Commit graph

3043 commits

Author SHA1 Message Date
Ben Spiers
b8a79f7a85 Improve upgrade behaviour 2013-05-29 01:37:14 +01:00
Aidan Brady
124d4a5998 v5.5.6 Beta #10
*Updated all APIs (other than BuildCraft)
*Merged renderItem() into MekanismRenderer.
*Better metadata-sensitive bound rendering.
*Debug mode.
*Configurable block overlays only display on modify state.
*Minor cleanups.
*Better energy cube outputting ratios.
2013-05-28 00:29:29 -04:00
Aidan Brady
8c75f707c0 v5.5.6 Beta #9 (FINAL for @CannibalVox)
*Minor javadoc additions.
*Fixed Chargepad pick block crash.
*Minor touchups
2013-05-23 23:03:06 -04:00
Aidan Brady
841d329f51 v5.5.6 Beta #8
*Tweaked Adv Solar Gen generation rate.
*Fixed (hopefully) the debug display in the left-top corner.
2013-05-23 19:44:34 -04:00
Aidan Brady
21571f8a65 v5.5.6 Beta #7
*No lighting updates for any form of transmitter.
*Code cleanup
2013-05-23 13:47:05 -04:00
Aidan Brady
d7566428d5 v5.5.6 Beta #6
*Configurable machines now render colored overlays when being hovered
over with a configurator.
*Fixed render NPE.
*Fixed config being loaded after blocks/items.
*Byte[] packet management.
*Machine side config is now synced to the client.
2013-05-23 13:30:12 -04:00
Aidan Brady
251e936a96 v5.5.6 Beta #5
*Better Chargepad model.
*Code cleanup.
2013-05-21 13:34:16 -04:00
Aidan Brady
aa8f06c5e0 v5.5.6 Beta #4
*Even better energy balance.
*Configurable energy-per-redstone.
*Fixed debug corner display.
2013-05-20 20:37:52 -04:00
Aidan Brady
048a4742ca v5.5.6 Beta #3
*Better energy balance.
*Robit now can serve as an anvil.
*Robit's eyes and back panel now glow, and the rest of the body doesn't.
2013-05-20 15:06:10 -04:00
Aidan Brady
782c8467e8 v5.5.6 Beta #2
*Robit uses energy when following it's owner.
*Robit has built in furnace.
*Robit only moves when it has energy.
*Fixed Wind Turbine/Adv Solar Gen crash.
*Fixed bad direct IC2 conversion.
*Chargepads charge armor inventory.
*Better Heat/Bio generation.
*Crafting recipe for Robit.
*Ore Dictionary support for iron/gold ore.
2013-05-20 13:51:18 -04:00
Aidan Brady
44be9a19b9 v5.5.6 Beta #1
*Added Robit.
*Added Chargepads.
*Fixed swords not able to be enchanted.
*Energy displayed in tooltip when mouse hovering over display bar on
GUIs.
*General cleanups.
*Fixed incorrect machine inventory configuration.
2013-05-19 18:43:01 -04:00
Aidan Brady
9cb7a893c9 v5.5.5 Release
*Added Easter Egg in Dynamic Tank.
*Refactored liquid/energy rendering management.
*Animation for when Dynamic Tank is created.
*Enhanced Dynamic Tank calculation.
2013-05-14 11:34:26 -04:00
Aidan Brady
b7c1a7afc6 v5.5.5 Pre-Release #1
*Code claeanups.
*Bumped all MC versions to 1.5.2.
*Fixed teleporters teleporting in-block.
*Added Thermal Expansion charging/discharging support.
*Fixed Coal Ore Enrichment Chamber recipe.
*Added Compressed Carbon recipe for Charcoal.
2013-05-09 08:56:36 -04:00
Aidan Brady
136e8a537c v5.5.5 Beta #10
*Fixed energy cubes rendering with incorrect rotation.
*Thermal Expansion item charging!
2013-05-07 16:45:34 -04:00
Aidan Brady
67cb8e3f21 Updated IC2 API. 2013-05-07 16:12:07 -04:00
Aidan Brady
884748d0b1 Updated UE API. 2013-05-07 16:08:59 -04:00
Aidan Brady
c3d6965cd0 v5.5.5 Beta #9
*Updated to Forge #688, v1.5.2.
*More javadocs.
2013-05-07 15:57:55 -04:00
Aidan Brady
012223e34c v5.5.5 Beta #8
*Gave Solar Generators their own sound.
*Volume multiplier for specific sounds.
*Sound adjustments.
*Better quality tank rendering.
*Fixed Dynamic Tank issues.
2013-05-06 19:42:03 -04:00
Aidan Brady
46033380f2 v5.5.5 Beta #7
*Fix up Dynamic Tank calculation.
*Updated IC2 API.
*Fixed IC2 items not charging.
*Import cleanup!
*Added missing javadocs.
2013-05-02 20:12:51 -04:00
Aidan Brady
f1e2122c8c More efficient Dynamic Tanks. 2013-05-01 21:00:48 -04:00
Aidan Brady
174a7b09e8 v5.5.5 Beta #6
*Fixed Dynamic Tanks!
2013-04-30 23:07:16 -04:00
Aidan Brady
bc1a52d06f v5.5.5 Beta #5
*Began work on Electric Disperser.
*Fixed Dynamic Tank issues.
*Faster rendering for Dynamic Tanks.
*Much more efficient liquid transferring.
*Ability for Configurator to reset an Electric Pump's calculation.
*Steel instead of Osmium for Dynamic Tanks.
*Fixed Factory GUIs (for real).
2013-04-30 21:30:43 -04:00
Aidan Brady
5133880b68 v5.5.5 Beta #4
*Updated UE API.
*Reformatted packet management slightly.
*Removed unused fields.
*Minor cleanups.
*Fixed Factory container.
2013-04-29 19:05:47 -04:00
fappoh
a42eb16231 Metallurgy 3 compatibility
Added metallurgy API, hooks to detect metallurgy and a way to loop
through every metal added by Metallurgy and add crusher and enrichment
chamber recipes for them.
2013-04-28 23:38:46 +03:00
Aidan Brady
44926c2621 v5.5.5 Beta #3
*Fixed generator sound effects.
*Gave the Wind Turbine a sound effect.
*Gave the Wind Turbine a recipe.
*Gave Dynamic Tanks, Glass and Valves recipes.
2013-04-28 16:04:16 -04:00
Aidan Brady
05a8ea03e9 v5.5.5 Beta #2
*Added Dynamic Tanks.
*Added Dynamic Valves.
*Added Dynamic Glass.
*Added Wind Turbines.
*Factories can change recipe type.
*Events for liquid and energy transfer.
*Fixed console spam.
*Fixed major lag with Universal Cable and lava-carrying Mechanical
Pipes.
*Liquid now renders with correct transparency.
*Fixed bad packets with Mechanical Pipe.
*Fixed NPE with null array in liquid transfer.
*Sounds now load if the sound system changes state in-game.
*Sounds now pause when the game pauses.
*Other enhancements and fixes.
2013-04-28 15:23:08 -04:00
Aidan Brady
557d12bc0c v5.5.5 Beta #1
*Version bumped to v5.5.5.
*Fixed API bug.
*New item charging system.
*Began removing UE references for reliancy.
2013-04-23 15:36:43 -04:00
Aidan Brady
e7a31005bc v5.5.4 Release
*New texture for the Pressurized Tube.
*Gas is now displayed in Pressurized Tubes.
*Updated GasTransferProtocol for new standards.
*FINALLY THE RELEASE! WOOHOO!
2013-04-22 20:14:00 -04:00
Aidan Brady
d6373f422b v5.5.4 Golden Master #2
*Removed full/empty checks for liquid tanks.
*Fixed particles on Electrolytic Separator.
*Javadocs and cleanups.
*Fixed lighting on Mechanical Pipes and Universal Cables.
*Much more efficient client-side energy transferring.
2013-04-22 18:15:03 -04:00
Aidan Brady
4f5ce2f9e9 v5.5.4 Golden Master #1
*Fixed Sound volume update crash, thanks Cisien.
*Obsidian TNT can now be pushed like ICBM explosives.
*Refactored TileEntities to only operate on the server-side.
*Universal Cables and Mechanical Pipes now have their render state
updated on the server-side, and it is synced to the client whenever
necessary.
*Other various improvements -- liquid & energy transfer is now
server-based only.
2013-04-21 23:43:04 -04:00
Aidan Brady
4bb292d32a *Electric Chest item-based close animation now occurs in entity form.
*Made liquids render in Mechanical Pipes.
*Made energy render in Universal Cable.
*Fixed electric pump not outputting it's liquid.
*Made Heat Generator only accept lava as a liquid fuel source.
*Migrated Heat Generator to use LiquidTank instead of LiquidSlot.
*Client-integrated transfer protocols.
2013-04-21 00:34:54 -04:00
Aidan Brady
f0ae893f2d Fixed MekanismTools module build. 2013-04-19 20:49:02 -04:00
Aidan Brady
f1d7a0de13 Improvements!
*Inventory-based Electric Chest animation.
*Cleaned up build script.
*ItemRenderingHandler now initially handles machine textures.
2013-04-19 18:03:59 -04:00
Aidan Brady
d5f5f21040 API changes
*Renamed BlockWrapper to BlockVector.
*Moved BlockVector to API.
2013-04-19 16:49:34 -04:00
Aidan Brady
670990ea57 v5.5.4 Pre-Release #4
*Updated IC2 API.
*Fixed a few bugs in LinkedPowerProvider.
*Fixed Electric Chest NBT data save.
*Registered all items with GameRegistry.
*IStrictEnergyAcceptor for @liquidgithub.
2013-04-19 15:43:00 -04:00
Aidan Brady
0ad99bb92c v5.5.4 Pre-Release #3
*Mechanical Pipes for liquid transportation.
*Fixed a few javadocs.
*Fixed electric chest misbehaving in item form.
*Fixed private value accesses.
*Even better sound handling.
*More efficient item charging/decharging.
2013-04-17 22:40:11 -04:00
Aidan Brady
d124d5a5ee v5.5.4 Pre-Release #2
*Once again reformatted SoundHandler to function better.
*Removed useless proxy methods.
*Dimension IDs in BlockWrapper.
2013-04-14 11:55:51 -04:00
Aidan Brady
b70de9b9d7 Fixes 2013-04-13 12:55:06 -04:00
Aidan Brady
df5387a77d Try, try again 2013-04-13 12:49:43 -04:00
Aidan Brady
8f7e38a26c Hopefully 2013-04-13 12:43:31 -04:00
Aidan Brady
74e5a6f17e Alright, have your slashes 2013-04-13 12:23:31 -04:00
Aidan Brady
fb849896e7 Equals 2013-04-13 12:21:12 -04:00
Aidan Brady
8c86f5661f Testing 2013-04-13 12:19:06 -04:00
Aidan Brady
9eedb59d56 Spellcheck 2013-04-13 12:11:18 -04:00
Aidan Brady
5a6aca82df Directories :( 2013-04-13 12:09:33 -04:00
Aidan Brady
0cf69f907f Getting there 2013-04-13 12:05:05 -04:00
Aidan Brady
4147577bc8 Maybe... 2013-04-13 12:00:54 -04:00
Aidan Brady
d20ba0560e fix? 2013-04-13 11:57:09 -04:00
Aidan Brady
4ab34194cb build.xml fix
be prepared for many more commits!
2013-04-13 11:45:33 -04:00
Aidan Brady
0bf90e75d9 Attempted Jenkins builds 2013-04-13 11:42:11 -04:00