Commit graph

67 commits

Author SHA1 Message Date
Aidan Brady
0b70ed5dcc Work on an overhaul of the Logistical Transporter network. Don’t use, completely untested. 2013-11-25 13:33:42 -05:00
Aidan C. Brady
a848b11582 Fixed crash with Electrolytic Separator 2013-11-23 14:44:28 -05:00
Aidan C. Brady
0adc0dc75e Attempt to use my own unit system 2013-11-22 20:58:49 -05:00
Aidan C. Brady
e44519dc7d A ton of bug fixes, working on fixing teslas 2013-11-22 19:32:06 -05:00
Aidan C. Brady
1c674f4317 Some bounding block inventory management 2013-11-21 16:04:14 -05:00
Aidan Brady
44ca9d1067 Start work on bounding blocks 2013-11-21 08:44:59 -05:00
Aidan C. Brady
14d557cbe5 Some work on things, got rid of version constants, they're supposed to differ per module. 2013-11-20 11:01:13 -05:00
Calclavia
e986b3e664 Can't believe Aidan never used constants for Mekanism's versions 2013-11-20 20:26:51 +08:00
Aidan Brady
cc5d4281a2 Fix container item issue 2013-11-17 20:14:00 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan Brady
ec98b19ffb Begin work on official TE2 integration :)
(Items done!)
2013-11-14 21:58:32 -05:00
Aidan C. Brady
3b64a043df Bins can eject and accept items in block form, transporter support untested 2013-11-12 20:14:21 -05:00
Aidan C. Brady
3c0c5bef0d Major Universal Cable improvements, started work on Bin 2013-11-11 14:37:56 -05:00
Aidan C. Brady
f27381453c Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak 2013-11-05 20:07:38 -05:00
Aidan Brady
3b746e4a1d Fix wrenching 2013-11-04 16:59:19 -05:00
Aidan C. Brady
99a603549a BioGenerator fancy biofuel render :D 2013-11-04 15:39:49 -05:00
Aidan Brady
01a6174fdb Lots of things! 2013-11-03 16:54:33 -05:00
Aidan Brady
6d734c26e3 New models and fixes! 2013-11-03 11:38:36 -05:00
Aidan Brady
64fe3a21ea Fix typo, start work on fancy Energy Cube rendering :) 2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a New Metallurgic Infuser model, more efficient active state management 2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332 Gave the Solar Generator a new model 2013-11-02 12:00:29 -04:00
Aidan Brady
799142198a Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
Aidan Brady
c281fcb14b Fix up a bunch of issues. This should fix epicbastion's problem honestly. 2013-11-01 19:14:02 -04:00
Aidan C. Brady
6837b1fb66 Bumped version! 2013-10-29 19:31:26 -04:00
Aidan C. Brady
a2443f902d Fix generator names 2013-10-28 14:48:41 -04:00
Aidan C. Brady
5a748c5ff6 More work on the Logistical Sorter! 2013-10-25 08:51:13 -04:00
Aidan C. Brady
51289b82c2 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. 2013-10-25 00:23:38 -04:00
Aidan Brady
4b82ab6cc1 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing 2013-10-20 22:47:20 -04:00
Aidan C. Brady
9194f71630 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/common/Mekanism.java
2013-10-13 01:04:04 -04:00
Aidan C. Brady
b1c2afd68d Add proper IC2 item support, add maganese for future use 2013-10-13 01:01:30 -04:00
Ben Spiers
189c6d4551 L10n support by popular demand. Closes #204 2013-10-12 16:43:56 +01:00
Ben Spiers
3c73914337 Merge branch 'master' of github.com:aidancbrady/Mekanism 2013-10-12 15:39:01 +01:00
Aidan C. Brady
9735363dc1 Update IC2 API, minor enhancements and fixes 2013-10-08 18:06:25 -04:00
Ben Spiers
e05479a909 Update every applicable API, remove some unused imports 2013-09-30 22:37:16 +01:00
Ben Spiers
a4222a86f0 Update obf
Conflicts:
	common/mekanism/client/render/tileentity/RenderUniversalCable.java
2013-09-28 03:06:41 +01:00
Aidan C. Brady
86b8499bb5 A bit more organizing, nothing API related 2013-08-26 18:57:08 -04:00
Aidan C. Brady
6af0b1abd7 Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00
Aidan C. Brady
13a47bbc96 Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next 2013-08-26 18:28:55 -04:00
Ben Spiers
32c32fb106 Move checkTransmissionType to TransmissionType. 2013-08-25 02:41:03 +01:00
Ben Spiers
8f4b19f87c A slightly surprisingly large number of unused imports 2013-08-23 19:25:26 +01:00
Aidan C. Brady
5e379f052a Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/api/GasNetwork.java
	common/mekanism/common/EnergyNetwork.java
	common/mekanism/common/FluidNetwork.java
	common/mekanism/common/InventoryNetwork.java
	common/mekanism/common/TileEntityEnergyCube.java
	common/mekanism/generators/common/TileEntityGenerator.java
2013-08-22 14:07:28 -04:00
Aidan C. Brady
5072b20673 Updated IC2 API, modularized energy management 2013-08-22 11:36:31 -04:00
Ben Spiers
e598527656 Fix StackOverflowException on getNetwork. 2013-08-21 20:26:47 +01:00
Ben Spiers
19cea5b35c PowerReceiver can sometimes be null 2013-08-19 21:29:14 +01:00
Aidan Brady
30f7bfa126 Loads of work on modularization, BROKEN BUILD 2013-08-18 21:32:47 -04:00
Aidan Brady
3fd76dcacc Began work on Logistical Transporter - item transport :) 2013-08-03 23:02:06 -04:00
Aidan Brady
47c36f1f38 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
Also - cleanup! Closes #214.
2013-08-02 03:16:38 -04:00
Aidan Brady
55bde8a4b9 There is now a configurable delay between state updates, closes #177 2013-08-01 12:07:03 -04:00
Aidan Brady
9e51cdd4bc Fixed Energy Cube/Generator UE energy outputting 2013-08-01 11:23:07 -04:00