
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Fix textures, hopefully fix sounds
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2013-11-17 13:31:56 -05:00 |
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Aidan Brady
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8a79352563
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Debugging sound system
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2013-11-17 13:23:19 -05:00 |
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Aidan C. Brady
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c9b5c7b51f
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Some work on rendering, fixed sound error
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2013-11-13 14:59:11 -05:00 |
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Aidan Brady
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1ff600b4a9
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Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
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2013-11-04 21:11:09 -05:00 |
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Aidan Brady
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d1a1e3375a
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New Metallurgic Infuser model, more efficient active state management
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2013-11-02 19:06:56 -04:00 |
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Aidan Brady
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799142198a
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Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
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2013-11-01 23:51:10 -04:00 |
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Aidan C. Brady
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f0b6799409
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Machines eject into transporters.
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2013-10-31 14:46:14 -04:00 |
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Aidan C. Brady
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a00a557f2b
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Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe
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2013-10-31 14:26:04 -04:00 |
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Aidan C. Brady
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86b8499bb5
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A bit more organizing, nothing API related
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2013-08-26 18:57:08 -04:00 |
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