Commit graph

103 commits

Author SHA1 Message Date
aidancbrady
9b9ed0a4c0 Polished resistive heaters, fixed a small bug in the sound system (a bit uncleanly) 2016-02-27 01:27:26 -05:00
aidancbrady
9d55f6cc8a Lots of work on resistive heaters, still mostly unfinished 2016-02-26 19:51:37 -05:00
aidancbrady
3c1496740c Tiered Gas Tanks and tiered Fluid Tanks! 2016-02-24 17:01:43 -05:00
aidancbrady
84da514b54 Rename Solar Evaporation Plant to Thermal Evaporation Plant 2016-02-18 18:37:38 -05:00
aidancbrady
f19a8f9e64 Tooltip auto-scaling! All tooltips now have equal widths, even in different languages. 2016-02-03 00:37:39 -05:00
aidancbrady
203890ca88 Redesigned Solar Evaporation Controller to dynamically update heat instead of the simple linear algorithm used before
- Plant height determines overall rate of temperature change, rate of processing
- Biomes determine base temperature of plants, meaning a desert could process small amounts of brine on its own
- Rate of heat decay exponentially increases as heat increases, meaning large amounts of heat are needed to greatly increase temperature
- System of heat management designed for integration with heat API in near future
2016-02-02 21:39:37 -05:00
aidancbrady
a22b33a629 Energy Cubes and Gas Tanks now have configurable item inputs and gas/energy outputs, fixed Portable Tank item output 2016-01-29 00:34:50 -05:00
aidancbrady
0a135a6936 Loads of changes to Electric Pump, Fluidic Plenisher and Transmitters
- Electric Pumps are now more efficient, upgradable, and have new config options, one of which prevents sucking of water sources (true by default)
- Fluidic Plenishers are now upgradable
- Transmitters can be upgraded by being right-clicked by alloys normally involved in crafting-based upgrading
2016-01-28 20:38:32 -05:00
aidancbrady
2984bf45a8 Loads of untested work on turbine interface 2016-01-25 00:13:42 -05:00
aidancbrady
0c025e1033 Structural Glass is now real, started on core turbine multiblock code 2016-01-22 15:41:34 -05:00
aidancbrady
e86df43477 Configurable gas storage capacities for flamethrower, jetpack & scuba tank 2015-06-30 15:01:14 -07:00
aidancbrady
81511d3800 Doubled base Solar Evaporation Plant processing rate and added config property, double check transporter paths to prevent bad calculations 2015-06-16 20:42:46 -04:00
aidancbrady
55407e43a9 Added a config entry allowing operators to bypass restrictions 2015-06-05 09:47:59 -04:00
aidancbrady
4613dcb55f Implemented BuildCraft style of dummy player, integrated with BlockEvent.BreakEvent in Digital Miner and Laser logic 2015-05-23 11:36:53 -04:00
aidancbrady
6a25667b20 Added property to prevent world damage by flamethrowers & lasers 2015-05-10 19:33:28 -04:00
aidancbrady
c62e27d5fd Configurable armored jetpack resistance values, quadrupled brine production rate of SE plants 2015-05-06 08:34:04 -04:00
Aidan C. Brady
12ebfe6745 ThreadSparkle is now operated in main client thread time - new safety checks will prevent serious lag anyway 2015-04-07 10:41:17 -04:00
Aidan C. Brady
45895cb753 Configurable values for Mekanism tier-related properties 2015-04-01 11:06:27 -04:00
Aidan C. Brady
5da4a522cb A few Portable Teleporter fixes 2015-03-28 20:34:57 -04:00
Ben Spiers
c0281d4470 Fix #2298 2015-03-22 02:23:45 +00:00
Aidan C. Brady
a31449c2d3 Fixed the crafting issue - it was fairly silly, actually 2015-03-21 00:50:19 -05:00
Aidan C. Brady
39621a74b1 Added config to display profiled portable tanks 2015-03-20 22:46:26 -05:00
Ben Spiers
d560ea91a8 Move lighting config to general.
Hopefully fixes whatever weird issue was going on before.
2015-03-19 12:47:36 +00:00
Ben Spiers
efeeb06b77 Move rendering IDs to Common Proxy classes to appease ExtraUtils. 2015-03-18 21:39:01 +00:00
Aidan C. Brady
8a88df5f1c Start on Oredictionificator! 2015-03-13 09:14:57 -05:00
Aidan C. Brady
6d36926866 Work on Portable Teleporter, need to fix the screwed up GUI 2015-03-12 16:52:04 -05:00
Aidan C. Brady
3f41027325 Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package 2015-03-07 21:08:28 -05:00
Aidan C. Brady
ff91bf72fe Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds 2015-03-05 13:48:01 -05:00
Aidan C. Brady
b2e532964c Merge branch 'master' into development
Conflicts:
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/item/ItemAtomicDisassembler.java
	src/main/java/mekanism/common/network/PacketConfigSync.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-03-04 14:30:05 -05:00
Aidan C. Brady
a0323f9334 A bit of work on the Matrix Stats GUI, hopefully completely fixed the transmitter issue 2015-03-04 00:11:09 -05:00
Aidan C. Brady
8d3dfc0c2c Work on EIM interface 2015-03-03 13:16:58 -05:00
Brian Lewis
4d8f43dbad Added atomic disassembler energy usage to config file [#2146] 2015-03-03 10:05:25 -06:00
Brian Lewis
112c1a1ba9 Add ethylene burn time as a config entry 2015-03-03 10:05:10 -06:00
Aidan C. Brady
1c0fe96fed Energized Induction Matrix work! 2015-03-02 23:05:54 -05:00
Aidan C. Brady
ce31b1e22c Start work on the Energized Induction Matrix. This is going to be fun! 2015-02-28 13:08:17 -06:00
Aidan C. Brady
4aa032717e Gave all Mekanism multiblocks the sparkle animation when formed, gave Fusion Reactor a big loud sound effect, also lowered the energy required to ignite the reactor yet again (may bump up before release) 2015-02-27 22:49:48 -06:00
Ben Spiers
f2859cacbb Rename EnergyUtils to UnitDisplayUtils 2015-02-27 17:33:14 +00:00
Ben Spiers
fa9588d557 Add a proper temperature display utility 2015-02-27 17:33:14 +00:00
Aidan C. Brady
5767bfb22e Work on Solar Neutron Activator and its recipe system 2015-02-26 17:23:53 -05:00
Aidan C. Brady
999502a053 Half-implemented Solar Neutron Activator 2015-02-25 11:11:30 -05:00
Aidan C. Brady
62791baec7 Solar Evaporation Plant fixes 2015-02-24 14:11:26 -05:00
Aidan C. Brady
457d465165 Fix a few renames 2015-02-24 11:08:04 -05:00
Aidan C. Brady
888d1bdad8 Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe 2015-02-24 10:59:03 -05:00
Aidan C. Brady
98d1a647cb Rename Salination Plant to Solar Evaporation Plant 2015-02-23 08:08:54 -05:00
Ben Spiers
b5f3d77b83 Making a start on Gas Centrifuge. 2014-12-19 02:23:42 +00:00
Ben Spiers
b31aa92844 Update lots of APIs, most notably BC and an actual 1.7 version of CC
Conflicts:
	build.properties
	src/api/java/buildcraft/api/core/BlockIndex.java
	src/api/java/buildcraft/api/core/BuildCraftAPI.java
	src/api/java/buildcraft/api/fuels/IFuel.java
	src/api/java/buildcraft/api/mj/BatteryObject.java
	src/api/java/buildcraft/api/mj/IBatteryIOObject.java
	src/api/java/buildcraft/api/mj/IBatteryObject.java
	src/api/java/buildcraft/api/mj/IOMode.java
	src/api/java/buildcraft/api/mj/MjAPI.java
	src/api/java/buildcraft/api/mj/MjBattery.java
	src/api/java/buildcraft/api/power/PowerHandler.java
	src/api/java/buildcraft/api/recipes/CraftingResult.java
	src/api/java/buildcraft/api/recipes/IAssemblyRecipeManager.java
	src/api/java/buildcraft/api/recipes/IFlexibleRecipe.java
	src/api/java/buildcraft/api/recipes/IRefineryRecipeManager.java
	src/api/java/buildcraft/api/transport/IPipe.java
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/EnergyNetwork.java
	src/main/java/mekanism/common/FuelHandler.java
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/base/IAdvancedBoundingBlock.java
	src/main/java/mekanism/common/multipart/MultipartMekanism.java
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
	src/main/java/mekanism/common/multipart/PartUniversalCable.java
	src/main/java/mekanism/common/network/PacketConfigSync.java
	src/main/java/mekanism/common/tile/TileEntityAdvancedBoundingBlock.java
	src/main/java/mekanism/common/tile/TileEntityElectricBlock.java
	src/main/java/mekanism/common/util/CableUtils.java
	src/main/java/mekanism/common/util/MekanismUtils.java
	src/main/java/mekanism/common/util/TransporterUtils.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
	src/main/java/mekanism/generators/common/tile/TileEntityBioGenerator.java
	src/main/java/mekanism/generators/common/tile/TileEntityGasGenerator.java
	src/main/java/mekanism/generators/common/tile/TileEntityGenerator.java
	src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
	src/main/java/mekanism/generators/common/tile/TileEntitySolarGenerator.java
	src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
2014-11-13 19:30:39 +00:00
Ben Spiers
4d1c1285b2 Update lots of APIs, most notably BC and an actual 1.7 version of CC 2014-11-10 21:51:37 +00:00
Aidan C. Brady
ed8823b038 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
2014-10-02 12:47:22 -04:00
Ben Spiers
5d08726880 Add config options to blacklist the different power systems.
This should help people avoid IC2 problems with console spam, but such a "solution" only relieves the most obvious symptom of chunk-thrashing, it doesn't stop the thrashing itself.
2014-09-30 20:40:18 +01:00
Aidan C. Brady
9eb9eab91d Added in a fun little silk touch multiplier config 2014-09-27 15:07:55 -04:00