Commit graph

441 commits

Author SHA1 Message Date
Aidan C. Brady
ac008506e7 Balloons can be popped by arrows/etc, touched up Robit GUI bleeding text 2014-01-26 02:01:44 -05:00
Aidan Brady
c1aadd2bd0 NEI localization stuff 2014-01-25 16:29:36 -05:00
Aidan C. Brady
ba62cc5cb1 Fix that sound issue 2014-01-23 17:06:33 -05:00
Aidan Brady
56943c8e2b Fix transmitter issue 2014-01-21 21:05:27 -05:00
Aidan C. Brady
0a0e329223 Ore gasses! For use in T4 (5x) ore processing. 2014-01-21 17:58:00 -05:00
Aidan C. Brady
93b7321dea T3 ore processing now uses Hydrogen Chloride 2014-01-18 15:10:17 -05:00
Aidan C. Brady
8c05c53b40 A few recipe enhancements 2014-01-18 14:04:51 -05:00
Aidan C. Brady
740f4581b0 Fix NEI support to dynamically accept different gas types 2014-01-18 12:16:14 -05:00
Aidan Brady
ee2b81c3fd Fix up Clay Block recipe 2014-01-18 12:08:11 -05:00
Aidan C. Brady
769a8a8e0c Work on things! 2014-01-18 11:26:24 -05:00
Aidan Brady
a4017fcc0e Work on things! 2014-01-18 02:31:36 -05:00
Aidan C. Brady
705352e7c4 Finish NEI support for Advanced Machines (I think) 2014-01-18 00:28:42 -05:00
Aidan C. Brady
7db4a114f6 Fixes 2014-01-17 21:29:39 -05:00
Aidan C. Brady
0314b11edb Hopefully fix some things 2014-01-17 20:38:05 -05:00
Aidan C. Brady
af1ab186d9 Finish Salination Controller rendering, start work on a separate Salination Controller block.
..this means a lot of extra work to get multiple-id-meta-handling working with BasicBlocks.
2014-01-16 22:49:48 -05:00
Aidan C. Brady
0f06146292 You think sleep can stop me? HA!
...work on rendering.
2014-01-16 22:12:51 -05:00
Aidan Brady
41b2d1c2bb Start on Salination Plant fancy render 2014-01-16 21:55:29 -05:00
Aidan Brady
fedb728709 Oops! 2014-01-16 21:36:32 -05:00
Aidan Brady
db029274f7 Fix up GUIs 2014-01-16 21:31:30 -05:00
Aidan Brady
175f3e8646 Got GUIs working with new fanciness 2014-01-16 21:26:40 -05:00
Aidan Brady
da6c0a2c90 Finish base code for gas-based advanced machinery 2014-01-16 20:35:05 -05:00
Aidan Brady
4fb335b7d3 Lay down framework for gas-based advanced machines 2014-01-16 19:00:53 -05:00
Aidan C. Brady
f6bca1d2c9 Added Salination Plant component recipes, removed a few printlns, more descriptive multiblock issue notifications 2014-01-15 23:52:10 -05:00
Aidan Brady
053b6f34f6 Salination Controller GUI handler because I’m nice 2014-01-15 23:03:40 -05:00
Aidan C. Brady
fe2deb9b9b And yet more Salination Plant work! 2014-01-14 22:00:23 -05:00
Aidan C. Brady
ae5fe1cfbf Just about finished Salination Plant multiblock stuff 2014-01-14 21:29:46 -05:00
Aidan C. Brady
514225180b Don't auto-build multiblock 2014-01-14 19:50:11 -05:00
Aidan C. Brady
992b24e868 Fixes 2014-01-14 18:43:41 -05:00
Aidan C. Brady
98f3f544cd More salivation plant work 2014-01-14 18:30:26 -05:00
Aidan C. Brady
56db9737f6 Work on multiblock algorithm 2014-01-14 11:28:09 -05:00
Aidan C. Brady
804d071643 More work on salivation controllers 2014-01-14 00:17:15 -05:00
Aidan Brady
71cfd3cd84 Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in 2014-01-13 22:27:47 -05:00
Aidan Brady
0aafa16106 Fix a few things, start on recipes 2014-01-13 18:37:54 -05:00
Aidan C. Brady
4d9c2ad2b2 Fixed Gas Mask location 2014-01-13 15:49:32 -05:00
Aidan C. Brady
b82f96d19b Fixed a few textures, added Salt, added NEI recipe handler for Precision Sawmill 2014-01-13 15:41:23 -05:00
Aidan C. Brady
5dfee9ec7a Precision Sawmill and overall Chance Machine framework GUI & Container 2014-01-13 00:06:13 -05:00
Aidan C. Brady
19b36e901b Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation 2014-01-12 23:55:42 -05:00
Aidan C. Brady
16219e501e Fix a few debug codes 2014-01-11 22:24:15 -05:00
Aidan C. Brady
d3f4934daa Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-11 22:19:58 -05:00
Aidan C. Brady
282c6fc07a Fixed that crash 2014-01-11 22:19:51 -05:00
Ben Spiers
6fa8cebb3a Make a start on the Salination plant. Primitive so far but the multiblock system just about works. 2014-01-11 23:35:39 +00:00
Aidan Brady
70d3140296 Config property for displaying different energy units 2014-01-11 11:49:27 -05:00
Aidan Brady
1df6fc689a Unless we set up an access transformer, this is necessary on my end 2014-01-10 23:26:48 -05:00
Ben Spiers
f87c27aeee Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. 2014-01-11 02:50:02 +00:00
Aidan C. Brady
0b98b085d3 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators 2014-01-10 17:42:53 -05:00
Aidan Brady
34cda86ec8 Start work on something :) 2014-01-10 16:54:26 -05:00
Aidan C. Brady
836dd3c22a Electrolytic Separator NEI plugin 2014-01-10 12:58:05 -05:00
Aidan C. Brady
6eb43d11d7 Just about finished Rotary Condensentrator NEI support 2014-01-10 08:12:47 -05:00
Aidan Brady
dac7fd44f9 Work on Rotary Condensentrator recipe handler 2014-01-09 22:09:48 -05:00
Aidan Brady
c61db44bf4 Going to use Sulfuric Acid/Sulfur in the Chemical Injection Chamber until we get Salt/Brine/etc down 2014-01-09 21:46:22 -05:00