Aidan
26ffda6a1a
Merge pull request #1617 from bshelden/rf-api-update
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Updated the RP API to hash e853d244
2014-08-02 13:43:19 -04:00
Aidan Brady
33970b6bf7
Updated Multiblock Controller textures, added multi-meta capability to Connected Texture Renderer
2014-08-02 11:16:14 -04:00
Byron Shelden
0de28777c0
Updated the RP API to hash e853d244
2014-08-02 00:50:32 -07:00
Aidan Brady
19cfb7b8d6
Generalized the actual manager, and the data manager (by means of reflection)
2014-08-02 00:10:29 -04:00
Aidan Brady
c97f617692
Generalized some of the multiblock code into a stricter format
2014-08-01 23:44:28 -04:00
Aidan Brady
8f6cf7e1c9
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-01 22:28:18 -04:00
Aidan Brady
d1bef0b7e3
Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging.
2014-08-01 22:28:13 -04:00
Ben Spiers
e0e54523fb
Remove some bad imports
2014-08-02 00:49:46 +01:00
Ben Spiers
34b4742798
Start on framework for energy/fluid/gas/item teleportation
2014-08-02 00:49:00 +01:00
Aidan Brady
548c5b0835
More work, currently broken
2014-08-01 15:49:03 -04:00
Aidan Brady
fc7dd3e65a
Started on a new, more modular approach to controller-less multiblocks, allowing for the creation of the EIM
2014-08-01 13:04:31 -04:00
Aidan Brady
1cfe6fc352
Started work on implementation of Dynamic Tank cache merging, fixed Salination Tank not rendering at height 3, made sure all multiblocks load after partial chunk load
2014-08-01 01:33:54 -04:00
Aidan Brady
4090fcf490
Reactor now auto-forms
2014-08-01 00:55:24 -04:00
Aidan Brady
22db67c895
Spacing cleanup
2014-07-31 22:27:46 -04:00
Aidan Brady
dde9b53447
Fixed the addition of the "creative control circuit"
2014-07-31 21:08:46 -04:00
Aidan Brady
d9bb5845cd
Naming standards :)
2014-07-31 20:55:01 -04:00
Ben Spiers
725b7463f0
Make the mod classes significantly less godlike.
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Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Aidan Brady
6762f416d3
Glowing lasers and laser amplifier model!
2014-07-31 19:46:31 -04:00
Aidan Brady
6e975ee632
Made them really infinite
2014-07-31 19:29:49 -04:00
Aidan Brady
da35b509fd
Creative Energy Cube now won't be drained of or receive power.
2014-07-31 19:19:03 -04:00
Aidan Brady
ed4aa7671c
Merge branch 'development' into 1.8
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Conflicts:
src/main/java/mekanism/common/EnergyNetwork.java
2014-07-31 19:00:54 -04:00
Aidan Brady
7e378dd796
Fixed Atomic Disassembler issue
2014-07-31 18:57:18 -04:00
Aidan Brady
b2e676aabb
Fixed an API issue, fixed Robit nametag not updating, fixed Sorter Mod ID filter bugginess
2014-07-31 18:41:27 -04:00
Aidan Brady
269343f9f0
Revert back to the old method of power distribution to fix BuildCraft issues. We shouldn't try to make up for other mods' bugs.
2014-07-31 18:17:03 -04:00
Aidan Brady
285423d4b1
Merge branch 'development' into 1.8
2014-07-31 18:08:12 -04:00
Aidan Brady
4a70449899
Merge branch 'master' into development
2014-07-31 18:07:58 -04:00
Aidan
56e6cbcb55
Merge pull request #1590 from Tonius/patch-1
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Various fixes to jetpack-related rendering
2014-07-31 18:04:28 -04:00
Aidan
057c4d0ea8
Merge pull request #1596 from mymagadsl/patch-3
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Update zh_TW.lang
2014-07-31 18:03:37 -04:00
Ben Spiers
5f83a42fc8
Make some textures more transparent to get a better look at the fusion plasma.
2014-07-31 22:58:20 +01:00
Ben Spiers
a6ff4750e4
Fusion reactor NBT save/load, and a first attempt at plasma render. Fusion reactor is basically finished at this point.
2014-07-31 22:57:30 +01:00
Ben Spiers
d7c060d6fb
Update BC API and fix up EnergyNet and CableUtils to work with the new MjAPI
2014-07-31 18:41:32 +01:00
Ben Spiers
d8321196d9
Oops
2014-07-31 16:02:55 +01:00
Ben Spiers
4faa733106
Merge branch 'development' into 1.8
2014-07-31 15:59:30 +01:00
Ben Spiers
59dab7c848
Move StackUtil to api package for not causing errors.
2014-07-31 15:58:02 +01:00
Ben Spiers
1b54cfbb50
More laser amplifier changes
2014-07-31 15:56:07 +01:00
Ben Spiers
d4f05c8b99
Some cleanup of MekanismUtils and more EnergyDisplay changes to use our energy units.
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Because who the hell ever uses siemens, anyway?
2014-07-31 15:55:03 +01:00
Ben Spiers
26bc15ac3b
Adding Lit Redstone Ore to OreDict is well and truly broken.
2014-07-31 15:53:24 +01:00
Ben Spiers
b62c5c8a3a
Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one.
2014-07-30 22:26:03 +01:00
Ben Spiers
bfe3b545d2
Merge branch 'development' into 1.8
2014-07-30 15:15:42 +01:00
Ben Spiers
78addc3303
Stop a potential NPE in Gas Gauges.
2014-07-30 15:14:54 +01:00
Ben Spiers
2b7300bfa3
Stop a potential NPE in Gas Gauges.
2014-07-30 15:09:27 +01:00
mymagadsl
cf53322e18
Update zh_TW.lang
2014-07-30 01:24:33 +08:00
Ben Spiers
6f4e0da3c5
Fix a small advanced solar placement bug.
2014-07-28 23:11:08 +01:00
Ben Spiers
9413950842
Merge branch 'development' into 1.8
2014-07-28 17:33:38 +01:00
Ben Spiers
c339ee7a18
Merge branch 'master' into development
2014-07-28 17:33:09 +01:00
Ben Spiers
c97464649d
Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway.
2014-07-28 17:20:31 +01:00
Ben Spiers
1d52a4f5a0
Add a Creative Energy Cube that's always half-full so it can sink or provide arbitrary amounts of energy.
2014-07-28 17:18:33 +01:00
Ben Spiers
38b554266e
Add tabs to Fuel and Heat GUIs to get to the other one.
2014-07-28 17:17:42 +01:00
Ben Spiers
f21568d5f8
Textures for Fusion Fluids
2014-07-28 17:16:56 +01:00
Ben Spiers
cf4df0941b
Fix a crash casting null to float
2014-07-28 15:05:53 +01:00