Aidan C. Brady
c6cb70c9da
Gas tanks can now dump gasses
2014-02-01 20:32:26 -05:00
Aidan C. Brady
fa55b3a8ce
Chemical Crystalizer NEI module
2014-02-01 15:15:30 -05:00
Aidan C. Brady
2085220637
Chemical Dissolution Chamber NEI module
2014-02-01 14:59:31 -05:00
Aidan C. Brady
04441968be
Chemical Washer NEI module
2014-02-01 14:36:55 -05:00
Aidan C. Brady
eae1364b7e
Polishing GUIs
2014-02-01 13:48:37 -05:00
Aidan C. Brady
4eeea3b0f3
More work
2014-02-01 12:58:22 -05:00
Aidan Brady
27d125dc40
Touch up on Crystalizer GUI
2014-02-01 12:09:14 -05:00
Aidan C. Brady
32b0e7f1cc
Work on new GUIs
2014-01-31 16:32:13 -05:00
Aidan C. Brady
c4e679280b
Chemical Crystalizer base tile code
2014-01-28 19:29:29 -05:00
Aidan C. Brady
72e10a8162
Just about finished base Chemical Washer code
2014-01-28 16:19:07 -05:00
Aidan C. Brady
b180f4e968
Started on new machines
2014-01-26 17:12:03 -05:00
Aidan C. Brady
52aa704a74
Add in textures for some future stuff
2014-01-19 20:32:16 -05:00
Aidan Brady
db029274f7
Fix up GUIs
2014-01-16 21:31:30 -05:00
Aidan Brady
175f3e8646
Got GUIs working with new fanciness
2014-01-16 21:26:40 -05:00
Aidan Brady
053b6f34f6
Salination Controller GUI handler because I’m nice
2014-01-15 23:03:40 -05:00
Aidan C. Brady
ae5fe1cfbf
Just about finished Salination Plant multiblock stuff
2014-01-14 21:29:46 -05:00
Aidan C. Brady
98f3f544cd
More salivation plant work
2014-01-14 18:30:26 -05:00
Aidan C. Brady
5dfee9ec7a
Precision Sawmill and overall Chance Machine framework GUI & Container
2014-01-13 00:06:13 -05:00
Aidan C. Brady
19b36e901b
Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation
2014-01-12 23:55:42 -05:00
Ben Spiers
6fa8cebb3a
Make a start on the Salination plant. Primitive so far but the multiblock system just about works.
2014-01-11 23:35:39 +00:00
Aidan Brady
70d3140296
Config property for displaying different energy units
2014-01-11 11:49:27 -05:00
Aidan C. Brady
dc69809d15
Merge branches 'development' and 'development' of https://github.com/aidancbrady/Mekanism into development
2014-01-10 23:17:31 -05:00
Aidan C. Brady
5a477fd62d
Colorful!
2014-01-10 23:17:09 -05:00
Ben Spiers
f87c27aeee
Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics.
2014-01-11 02:50:02 +00:00
Aidan C. Brady
9393ddcbc6
Cooler energy info tab
2014-01-10 17:45:59 -05:00
Aidan C. Brady
0b98b085d3
Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators
2014-01-10 17:42:53 -05:00
Aidan Brady
34cda86ec8
Start work on something :)
2014-01-10 16:54:26 -05:00
Aidan C. Brady
836dd3c22a
Electrolytic Separator NEI plugin
2014-01-10 12:58:05 -05:00
Aidan C. Brady
6eb43d11d7
Just about finished Rotary Condensentrator NEI support
2014-01-10 08:12:47 -05:00
Aidan Brady
531bfe85ee
Add base class for Rotary Condensentrator NEI plugin as well
2014-01-09 20:52:19 -05:00
Aidan Brady
f7eb278276
Chemical Infuser recipe handler!
2014-01-09 20:47:06 -05:00
Aidan Brady
df2ea3155a
Updated GUI textures to fix copy alpha screw up
2014-01-09 18:47:38 -05:00
Ben Spiers
7109e84907
Gui element stuff.
2014-01-05 16:22:41 +00:00
Aidan C. Brady
55a0e39c07
Digital Miner inverse mode
2014-01-04 11:41:09 -05:00
Aidan Brady
cb0b6f4a83
New, awesome Electrolytic Separator GUI :)
2014-01-02 23:34:52 -05:00
Ben Spiers
87a95e0732
Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model.
2014-01-03 00:28:34 +00:00
Aidan C. Brady
ea76a68112
Fix factory GUI support with sulfuric acid
2014-01-01 19:26:20 -05:00
Aidan C. Brady
67d38fd179
Removed Chemical Combiner (hopefully all references)
2014-01-01 16:21:55 -05:00
Ben Spiers
544d96f3bc
Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.)
2014-01-01 03:03:23 +00:00
Aidan C. Brady
750bb2dab7
Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
...
Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
48b3e48ed3
Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust.
2013-12-30 02:59:45 +00:00
Aidan C. Brady
a41760affd
Chemical Injection Chamber initial work
2013-12-24 00:23:30 -05:00
Aidan Brady
43d3050b40
Work on Chemical Infuser
2013-12-12 18:33:56 -05:00
Aidan Brady
faa127ddd8
Add textures for Sulfuric Gas & Sulfuric Acid
2013-12-11 20:46:39 -05:00
Aidan Brady
2d626f2279
Work on Chemical Infuser & Chemical Formulator recipe system
2013-12-11 17:08:15 -05:00
Aidan C. Brady
7e48fa2743
Work on container code
2013-12-11 16:34:54 -05:00
Aidan C. Brady
a4e8158448
Add GUIs for T3 ore processing machinery
2013-12-10 18:51:16 -05:00
Aidan Brady
250ddadcf0
Dictionary! :)
2013-12-09 20:52:49 -05:00
Aidan Brady
83bca26455
Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness
2013-12-01 17:45:19 -05:00
Aidan Brady
f55d3ac874
Added Factory input slot distribution, configurable voice ports, fixed several bugs
2013-12-01 12:38:34 -05:00