Aidan Brady
55bde8a4b9
There is now a configurable delay between state updates, closes #177
2013-08-01 12:07:03 -04:00
Aidan Brady
9e51cdd4bc
Fixed Energy Cube/Generator UE energy outputting
2013-08-01 11:23:07 -04:00
Aidan Brady
773f40717c
Minor Robit AI enhancements
2013-08-01 01:28:27 -04:00
Aidan Brady
768f76e364
Fixed Robit crashing, added EnergyMeter recipe to master
2013-08-01 01:01:39 -04:00
Aidan Brady
ec42d430df
Fixed Forestry integration
2013-08-01 00:50:18 -04:00
Aidan Brady
333896bcac
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
...
Conflicts:
common/mekanism/client/ModelBoxSelectiveFace.java
common/mekanism/client/ModelRendererSelectiveFace.java
2013-08-01 00:08:45 -04:00
Aidan Brady
d56eed2204
Cleanups!
2013-07-31 23:54:08 -04:00
Ben Spiers
260b9ed62f
Stop the new renderer from just creating infinite new displaylists.
2013-08-01 03:14:57 +01:00
Aidan Brady
7bbcc1c178
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-07-31 21:20:50 -04:00
Aidan Brady
4c50c442d1
Better BC item integration, javadocs, cleanup
2013-07-31 21:20:12 -04:00
Ben Spiers
415360a293
Fix factory guis
2013-08-01 00:04:00 +01:00
Ben Spiers
1b64d077e4
@Aidancbrady, why did osmium armour think it's made of diamond? I've
...
changed it because it was messing with the textures.
2013-07-31 23:34:39 +01:00
Ben Spiers
7c71adc9d2
Well, I don't know why the old way was broken but it's fixed now.
2013-07-31 23:34:39 +01:00
Ben Spiers
423db88959
Transmitter rendering improvements.
...
Now uses a new, slightly modified ModelRenderer and ModelBox I adapted
to be able to selectively render faces. Also we can now turn off back-face
culling without any xyz-fighting.
2013-07-31 23:34:38 +01:00
Aidan Brady
0b5d188cd7
More ratio fixes, Electric Chest GUI now has energy tooltip
2013-07-31 17:00:30 -04:00
Aidan Brady
fc964ad8db
Cleanups, fixed UE ratios
2013-07-31 16:44:53 -04:00
Aidan Brady
1953e16b5a
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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Conflicts:
common/mekanism/common/TileEntityUniversalCable.java
2013-07-31 11:59:49 -04:00
Aidan Brady
c389f5bd34
Updated to new BuildCraft API, Universal Cable BuildCraft support temporarily broken.
2013-07-31 11:54:58 -04:00
Ben Spiers
248a976593
Possible hotfix for optifine crash
2013-07-31 03:31:37 +01:00
Calclavia
5f27a06983
Merge pull request #203 from ruifung/patch-1
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Update README.md
2013-07-30 05:19:37 -07:00
ruifung
04a3d0f505
Update README.md
...
You forgot to update README.md to say Minecraft 1.6.2
2013-07-30 13:06:45 +08:00
Ben Spiers
60d9ac6d01
Oops.
2013-07-29 23:17:52 +01:00
Ben Spiers
b3909b7e6e
Add debug info to EnergyMeter
2013-07-29 22:52:31 +01:00
Ben Spiers
30ca7d82d6
Add ability to manually force-fix a network using a configurator
2013-07-29 22:48:12 +01:00
Ben Spiers
b01cf3b8f7
Make it so that /mk is always available in SSP
2013-07-29 21:38:10 +01:00
Ben Spiers
18519b5fa6
Fix the EnergyNetwork memory leak.
2013-07-29 21:30:43 +01:00
Ben Spiers
c2c031ef2a
Clean up a bit of unnecessary logic
2013-07-29 21:06:01 +01:00
Ben Spiers
735b281341
Fix a little derp in getPower()
2013-07-29 21:03:31 +01:00
Ben Spiers
6a562117b6
Fix ArrayIndexOutOfBoundsException in Electric Chest when attached to AE import buses and presumably other things.
2013-07-29 21:02:36 +01:00
Ben Spiers
0188882688
Fix the Electric Pump's render texture
2013-07-29 21:00:51 +01:00
Aidan
3cd0106c6f
Welcome to the team, @unpairedbracket!
2013-07-27 21:58:40 -04:00
Aidan Brady
db5588ddb9
Fixed StackOverflowException with MFR, fixed incorrect UE charging values
2013-07-27 19:32:46 -04:00
Aidan Brady
aa3dcd0262
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-07-27 12:01:16 -04:00
Aidan Brady
dedb2ebdcf
Fixed ControlCircuit recipe bug
2013-07-27 12:01:08 -04:00
Calclavia
0ea223fbcb
Update build.xml
2013-07-27 11:40:16 -04:00
Calclavia
fdb05ab9eb
Merge pull request #198 from calclavia/patch-1
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Fixes Mekanism causing constant broken builds
2013-07-27 08:34:54 -07:00
Calclavia
73bda3e873
Fixes Mekanism causing constant broken builds
2013-07-27 11:24:21 -04:00
Aidan Brady
db8725e1a4
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-07-26 18:16:28 -04:00
Aidan Brady
5d26f8e229
Updated to new UE, not done with complete implementation
2013-07-26 18:16:21 -04:00
Ben Spiers
734835e695
Hopefully prevent potential (race condition?) NPE in osmium compressor.
2013-07-24 21:05:41 +01:00
Aidan Brady
13400fdc3d
Bumped version to 5.5.7
2013-07-20 12:35:37 -04:00
Aidan Brady
cd53a8b4db
Re-commit Dynamic Tank fix
2013-07-20 12:17:58 -04:00
Aidan Brady
26e86c8eee
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
...
Conflicts:
common/mekanism/client/RenderMechanicalPipe.java
common/mekanism/common/BlockBasic.java
2013-07-20 12:15:34 -04:00
Aidan Brady
cfc5dff445
First 1.6 push, still work to be done
2013-07-20 12:10:14 -04:00
Ben Spiers
ec9d74fe1a
Hopefully solve all the rendering-based memory leaks
2013-07-19 19:59:01 +01:00
Ben Spiers
14c56c6041
Fix infinite liquid dupe bug.
2013-07-18 02:25:02 +01:00
Ben Spiers
92c3cb6811
Fix Mechanical Pipe non-vanilla liquid rendering. Closes #186
2013-07-17 20:01:16 +01:00
Aidan Brady
1b039bce4b
Tiny cleanup
2013-07-08 18:58:26 -04:00
Aidan Brady
3f8deb946a
Re-enabled face culling, re-fixed getPickBlock()
2013-07-08 18:52:03 -04:00
Ben Spiers
745f7d1f44
Hopefully re-fix #152
2013-07-08 23:38:53 +01:00