Commit graph

2703 commits

Author SHA1 Message Date
Aidan C. Brady
9260414177 Finished implementing Induction Matrix core functionality, just about everything works! Need to redesign GUI to include separate gauge for output rate 2015-03-03 18:18:32 -05:00
Aidan C. Brady
2ed43e5328 More work. @unpairedbracket, I wasn't able to get connected textures to work with my Induction Ports - would you mind taking a look at the code?
The ports have an "output" and "input" mode with different textures, you can change the mode by shift-right clicking the port with a configurator. For some reason, no matter what I do, only the input texture is shown when I use the ctm system. For now I am using default block textures, but CTM textures are much preferred!
2015-03-03 16:42:50 -05:00
Aidan C. Brady
13f36a52a6 Container refactoring 2015-03-03 14:02:03 -05:00
Aidan C. Brady
8d3dfc0c2c Work on EIM interface 2015-03-03 13:16:58 -05:00
Aidan C. Brady
562352d54c EIM work 2015-03-03 11:41:46 -05:00
Aidan C. Brady
7800447c99 Whoops 2015-03-03 00:18:50 -05:00
Aidan C. Brady
978e0801fa More work on EIM. Found some inconsistency/incomplete mechanics in the new multiblock system, no longer should be an issue 2015-03-03 00:15:18 -05:00
Aidan C. Brady
1c0fe96fed Energized Induction Matrix work! 2015-03-02 23:05:54 -05:00
Aidan C. Brady
63706900ba Hopefully fixed compile issue 2015-02-28 13:39:03 -06:00
Aidan C. Brady
ce31b1e22c Start work on the Energized Induction Matrix. This is going to be fun! 2015-02-28 13:08:17 -06:00
Aidan C. Brady
a5507a88f2 Yet again bump up energy production 2015-02-28 11:42:50 -06:00
Aidan C. Brady
4aa032717e Gave all Mekanism multiblocks the sparkle animation when formed, gave Fusion Reactor a big loud sound effect, also lowered the energy required to ignite the reactor yet again (may bump up before release) 2015-02-27 22:49:48 -06:00
Aidan C. Brady
24935dd51e Change that back - I need to get a better understanding for these underlying mechanics 2015-02-27 19:18:11 -06:00
Aidan C. Brady
410e298b8e Scaled up Universal Cable throughput in preparation for reactor output rate, may need to further scale in the future 2015-02-27 18:28:21 -06:00
Aidan C. Brady
b51aa0ee83 A few fixes, temporary x10 energy scale up to allow for higher energy production 2015-02-27 18:19:13 -06:00
Aidan C. Brady
439a734ce0 Fixed up Solar Neutron Activator NEI handler, better DT fuel texture 2015-02-27 14:06:38 -05:00
Aidan C. Brady
66c74c6643 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-02-27 13:42:46 -05:00
Aidan C. Brady
dd254ef326 Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator 2015-02-27 13:42:38 -05:00
Ben Spiers
f2859cacbb Rename EnergyUtils to UnitDisplayUtils 2015-02-27 17:33:14 +00:00
Ben Spiers
fa9588d557 Add a proper temperature display utility 2015-02-27 17:33:14 +00:00
Ben Spiers
743d80b516 Reduce energy input needed to ignite fusion by factor of 10 2015-02-27 17:33:14 +00:00
Ben Spiers
a478ad0c4f Make statistics tab more explanatory 2015-02-27 17:33:14 +00:00
Aidan C. Brady
c4c2f97170 A few bug fixes 2015-02-27 10:09:28 -05:00
Aidan C. Brady
84ab0ecb3f Lasers now have fancy sound effects! 2015-02-27 01:57:54 -05:00
Aidan C. Brady
48c872ec37 Fixes 2015-02-27 00:47:08 -05:00
Aidan C. Brady
9c7831d07b Work on reactor interface a tad, work on Solar Neutron Activator 2015-02-27 00:28:46 -05:00
Aidan C. Brady
89de5ccea7 More fixes 2015-02-26 22:45:10 -05:00
Aidan C. Brady
341885b2ea Fixed some dropper bugs 2015-02-26 22:28:10 -05:00
Aidan C. Brady
183da4ef75 Finished droppers! 2015-02-26 21:09:04 -05:00
Aidan C. Brady
c39e3d1c1f More dropper work 2015-02-26 20:50:02 -05:00
Aidan C. Brady
49d0a7fc4b Work on droppers! Easiest way to get rid of leftover fluids and gasses in machine gauges. 2015-02-26 19:30:19 -05:00
Aidan C. Brady
7a1085d38d More work 2015-02-26 17:36:24 -05:00
Aidan C. Brady
5767bfb22e Work on Solar Neutron Activator and its recipe system 2015-02-26 17:23:53 -05:00
Aidan C. Brady
74ba02e0bb Polished off the upgrade system - now works consistently and properly for all Mekanism machines. Also, fixed a flamethrower bug 2015-02-26 16:47:36 -05:00
Aidan C. Brady
c7e199b06c Fixed Rotary Condensentrator upgrade inventory 2015-02-26 10:56:12 -05:00
Aidan C. Brady
999502a053 Half-implemented Solar Neutron Activator 2015-02-25 11:11:30 -05:00
Aidan C. Brady
a38090a521 Fixed flamethrower scaling 2015-02-25 10:13:22 -05:00
Aidan C. Brady
1675b9b1cf Flamethrowers now properly check collisions, these things are awesome 2015-02-25 10:02:04 -05:00
Aidan C. Brady
f5dadf443a Merge branch 'master' into development
Conflicts:
	src/main/java/mekanism/api/transmitters/DynamicNetwork.java
2015-02-25 09:16:54 -05:00
Aidan C. Brady
bf42f71b8e Fixed a few crashes 2015-02-25 09:15:08 -05:00
Aidan C. Brady
701cdfd7bd Fixed a crash 2015-02-25 09:05:08 -05:00
Aidan C. Brady
3ba4c738a8 Item reorganization, lithium creation 2015-02-25 09:03:14 -05:00
Aidan C. Brady
955160ff45 Lithium! 2015-02-25 08:44:24 -05:00
Aidan C. Brady
cd25811f31 Fixed Solar Evaporation Controller recipe handler 2015-02-24 19:49:40 -05:00
Aidan C. Brady
62791baec7 Solar Evaporation Plant fixes 2015-02-24 14:11:26 -05:00
Aidan C. Brady
457d465165 Fix a few renames 2015-02-24 11:08:04 -05:00
Aidan C. Brady
888d1bdad8 Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe 2015-02-24 10:59:03 -05:00
Aidan C. Brady
29e50a34fa Merge branch 'master' into development
Conflicts:
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/item/ItemBlockMachine.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-02-24 10:42:55 -05:00
Aidan C. Brady
d2f941e630 Recipe fixes, fixed Portable Tank filling 2015-02-24 10:32:41 -05:00
Aidan C. Brady
d432fc979c Merge branch 'master' into development 2015-02-24 08:40:19 -05:00