Aidan C. Brady
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14d557cbe5
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Some work on things, got rid of version constants, they're supposed to differ per module.
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2013-11-20 11:01:13 -05:00 |
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Calclavia
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e986b3e664
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Can't believe Aidan never used constants for Mekanism's versions
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2013-11-20 20:26:51 +08:00 |
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Aidan Brady
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cc5d4281a2
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Fix container item issue
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2013-11-17 20:14:00 -05:00 |
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Aidan C. Brady
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53323279c7
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MekanismInduction module - done!
Still need to configure the build
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2013-11-16 10:21:37 -05:00 |
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Aidan Brady
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ec98b19ffb
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Begin work on official TE2 integration :)
(Items done!)
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2013-11-14 21:58:32 -05:00 |
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Aidan C. Brady
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3b64a043df
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Bins can eject and accept items in block form, transporter support untested
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2013-11-12 20:14:21 -05:00 |
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Aidan C. Brady
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3c0c5bef0d
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Major Universal Cable improvements, started work on Bin
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2013-11-11 14:37:56 -05:00 |
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Aidan C. Brady
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f27381453c
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Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak
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2013-11-05 20:07:38 -05:00 |
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Aidan Brady
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3b746e4a1d
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Fix wrenching
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2013-11-04 16:59:19 -05:00 |
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Aidan C. Brady
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99a603549a
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BioGenerator fancy biofuel render :D
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2013-11-04 15:39:49 -05:00 |
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Aidan Brady
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01a6174fdb
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Lots of things!
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2013-11-03 16:54:33 -05:00 |
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Aidan Brady
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6d734c26e3
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New models and fixes!
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2013-11-03 11:38:36 -05:00 |
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Aidan Brady
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64fe3a21ea
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Fix typo, start work on fancy Energy Cube rendering :)
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2013-11-02 21:07:55 -04:00 |
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Aidan Brady
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d1a1e3375a
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New Metallurgic Infuser model, more efficient active state management
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2013-11-02 19:06:56 -04:00 |
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Aidan Brady
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2a73dc3332
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Gave the Solar Generator a new model
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2013-11-02 12:00:29 -04:00 |
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Aidan Brady
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799142198a
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Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
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2013-11-01 23:51:10 -04:00 |
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Aidan Brady
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8db9c734d7
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Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
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2013-11-01 22:36:06 -04:00 |
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Aidan Brady
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c281fcb14b
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Fix up a bunch of issues. This should fix epicbastion's problem honestly.
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2013-11-01 19:14:02 -04:00 |
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Aidan C. Brady
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6837b1fb66
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Bumped version!
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2013-10-29 19:31:26 -04:00 |
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Aidan C. Brady
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a2443f902d
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Fix generator names
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2013-10-28 14:48:41 -04:00 |
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Aidan C. Brady
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5a748c5ff6
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More work on the Logistical Sorter!
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2013-10-25 08:51:13 -04:00 |
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Aidan C. Brady
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51289b82c2
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Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves.
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2013-10-25 00:23:38 -04:00 |
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Aidan Brady
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4b82ab6cc1
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Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing
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2013-10-20 22:47:20 -04:00 |
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Aidan C. Brady
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9194f71630
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
common/mekanism/common/Mekanism.java
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2013-10-13 01:04:04 -04:00 |
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Aidan C. Brady
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b1c2afd68d
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Add proper IC2 item support, add maganese for future use
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2013-10-13 01:01:30 -04:00 |
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Ben Spiers
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189c6d4551
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L10n support by popular demand. Closes #204
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2013-10-12 16:43:56 +01:00 |
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Ben Spiers
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3c73914337
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Merge branch 'master' of github.com:aidancbrady/Mekanism
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2013-10-12 15:39:01 +01:00 |
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Aidan C. Brady
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9735363dc1
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Update IC2 API, minor enhancements and fixes
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2013-10-08 18:06:25 -04:00 |
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Ben Spiers
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e05479a909
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Update every applicable API, remove some unused imports
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2013-09-30 22:37:16 +01:00 |
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Ben Spiers
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a4222a86f0
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Update obf
Conflicts:
common/mekanism/client/render/tileentity/RenderUniversalCable.java
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2013-09-28 03:06:41 +01:00 |
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Aidan C. Brady
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86b8499bb5
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A bit more organizing, nothing API related
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2013-08-26 18:57:08 -04:00 |
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Aidan C. Brady
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6af0b1abd7
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Screw it, package organization (sorry, that's an API update)
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2013-08-26 18:49:32 -04:00 |
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Aidan C. Brady
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13a47bbc96
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Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next
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2013-08-26 18:28:55 -04:00 |
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Ben Spiers
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32c32fb106
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Move checkTransmissionType to TransmissionType.
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2013-08-25 02:41:03 +01:00 |
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Ben Spiers
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8f4b19f87c
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A slightly surprisingly large number of unused imports
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2013-08-23 19:25:26 +01:00 |
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Aidan C. Brady
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5e379f052a
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
common/mekanism/api/GasNetwork.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/TileEntityEnergyCube.java
common/mekanism/generators/common/TileEntityGenerator.java
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2013-08-22 14:07:28 -04:00 |
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Aidan C. Brady
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5072b20673
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Updated IC2 API, modularized energy management
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2013-08-22 11:36:31 -04:00 |
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Ben Spiers
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e598527656
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Fix StackOverflowException on getNetwork.
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2013-08-21 20:26:47 +01:00 |
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Ben Spiers
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19cea5b35c
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PowerReceiver can sometimes be null
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2013-08-19 21:29:14 +01:00 |
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Aidan Brady
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30f7bfa126
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Loads of work on modularization, BROKEN BUILD
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2013-08-18 21:32:47 -04:00 |
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Aidan Brady
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3fd76dcacc
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Began work on Logistical Transporter - item transport :)
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2013-08-03 23:02:06 -04:00 |
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Aidan Brady
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47c36f1f38
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Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
Also - cleanup! Closes #214.
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2013-08-02 03:16:38 -04:00 |
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Aidan Brady
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55bde8a4b9
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There is now a configurable delay between state updates, closes #177
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2013-08-01 12:07:03 -04:00 |
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Aidan Brady
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9e51cdd4bc
|
Fixed Energy Cube/Generator UE energy outputting
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2013-08-01 11:23:07 -04:00 |
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Aidan Brady
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ec42d430df
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Fixed Forestry integration
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2013-08-01 00:50:18 -04:00 |
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Aidan Brady
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4c50c442d1
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Better BC item integration, javadocs, cleanup
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2013-07-31 21:20:12 -04:00 |
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Aidan Brady
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0b5d188cd7
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More ratio fixes, Electric Chest GUI now has energy tooltip
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2013-07-31 17:00:30 -04:00 |
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Aidan Brady
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fc964ad8db
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Cleanups, fixed UE ratios
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2013-07-31 16:44:53 -04:00 |
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Aidan Brady
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c389f5bd34
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Updated to new BuildCraft API, Universal Cable BuildCraft support temporarily broken.
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2013-07-31 11:54:58 -04:00 |
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Aidan Brady
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db5588ddb9
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Fixed StackOverflowException with MFR, fixed incorrect UE charging values
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2013-07-27 19:32:46 -04:00 |
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