Commit graph

1149 commits

Author SHA1 Message Date
Aidan Brady 2cf6fdc18c Lots more work 2013-12-20 19:12:33 -05:00
Aidan Brady 7bb6b2761b Base code done, onto actual implementation 2013-12-20 18:29:22 -05:00
Aidan Brady 2fcbbcfa6a Loads of work on transporters 2013-12-20 18:14:31 -05:00
Aidan Brady f2d202d90f Work on transporters 2013-12-20 17:46:24 -05:00
Aidan Brady 40e2d3b7fc Bump version, work on multipart transporters 2013-12-20 16:47:09 -05:00
Aidan C. Brady 0ab803feeb Rename Object3D to Coord4D, work on balloons 2013-12-20 16:09:09 -05:00
Aidan Brady 48af6f8fcc Balloons :) 2013-12-20 13:27:54 -05:00
Aidan Brady 0367e62b34 Custom particles for different colors when breaking balloon 2013-12-20 01:17:54 -05:00
Aidan Brady 510debc0fb Kill induction module and start on balloons :) 2013-12-20 01:05:41 -05:00
Aidan Brady 6b5f8833f0 Have Logistical Transporters use interfaces instead of directly referencing classes; should make multipart support easy 2013-12-19 18:21:12 -05:00
Aidan Brady fbed46c0d9 More fixes 2013-12-19 16:55:41 -05:00
Aidan Brady abaef2fd6d Work on connections 2013-12-19 16:32:00 -05:00
Aidan Brady a57f5c4fd7 Merge branch 'master' into development 2013-12-18 19:20:54 -05:00
Aidan Brady f7f9da8ae9 Fixed Digital Miner crash, made things efficient, fixed dupe bug 2013-12-18 18:57:15 -05:00
Aidan Brady 4cd1c8f4f7 Fix a few crashes 2013-12-18 18:39:49 -05:00
Aidan Brady 8f24e5c18f Got connection types to save/load, NONE sides will now not connect or emit to acceptors 2013-12-18 16:23:07 -05:00
Aidan Brady c5269cc1ab Fix a few crashes, begin actual side-based implementation 2013-12-18 16:09:30 -05:00
Aidan Brady 4d6a2a31b1 Removed println 2013-12-18 14:36:25 -05:00
Ben Spiers 52939f763b Large Model variants. Fluid contents rendering still needs work but that's not using an obj model. It could potentially; it would be a lot cleaner in code but would mean a *lot* of blender work. 2013-12-18 18:42:05 +00:00
Aidan C. Brady fa10c2ecb1 Add upgrade modifier config 2013-12-18 13:19:08 -05:00
Aidan C. Brady 4964c1689f Tiny cleanup 2013-12-18 12:39:37 -05:00
Aidan C. Brady 854c909c4c Merge branch 'master' into development 2013-12-18 12:07:52 -05:00
Aidan C. Brady 65c201d829 Add try/catch to prevent OreDict iteration GUI render crash 2013-12-18 12:05:09 -05:00
Aidan C. Brady 6ae1177c8e Fix that horrible Digital Miner bug once and for all 2013-12-18 11:52:24 -05:00
Aidan C. Brady 345f5f7b30 Remove println 2013-12-18 11:45:13 -05:00
Aidan C. Brady 5372bc66d6 More intelligent client-side scales 2013-12-18 11:19:30 -05:00
Aidan Brady 0317f81e06 Attempt to fix client render 2013-12-18 07:24:59 -05:00
Aidan Brady 31d9275c7a Fixed split energy calculations, fixed gas rendering 2013-12-17 22:37:21 -05:00
Aidan C. Brady 4d84386b8e Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2013-12-17 22:25:58 -05:00
Aidan C. Brady 1152470dd6 Hopefully fixed an issue 2013-12-17 22:25:54 -05:00
Aidan Brady 7c0b26880c Fixed jetpack kicking players 2013-12-17 20:58:30 -05:00
Aidan C. Brady 25699f969d Fix client update 2013-12-17 20:55:53 -05:00
Aidan C. Brady fed49fbb05 Cleanup, fix a few things 2013-12-17 20:42:52 -05:00
Aidan C. Brady 4f5c26b0d2 Fixed a bunch of bugs - think that Pressurized Tubes and Mechanical Pipes are done for the most part 2013-12-17 20:28:25 -05:00
Aidan C. Brady e7cc127bb2 Removed now-useless checks 2013-12-17 18:27:44 -05:00
Aidan C. Brady dc6128a88c Fixed bad check 2013-12-17 18:21:13 -05:00
Aidan C. Brady cf0ad408dd Work on Mechanical Pipes 2013-12-17 18:20:18 -05:00
Aidan C. Brady a601def4f6 More rendering; for some reason mech pipes are screwing up cache load 2013-12-17 15:54:06 -05:00
Aidan C. Brady 350ad4c22e Rendering looks cool :) 2013-12-17 15:36:25 -05:00
Ben Spiers ed2a5233ae Fix models for large transmitters 2013-12-17 20:02:29 +00:00
Ben Spiers b4b8ddf62a Clean up unused imports 2013-12-17 20:02:29 +00:00
Ben Spiers 8199408e75 Side-specific changeable models. They don't behave differently yet but that should be possible now without too much trouble. 2013-12-17 20:02:29 +00:00
Aidan C. Brady 4a7b862fb7 Use defined scale to calculate when to send updates, atm 100 possible packet stages 2013-12-17 14:57:19 -05:00
Aidan C. Brady 60e2666a29 Render defined scale properly 2013-12-17 14:45:30 -05:00
Aidan C. Brady ffd683a3f3 Fixed rendering 2013-12-17 14:39:30 -05:00
Aidan C. Brady a309e88b2b Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2013-12-17 14:02:34 -05:00
Aidan C. Brady 6f26d01d6b Fix tiny fluid cache issue 2013-12-17 14:02:28 -05:00
Aidan Brady a3529a12d7 Fix a few bugs 2013-12-17 13:23:29 -05:00
Aidan C. Brady 4e74995143 Got some serious work done on Gas and Fluid network logistics 2013-12-17 12:53:33 -05:00
Ben Spiers 3a97630f55 Add new shapes to small model. 2013-12-17 02:21:30 +00:00