Commit graph

40 commits

Author SHA1 Message Date
Aidan Brady
4c2370d094 v5.4 Beta 2013-02-25 15:02:05 -05:00
Aidan Brady
a70c503f43 v5.4.0 Beta
A few fixes, and a new energy cube.
2013-02-22 15:28:59 -05:00
Aidan Brady
5cf1654733 v5.4.0 Beta
Lots of things, too tired to list.
Will give full list when this build is released.
2013-02-21 22:03:54 -05:00
Aidan Brady
d58222b028 v5.3.0 Release (hopefully)
*Removed unneeded textures.
*Added new, better textures!
*Revamped upgrade system.
*Machines and generators now only stack to 1.
*Machines and generators now drop with their upgrades and charge stored
in NBT.
*Fixed NEI plugin.
*Removed divider system for portable energy storage.
*Fixed some sound bugs.
*Fixed crazy entity item for energy cube and advanced solar generator.
*Made energy cube only drop in survival.
*Rewrote infusion system.
*Added liquid dictionary support.
*Added biofuel to ore dictionary.
*Bugfixes. Wooo!
2013-02-14 13:26:13 -05:00
Aidan Brady
fb33db1ce2 v5.2.3 Release
*Made machines store more energy.
*Full-fledged BuildCraft power framework support.
*Made electric items work with IC2.
*Added silver ore processing.
*Fixed redstone in machines.
*Other various tweaks and enhancements.
2013-01-31 19:43:39 -05:00
Aidan Brady
27eff79971 v5.2.2 Release
*Added Teleporter Frame.
*Made the Purification Chamber accept Oxygen instead of sand.
*Gave the Crusher and Enrichment Chamber more recipes.
*Fix Elite Smelting Factory having glitchy SidedInventory sides.
*Minor tweaks and fixes.
2013-01-30 07:53:36 -05:00
Aidan Brady
eaae2b6b07 v5.2.0 Release
*Updated voltages & generation rates.
*Gave the Heat Generator a unique active texture.
*Made the Bio Generator piston go up and down.
*Gave the Bio and Heat Generator particle effects.
*Fixed Electric Bow and Portable Teleporter able to provide energy.
*Added Configurator.
*Added inventory configuration system.
*Other minor bugfixes.
2013-01-24 18:01:59 -05:00
Aidan Brady
b6ce025998 v5.2.0 Beta
*Updated textures.
*Added top and bottom textures for Smelting Factory.
*Revamped and simplified Recipe Handler.
*Individual GUI classes for NEI.
*Fixed portable teleporter text and button.
*Added Purification Chamber.
*Added Chunks.
*Added Dirty Dusts.
*Made Smelting Factory work with ISidedInventory, and in turn changed
some slot IDs.
*Fixed portable teleporters able to provide electricity.
*Fixed ore dictionary names.
*Made the Combiner require 8 dusts of a resource to function.
*Added config for update notifications.
*Fixed damage when teleporting.
*Added sounds when teleporting.
*Fixed secondary energy calculations on AdvancedElectricMachine.
*Made machines able to maintain their progress when unable to operate.
*Fixed Energy Cubes unable to input BC power.
*Other minor bugfixes.
2013-01-23 15:42:45 -05:00
Aidan Brady
d0fed4f1ae v5.1.1 Release
*Updated Minecraft to 1.4.7.
*Updated textures wtih fixed output/input colors.
*Renamed ultimate tier to elite.
*Added a server-sided tick handler.
*Fix sound handler crash.
*Cleaned ItemElectric charge code.
*Lowered Heat Generator generation.
*Fixed generator outputs.
*Fixed wires not connecting to blocks on world load.
*Fixed energy cubes not accepting BC power.
*Made blocks compatible with UE wrench.
*Added option to enable Basic Components steel/bronze crafting.
*Fixed various container bugs.
*UE-friendly recipes.
*Updated CC API.
*Fixed theoretical elementizer.
*Added Teleporter.
*Added Portable Teleporter.
2013-01-20 20:15:59 -05:00
Aidan Brady
2f61becc52 v5.0.9 Release
*Sounds for the Hydrogen Generator.
*Sounds for the Smelting Factory.
*Sounds for the Bio-Generator.
*Copper Dust.
*Tin Dust.
*Bumped version to 5.0.9.
*Fixed Ancient Warfare incompatibility.
*NEI plugin.
*Better Ore Dictionary integration.
*Configuration for item IDs.
*Other minor tweaks and bugfixes.
2013-01-12 09:52:41 -05:00
Aidan Brady
c328e393bf v5.0.7 Release
*Bumped versions to 5.0.7.
*Removed lightning rod -- it's OP, buggy, and doesn't make sense.
*Sound effects for Heat Generator and Metallurgic Infuser.
*Hydrogen Generator voltage bumped to 240.
*Fixed Hydrogen Generator not working when below hydrogen level of 11.
*Fixed machinery BuildCraft support.
*Machines and generators light up when in active state.
*Fixed Metallurgic Infuser output bug.
2013-01-04 23:58:53 -05:00
Aidan Brady
573c21d8ad v5.0.3 Release
*Synchronized sound system around SoundHandler.sounds ArrayList.
*Bumped version to 5.0.3.
*Removed unbalanced Enriched Iron uses.
*Fixed block IDs.
*Replaced Refined Steel with Steel.
*Replaced Redstone with Bronze.
*Updated to use Forge's new block registration system.
*Fixed bronze Metallurgic Infuser recipe.
*Bumped Advanced Solar Generator output to 512v.
*Made Platinum Compressor cooperate with Ore Dictionary.
*Fixed infusion notification.
*Revamped and removed bugs in sound system.
*Fixed crash when removing iterated sounds.
*Fixed configuration usage.
*Other minor bugfixes and formatting.
2012-12-30 16:34:45 -05:00
Aidan Brady
ca3018b5b7 v5.0.1 Release
*Fixed incorrect repo location.
*Formatting.
*Fixed minor bugs in Metallurgic Infuser.
*Fixed unobtainable machines.
2012-12-23 14:46:11 -05:00
Aidan Brady
769593000d *Removed knives, I don't like them anymore.
*Added steel tools & armor.
*ISidedInventory support in celebration of the RedPower release.
*Fixed update notifier.
*Fixed glitchy Metallurgic Infuser dump button.
*Fixed glitchy Electrolytic Separator output toggle button.
*Fixed incorrect hardness for Steel Block.
*Metallurgic Infuser crafting recipe.
*Fixed NBT for Metallurgic Infuser.
*More javadocs.
*Added new peripheral commands for Metallurgic Infuser.
*Fixed crash when using BC energy with generators.
2012-12-21 08:30:40 -05:00
Aidan Brady
45b4510dc7 v5.0.1 Beta
*Updated to MC v1.4.6.
*Updated all APIs.
*Repackaged for new Forge.
*Added Metallurgic Infuser for making Steel and Bronze.
*Added Refined Steel Dust.
*Added Refined Steel Ingots.
*Made Refined Iron -> Steel Block.
*Maps instead of Vectors for recipes.
*New recipe managing for Metallurgic Infuser.
*Cleaned up imports.
*Added new Javadocs.
*Made Electrolytic Separator texture changed based on what gas it is
outputting.
*Other various bugfixes.
2012-12-20 16:53:39 -05:00
Aidan Brady
75e762fd35 v5.0.1 Beta
*Gave the Hydrogen Generator a model.
*Gave the Electrolytic Separator a model.
*Gave the Heat Generator a model.
*Fixed Energy Cubes dropping two of themselves.
*Updated javadocs.
*Added option to change Electrolytic Separator output.
*Added three tiers of Smelting Factory.
*Other minor changes.
2012-12-19 15:23:55 -05:00
Aidan Brady
ee7bf323f3 v5 Polish Build
*Updated IC2/BC conversion ratio.
*Added 'Enriched Iron' for obtaining Platinum without it's ore.
*Updated Solar Generator's crafting recipe.
*Fixed 'Energized Bow' name.
2012-12-09 13:03:49 -05:00
Aidan Brady
aefa33b433 v5 Polish
*Updated textures, gave crusher an animated texture.
*Made sound effect volume be based off of base MC volume.
*Updated javadocs.
*Updated item IDs in all modules.
*Added thin glass to paxel's efficiency array.
*Updated UE API.
*Fixed OreDict crash.
*Added 'Control Circuit' as an essential crafting element for machines.
*Other minor bugfixes.
2012-12-09 00:24:30 -05:00
Aidan Brady
d8559e5f4d v5 Polish
*Fixed electricity handling.
*Touched up on GUIs.
*Added complete OreDict support.
*Javadoc touch ups.
*Started on Hydro Generator.
*Other minor bugfixes.
2012-12-03 10:10:48 -05:00
Aidan Brady
03f701d200 v5 Pre-Release
*Minorly cleaned up Energy Cube blockBreak() code.
*Made Energy Cube block corresponding ItemBlock with correct tier and
electricity information.
*Fixed machines not being removed from the IC2 E-net.
*Fixed error when taking an empty gas tank off the creative menu.
*Removed Energy Orb and Energy Cube code.
*Redid several recipes, added crafting recipes for Energy Cube tiers.
*Updated several javadocs.
*Fixed getEnergyCubeWithTier() to work correctly and efficiently.
*Fixed Energy Cube's getUnchargedItem() not setting the correct tier.
2012-11-28 11:26:52 -05:00
Aidan Brady
4efea54c74 v5 Pre-Release
*Removed extenal APIs from repo, as Mekanism no longer works in a
Jenkins-based build system.
*Removed Oxygen and Hydrogen tank -- made a single Storage Tank that
can store any type of gas.
*Updated javadocs in IStorageTank to match it's new universal state.
*Fixed Gas Tank GUI not opening.
*Removed Power Units and Energy Cubes/Tablets/Orbs.
*Added Energy Cubes -- blocks that work as batteries when in their item
form, and when placed, have all the data they had in an item form.
2012-11-28 10:33:34 -05:00
Aidan Brady
e1167f04f3 v5 Pre-Release
*Separated the mod into 3 different modules.
*Fixed SMP crash.
*Fixed crash when right-clicking Advanced Solar Generator.
*Removed energy system, now uses UE energy system.
*Reduced energy generation for machines.
2012-11-25 10:45:00 -05:00
Aidan Brady
6bf781c7df v5 Beta
*Added BioFuel.
*Added Bio-Generator.
*Added Advanced Solar Generator.
*Added unofficial build of Control Panel.
*Added Gas Tank.
*Added RenderHandler for managing Mekanism models.
*Added new crafting recipes.
*Renamed MultiBlock to BasicBlock.
*Added new Block IDs to config.
2012-11-21 10:14:44 -05:00
Aidan Brady
5ce67dd46b v5 Beta
*Bumped animation textures to 32x32.
*Added default parameter to TabProxy.tabMekanism().
*Added additional info to Machine/GeneratorType for better handling of
metadata.
*Added Reinforced Iron, a stronger version of an Iron Block.
*Updated onBlockActivated() code to function correctly.
*Added feature for a generator or power unit to be placed facing up or
down.
*Cleaned up GUI access/handler code.
*Fixed electric machine shift-click bug.
*Added Diamond Dust.
*Fixed Energized Bow continuing to fire after it's energy is depleted.
*Added HP information to armor and tools.
*Fixed slot parameters.
*Overhauled packet system.
*Cleaned up tile entity hierarchy.
*Added BuildCraft liquid support to Heat Generator to allow energy
generation with both BuildCraft's fuel buckets and liquid fuel.
*Fixed texture preloads.
*Added Electolytic Separator -- a machine that separates hydrogen and
oxygen molecules from water.  It accepts water from BuildCraft pipes.
*Added Hydrogen Generator -- a generator that by default generates 128
u/t, but has boosts by the block's height of up to 512 u/t.
*Added Solar Generator, a generator that produces 32 u/t when it can
see the sun.
*Added Gas API!  Simple gas management that allows for both storage of
gas in items, blocks, and transfer between themselves.  So far
implemented gasses are oxygen and hydrogen.
*Added LiquidSlot for easy management of liquid in tile entities.
*Added Hydrogen Tank and Oxygen Tank items.
*Added BuildCraft hooks.
*Fixed zombies and skeletons spawning with Obsidian Armor, and lowered
chances of spawning with any armor.
*More OreDictionary registrations to fix IC2's different dust names.
*Fixed some javadocs.
*Added 'Solar Panel' item as a crafting element for a Solar Generator.
*Minor bugfixes.
2012-11-15 15:04:15 -05:00
Aidan Brady
6c84f231f8 v5 Beta
*Updated textures.
*Added IMachineUpgrade for custom tick reductions/energy boosts.
*Added 'canBeCharged()' and 'canBeDischarged()' to IEnergizedItem for
use by items that aren't storage units.
*Updated IElectricMachine for API compatibility.
*Added chance of mobs to spawn with Mekanism armor.
*Finished Nuclear Disassembler and added textures.
*Changed Obsidian Bow to Energized Bow, it now runs off of energy and
can change between fire and non-fire mode.
*Added nuclear core part.
*Added recipes for Nuclear Core and Nuclear Disassembler.
*Updated recipe for Energized Bow.
*Mekanism.class is now hooked with Forge's EVENT_BUS.
*Updated item IDs.
*Updated Creative Tab.
*Touched up on item energy system.
2012-11-08 21:22:18 -05:00
Aidan Brady
f413018df4 v5 Beta
*Moved all resources to a unique package.
*Added javadocs for TabProxy.
*Boosted energy generation for Heat Generator.
*Removed texture preloads for animated FX.
*Made SoundHandler tick all sounds independently with an ArrayList.
*Fixed credits GUI pausing game.
*Added mekanism version, OS name and OS version to server data.
2012-11-07 15:01:46 -05:00
Aidan Brady
711e6279a2 v5 Beta
*Removed all hawk-related stuff.
*Updated textures.
*Added animation when using lightning rod.
*Merged all ingots into a single ID.
*Merged all dusts into a single ID.
*Updated MachineryManager to function correctly.
*Various bugfixes.
2012-11-02 22:27:30 -04:00
Aidan Brady
8b2a156f79 v5 Beta
Here you go, elusivehawk.

changelog later.
2012-11-01 21:30:40 -04:00
Aidan Brady
1be888ca88 v4.3 Beta
*Updated mcmod.info.
*Removed PlatinumCable both physically and code-ly.
*Completely refactored TileEntity hierarchy *again* to make code more
efficient.
*Fixed container bug.
*Fixed GUI text not rendering.
*Added missing javadocs.
*Removed unused and unneeded code.
*Added Generator base for making Obsidian Ingots generators.
*Added Heat Generator, a block that generates energy with heat.
*Doubled Platinum Ore generation.
*Fixed energy devices to only have a max damage of 100.
*Fixed energy devices not working in SMP.
*Updated ITileNetwork with new packet changes.
*Other various bugfixes.
2012-10-28 18:18:23 -04:00
Aidan Brady
7e4f1e7a1b v4.2.3 Release
*Updated to 1.4.2.
*Add 'getMaxEnergy' command to machines and power units.
*Add 'getEnergyNeeded' command to machines and power units.
*Add crafting recipes and creative tab assignment for machine upgrades.
*Add power transfer system for power units, so energy can be
transferred without needing UE, IC2, or BC.
*Bugfixes.
2012-10-25 17:55:35 -04:00
Aidan Brady
152cbc9ac2 v4.2.3 Beta
*Fixed machines not invalidating when destroyed.
*Fixed advanced electric machines not accepting energy upgrades.
*Fixed theoretical elementizer progress not updating with speed upgrade.
*Removed unneeded methods from IElectricMachine.
*Renamed 'getScaledChargeLevel()' to 'getScaledEnergyLevel()'
*Completely refactored GUI code on machines.
*Added energy meter to all machines.
*Fixed minor GUI bugs.
2012-10-23 09:23:23 -04:00
Aidan Brady
8384fdd064 v4.2.3 Beta
*Fixed animated textures.
*Added 'latest' command.
*Added energy logo to Enrichment Chamber and Crusher GUI.
*Added upgrade slot to all machines.
*Added machine upgrade system.
*Added Speed, Energy, and Ultimate upgrades.
*Added PaulsCode-based sound system.
*Added sound effects to machines.
*Updated tile entity code.
*Removed more default parameter names.
*Added lots of javadocs, specifically to PacketHandler.
*Fixed EnumColor object.
2012-10-21 21:29:26 -04:00
Aidan Brady
0b81562191 Moved textures to '/textures,' removed RenderObsidianArrow 2012-10-18 15:25:15 -04:00
Aidan Brady
7753eba45f v4.2.3 Beta
*Moved setup to init(), saved preInit() for registering the
configuration.
*Removed Obsidian Arrows.
*Gave the Obsidian Bow an animation.
*Fixed '/oi' command and added some more parameters.
*Arrow launched from Obsidian Bow catches on fire, instead of it only
lighting a mob on fire.
*Bumped version to 4.2.3.
2012-10-18 10:26:34 -04:00
Aidan Brady
e12825cccc v4.2.2 Beta
*Fixed redstone advanced machine container bug.
*Removed unused methods from IEnergizedItem.
*Added 'IPeripheral' CC support to IElectricMachine.
*Removed tile entity-based texture system.
*Fixed advanced electric machine active update.
*Moved to TextureFX for machine animations.
*Removed old textures from terrain.png and added new pictures for all
animations.
*Added CC support for machines and power units.
*Removed texture preloads for non-existant textures.
*Bumped version to 4.2.2!
2012-10-09 16:27:10 -04:00
Aidan Brady
44bb93be1e v4.2.0 Beta
Sorry, changelog is too big.  To be precise, *ENERGY.*
2012-10-02 14:39:40 -04:00
Aidan Brady
a398fb9631 v4.0.9 Release
Bugfixes!
*Added range packets for machines.
*Fixed machines changing facing after you go more than 40 blocks away.
*Updated IC2 hooks to run on startup.
*Fixed gold dust turning into iron ingots in Platinum Compressor when
IC2 is installed.
*Fixed iron dust turning into gold ingots in Platinum Compressor when
IC2 is installed.
*Fixed machine blockNames.
*Added smelting for Platinum Dust to turn into Platinum Ingots.
*Added macerator recipe for Platinum ore to turn into 2 Platinum Dust.
*Fixed block creative tab.
*Bumped version to 4.0.9.
2012-09-24 23:53:22 -04:00
Aidan Brady
a4f7d615a3 v4.0.6 Release
*Merged all block sprites into "terrain.png."
*Fixed Obsidian Bow texture.
*Merged Platinum Ore, Platinum Block, Redstone Block, Refined Obsidian,
Coal Block, and Refined Glowstone into a single block ID.
*Added separate thread for retrieving news and newest version.
*Lots more javadocs!
*Started work on sound system.
*Made tile entity handle machine facing.
*Added NBT storage to save currentItemBurnTime, isActive, and facing.
*Fixed packet system to retrieve block state from server on game
startup.
*Fixed block direction and isActive state not being loaded on game
startup.
*Only TileEntityMachine handles NBT saving/loading now.
*Fixed strange characters in version number retrieving.
*Added Forge Configuration support instead of generic Properties.
*Renamed ThreadServerData to ThreadSendData.
*Fixed double name-adding for Redstone Block.
*Changed version number to 4.0.6.
2012-09-08 12:48:24 -04:00
Aidan Brady
f3102fd25c v4.0.0 Beta (Build 1)
Added in Theoretical Elementizer block to replace LifeBlock.
Touched up on machine block code.
Fixed GUIs on Enrichment Chamber and Combiner.
Added Enriched Alloy.
Basic bugfixes
2012-08-16 21:46:21 -04:00
Aidan Brady
37dbadc0a5 Rebase for 1.3.2
Updated Methods to work with 1.3.2
2012-08-15 16:41:41 -04:00