Aidan Brady
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54b4e75bc2
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Start work on balloon entity base raytrace
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2014-01-08 07:31:17 -05:00 |
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Aidan C. Brady
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ddae9ed34b
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Fixed bug with balloons moving with entities
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2014-01-07 23:55:17 -05:00 |
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Aidan C. Brady
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4395f3aa10
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You can now place balloons on entities. Still a bit buggy, and they don't float or anything, but it works.
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2014-01-07 23:39:39 -05:00 |
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Ben Spiers
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ca207eb502
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Recipe fixes
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2014-01-08 02:08:42 +00:00 |
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Ben Spiers
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a05afb68e9
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Mechanical Pipe rendering adjustments. Couldn't be bothered to make 100 different models in blender. Maybe I'll write a python script to do it for me. Might make a bigger version of the shaped in/out model to better fit the mechanical pipe.
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2014-01-08 02:08:41 +00:00 |
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Aidan Brady
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4ab61c856f
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Organized some classes, began work on balloon entity connections
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2014-01-07 20:55:50 -05:00 |
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Aidan C. Brady
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45eef1465e
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Fix a missed println
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2014-01-07 16:18:17 -05:00 |
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Aidan C. Brady
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dc52ca5d43
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Updated Donator list, thanks for paying off this month's server fees Nephatrine :)
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2014-01-07 14:19:49 -05:00 |
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Ben Spiers
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0d4c018435
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Fix a transporter thing.
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2014-01-07 16:23:14 +00:00 |
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Ben Spiers
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333afdc79b
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Remove the old transmitter renderer, enable the new one to render in hand and inventory
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2014-01-07 16:22:59 +00:00 |
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Ben Spiers
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ac07e54a1c
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Separate the current buffer from the throughput when examining a network
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2014-01-07 03:17:59 +00:00 |
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Ben Spiers
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d0f64ebc11
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Tiered UniCables. Pending recipes and capacity balance. Other limitations may be imposed on low-tier cables if we think of any.
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2014-01-07 02:48:57 +00:00 |
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Ben Spiers
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b299ad436d
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Rendering fixes and improvements
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2014-01-06 21:49:39 +00:00 |
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Aidan C. Brady
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1129a33bf6
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-01-05 16:28:11 -05:00 |
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Aidan C. Brady
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a9143ee318
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Added Electrolytic Separator recipes to RecipeHelper API
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2014-01-05 16:27:56 -05:00 |
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Ben Spiers
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ab26ba5b73
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More avoidance of crashing due to separator changes.
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2014-01-05 20:22:06 +00:00 |
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Aidan Brady
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30055fc3ed
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Fixed Balloons screwing up (again)
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2014-01-05 15:06:54 -05:00 |
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Ben Spiers
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4b1adf76bc
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Stop FML complaining about item conflicts, fix my translation.
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2014-01-05 17:53:10 +00:00 |
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Aidan C. Brady
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be96cb62ce
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Fixed Bounding Blocks causing crashes
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2014-01-05 12:10:05 -05:00 |
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Aidan C. Brady
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1e6cc0916f
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Fix balloons flying away after chunk unload
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2014-01-05 12:04:22 -05:00 |
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Ben Spiers
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0193659c74
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Switch the injection chamber to use HCl, up the difficulty of obtaining sulphur dust to prepare for sulphuric acid's use in top-tier processing.
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2014-01-05 16:22:41 +00:00 |
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Ben Spiers
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7109e84907
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Gui element stuff.
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2014-01-05 16:22:41 +00:00 |
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Aidan C. Brady
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7c4d0ba714
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Properly register items, kill old transmitter code and converter as users will be starting from a clean world
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2014-01-05 02:24:06 -05:00 |
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Aidan C. Brady
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7b5dd5c339
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Remove println, we're golden guys :)
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2014-01-05 00:52:23 -05:00 |
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Aidan C. Brady
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dce4c918f4
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Fix?
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2014-01-05 00:29:35 -05:00 |
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Aidan C. Brady
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f2b4849844
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Hopefully get a load plugin working
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2014-01-05 00:28:20 -05:00 |
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Ben Spiers
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33af84b110
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And the Electric Chest
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2014-01-05 01:50:16 +00:00 |
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Ben Spiers
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6dd01ead8c
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Nerf speed upgrades like I said I was going to and then forgot.
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2014-01-05 01:24:04 +00:00 |
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Ben Spiers
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4e276f4ddd
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Fix tooltips being annoying with NEI's rendering of 3D blocks.
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2014-01-05 01:23:25 +00:00 |
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Aidan Brady
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05bbcd4a48
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Attempt to remove MekanismAll, I really have no idea what I’m doing though
Also kill copied ItemMultiPart
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2014-01-04 18:50:13 -05:00 |
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Aidan Brady
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ce6321affd
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Remove @Override, thanks @Kobata
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2014-01-04 18:35:55 -05:00 |
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Aidan Brady
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3ed6584ca7
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Fix, perhaps?
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2014-01-04 18:34:24 -05:00 |
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Aidan Brady
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de06b70ca0
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Launch, not laumch
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2014-01-04 18:23:48 -05:00 |
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Aidan Brady
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a155754c89
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Pull my own version of MItemMultiPart
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2014-01-04 15:15:47 -05:00 |
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Aidan Brady
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537e599710
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DepLoader, hope this works
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2014-01-04 14:57:44 -05:00 |
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Aidan Brady
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e3b3f89c37
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Remove failed fix attempt
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2014-01-04 13:46:15 -05:00 |
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Aidan Brady
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4f68913eba
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Maybe fix build? Also temporarily adding FMP lib
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2014-01-04 13:16:24 -05:00 |
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Aidan C. Brady
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55a0e39c07
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Digital Miner inverse mode
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2014-01-04 11:41:09 -05:00 |
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Aidan C. Brady
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c824aea5d4
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Start work on inverse DM filter system
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2014-01-04 01:41:43 -05:00 |
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Aidan Brady
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5a3595778a
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Update ItemAttacher to work with new transmitters
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2014-01-03 17:19:02 -05:00 |
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Aidan Brady
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1835f6ff91
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Update TE, add module config syncing
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2014-01-03 14:26:41 -05:00 |
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Aidan Brady
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a4f6690ee9
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Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
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2014-01-03 12:13:55 -05:00 |
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Aidan Brady
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8118e96efb
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Fix weird connection issue
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2014-01-03 12:13:49 -05:00 |
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Aidan C. Brady
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187403e72c
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Fixed a factory transfer issue
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2014-01-03 10:07:35 -05:00 |
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Aidan C. Brady
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b538565846
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Removed println, fixed possible crash
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2014-01-03 08:34:56 -05:00 |
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Aidan C. Brady
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c0dba3c366
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Fixed GUI issue, fixed particles
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2014-01-03 00:43:55 -05:00 |
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Aidan C. Brady
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eb6db2dda1
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Fix Electrolytic Separator crash
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2014-01-03 00:03:28 -05:00 |
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Aidan C. Brady
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5e8dcd6c7d
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Fix crash due to java being bad
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2014-01-03 00:01:53 -05:00 |
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Aidan C. Brady
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1ec410d67c
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Added NEI stack iteration implementation for Metallurgic infuses
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2014-01-02 23:58:20 -05:00 |
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Aidan Brady
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2cf27c698d
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Added Compressed Redstone as an efficient means of obtaining redstone infuse
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2014-01-02 23:46:23 -05:00 |
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