Commit graph

2224 commits

Author SHA1 Message Date
Aidan C. Brady cfc308b042 Flames now render how I want them to! Tomorrow I add logic, such as the burning of entities and the smelting of blocks. 2014-07-18 01:34:56 -04:00
Ben Spiers be15bab0b7 More Reactor work. Making way for persistent reactor state and guis and stuff. 2014-07-18 02:29:19 +01:00
Aidan C. Brady 9469fcb51a Started work on actual flame implementation 2014-07-17 20:06:51 -04:00
Aidan C. Brady 2f4d545fb5 Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too. 2014-07-17 17:18:53 -04:00
Aidan C. Brady c9f569fd4a Merge branch 'development' into 1.8 2014-07-17 01:44:54 -04:00
Aidan C. Brady 0a1afbae93 Fixed a major issue that was causing transmitter networks to be ticked twice in a single tick 2014-07-17 01:44:32 -04:00
Aidan C. Brady 186e6f5f05 Fix a silly bug with tile sounds I just created 2014-07-17 01:28:20 -04:00
Aidan C. Brady 7ddb8e9727 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/client/ClientTickHandler.java
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
2014-07-16 23:59:07 -04:00
Aidan C. Brady cfeb08a8ee Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash 2014-07-16 23:53:00 -04:00
Aidan C. Brady 8ccf4e6653 Fixes! 2014-07-16 19:16:38 -04:00
Aidan C. Brady 4309a7d7b1 More work - SoundHandler now uses a channel-based system for sounds. 2014-07-16 17:07:54 -04:00
Aidan C. Brady be7ea115b6 Some work on flamethrower sounds, also refactored sound system to allow for multiple sounds from a single object reference (to allow flamethrower and jetpack sounds to work simultaneously) 2014-07-16 16:59:45 -04:00
Aidan C. Brady 6e5eca9d4e Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-15 22:59:20 -04:00
Aidan C. Brady ee789547c6 A bit of work on flamethrower sound effect handling 2014-07-15 22:59:14 -04:00
Ben Spiers 8673440172 Reactor Logic work. More complex now, and more realistic, taking some cues from BigReactors' example.
Plasma conducts temperature to the casing, which then conducts to coolant or the environment. Energy from passive cooling is stored in an internal buffer.
2014-07-16 02:54:13 +01:00
Ben Spiers 62659afadb Reactor Multiblock work 2014-07-16 02:54:13 +01:00
Ben Spiers 445cb7a0a4 You are not using Wolfram|Alpha now, @unpairedbracket. 2014-07-16 02:54:13 +01:00
Ben Spiers bdde617489 More work on Fusion Reactor 2014-07-16 02:54:13 +01:00
Ben Spiers cb2188580e More Laser and Reactor work. Lasers work now, and Heat Generators generate energy from incident lasers, in order to test lasers. This is probably only temporary. 2014-07-16 02:54:13 +01:00
Aidan C. Brady cdeb25803c Started work on flamethrower sounds, also increased efficiency of SoundHandler (now loops over sounds only once instead of twice) 2014-07-15 01:09:38 -04:00
Aidan C. Brady f9fdb56e24 Fixed a few tiny laser compile issues 2014-07-14 17:23:42 -04:00
Aidan C. Brady a98bf8bba3 Merge branch 'development' into 1.8 2014-07-14 17:15:26 -04:00
Aidan C. Brady de1e264c68 Merge branch 'master' into development 2014-07-14 17:15:11 -04:00
Aidan C. Brady 146d974479 Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency 2014-07-14 17:14:32 -04:00
Ben Spiers c009940140 Fix Railcraft Dependency
This is such a pain.
2014-07-14 20:47:45 +01:00
Ben Spiers 249638ef41 Fix somehow having 2 mcmod.info files in the Mekanism jar. 2014-07-14 20:41:13 +01:00
Aidan C. Brady a24bd2e7ad A bit of work on teleporter localization. There's something weird going on, though. 2014-07-14 12:57:57 -04:00
Ben Spiers 8d36e9a152 Fix a bizarre bug I introduced ages ago. 2014-07-14 16:23:03 +01:00
Aidan C. Brady 23b6ce5105 Merge branch 'development' into 1.8 2014-07-13 23:52:29 -04:00
Aidan C. Brady 1094475344 Fixed teleporter crash, fixed asset issue 2014-07-13 23:52:17 -04:00
Aidan C. Brady ad0a71ee71 Merge branch 'development' into 1.8 2014-07-13 23:34:28 -04:00
Aidan C. Brady 3fc1ec00e9 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-07-13 23:34:13 -04:00
Aidan C. Brady 17f8fa11da Implemented robit crash fix 2014-07-13 23:34:01 -04:00
Aidan e466808a22 Merge pull request #1509 from Mierzen/development
Lang file changes
2014-07-13 23:31:10 -04:00
Aidan C. Brady ddb6140513 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-13 23:27:28 -04:00
Aidan C. Brady 9592d7f024 Flamethrower fixes! 2014-07-13 23:27:23 -04:00
Ben Spiers 11e21e1957 Start on implementation of lasers. 2014-07-14 01:34:26 +01:00
Mierzen 24b15ee90f Missed one missing tooltip (haha) 2014-07-13 22:16:46 +02:00
Mierzen 6fd14886c0 Language file changes:
Add missing tooltips! (Chemical oxidizer and infuser), please check!
Change "Round robin" to "Round-robin"
Make tooltips more 'square'
2014-07-13 21:54:47 +02:00
Ben Spiers 85455a05e9 Merge branch 'development' into 1.8 2014-07-13 19:58:50 +01:00
Ben Spiers 700cc76c35 Fix a different, unrelated OreDict issue. 2014-07-13 19:58:00 +01:00
Ben Spiers 39c6b45a2c Fix Iron Dust smelting issue. Close #1478 2014-07-13 19:58:00 +01:00
Anton 3161e916d7 Update ru_RU.lang 2014-07-13 19:58:00 +01:00
Mierzen c893a73490 Update en_GB, add en_ZA 2014-07-13 19:57:59 +01:00
Mierzen b650ed463d Revert "Capitalize some language keys (yes, no and AD modes)"
This reverts commit 9c2582a26e.
2014-07-13 20:56:33 +02:00
Ben Spiers d8b9ff7a20 Merge branch 'master' into development 2014-07-13 19:56:28 +01:00
Ben Spiers c560bdc2e1 Fix a different, unrelated OreDict issue. 2014-07-13 19:53:41 +01:00
Ben Spiers 3e3bf2c25c Fix Iron Dust smelting issue. Close #1478 2014-07-13 19:53:41 +01:00
Mierzen 9c2582a26e Capitalize some language keys (yes, no and AD modes) 2014-07-13 20:21:11 +02:00
Mierzen 7328fd4400 Remove inherited language strings from en_GB and en_ZA 2014-07-13 20:19:08 +02:00