Ben Spiers
2663be0f5a
Allow Glow panels to be placed and stay in hollow covers again.
2014-06-15 20:26:47 +01:00
Aidan C. Brady
366a51e770
Crash fix!
2014-06-15 19:12:50 +02:00
Ben Spiers
ac6ee8514f
Quickly prevent NPEs in machines with empty tanks
2014-06-15 16:28:16 +01:00
Aidan C. Brady
982c7427f3
Fix cable dupe
2014-06-15 14:16:57 +02:00
Aidan C. Brady
4fdae8cbef
Cherrypicked @dschub's vein fix - thanks!
2014-06-15 13:40:06 +02:00
Aidan C. Brady
90c1c690a9
Updated Cofh API
2014-06-15 13:35:51 +02:00
Aidan C. Brady
6cd3ae4fea
Updated IC2 API, fixed paxels
2014-06-15 13:29:59 +02:00
Aidan C. Brady
f2b914e216
Loads of GUI/NEI work. Tomorrow I need to get overlays to render on GuiElement slots
2014-06-15 02:22:55 +02:00
Aidan C. Brady
3a81058cbd
Fix more transmitter render issues, also started on PRC NEI module
2014-06-14 19:31:24 +02:00
Aidan C. Brady
5c36612146
Updated NEI module to reflect new GUI changes, added PRC to RecipeHelper
2014-06-14 18:33:48 +02:00
Aidan C. Brady
3b99d376a4
Work on NEI module
2014-06-14 14:33:02 +02:00
Aidan C. Brady
a40ab961c6
Added OreDict-based dye recipes, fixed MekanismTools item positioning
2014-06-14 14:16:33 +02:00
Aidan C. Brady
6ede9308e8
A few small fixes
2014-06-14 13:49:47 +02:00
Aidan C. Brady
9dea537010
Whoops - added indexed click impl
2014-06-14 10:30:58 +02:00
Aidan C. Brady
31dd643259
Add necessary GUI implementation for new mod ID filters
2014-06-14 10:26:12 +02:00
Aidan C. Brady
1a0821c727
Found work-around for javac issue - need to remember to submit an issue to oracle tomorrow
2014-06-14 01:35:25 +02:00
Aidan C. Brady
70abe40b1f
Mod ID filters :)
2014-06-13 20:58:50 +02:00
Anton
0b3244c4f1
Update ru_RU.lang
2014-06-13 11:32:19 +04:00
Aidan C. Brady
517c2a7655
Re-added NEI
2014-06-13 00:26:07 +02:00
Aidan C. Brady
c8fb800c1a
Updated localization yet again, fixed a small bug
2014-06-13 00:16:02 +02:00
Aidan C. Brady
ef7f6e91eb
Glow panels now break off of non-solid surfaces
2014-06-12 23:36:29 +02:00
Aidan C. Brady
81477966ee
Fix all render issues. 1.7 is now officially more stable than 1.6 (but not stable enough)
2014-06-12 18:16:20 +02:00
Aidan
9ae7cc0483
Merge pull request #1398 from Adaptivity/patch-3
...
Update en_US.lang
2014-06-11 11:59:10 +02:00
Aidan C. Brady
e5f76907ce
Rewrite networking code for the 100th time to fix memory leak
2014-06-11 11:57:49 +02:00
Anton
2b9735d84c
Update en_US.lang
...
Correct few derps
2014-06-10 16:49:19 +04:00
Aidan C. Brady
be3883195c
Glow panels render, but are really screwed up
2014-06-10 14:09:47 +02:00
Aidan C. Brady
f3894f220c
Added repair capabilities to armor and tools
2014-06-10 13:25:12 +02:00
Aidan C. Brady
3992a6ae46
Several more fixes!
2014-06-10 12:56:02 +02:00
Aidan C. Brady
49c7b1062a
Improved gas handling, fixed ignoring "NONE" connection. Also got common-side tick handlers up and running again
2014-06-10 12:49:49 +02:00
Aidan C. Brady
8685664d51
Added Electric Pump energy usage config value, also fixed a few bugs with the new Gas-Burning Generator
2014-06-10 12:24:44 +02:00
Aidan C. Brady
d7fdc3a243
Greatly improved localization
2014-06-10 11:35:54 +02:00
Aidan C. Brady
c875dab552
Updated recipes
2014-06-09 17:15:34 +02:00
Aidan C. Brady
7c7e5e23ee
Update box blacklist to parse with block name instead of ID
2014-06-09 17:05:57 +02:00
Aidan C. Brady
d6d7000eaf
Update PacketPipeline to reflect new 6.0.5 transmitter packet changes
2014-06-09 16:52:29 +02:00
Aidan C. Brady
dd83381774
Bug fixes!
2014-06-09 16:19:36 +02:00
Aidan C. Brady
726d9ebb0a
Atomic Disassembler now can cut down trees with vein mode
2014-06-09 15:57:38 +02:00
Aidan C. Brady
85f31fb9d1
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-06-09 15:29:41 +02:00
Aidan C. Brady
4334690f78
Improved localization
2014-06-09 15:29:00 +02:00
Anton
dd1ea7fc3e
Update de_DE.lang
2014-06-09 09:40:28 +04:00
Anton
0cbbc5e29b
Update en_US.lang
2014-06-09 09:40:04 +04:00
Anton
f55965f53b
Update fr_FR.lang
2014-06-09 09:39:19 +04:00
Anton
f7c89dcd75
Update pl_PL.lang
2014-06-09 09:38:14 +04:00
Anton
e806004db7
Update pt_BR.lang
2014-06-09 09:37:44 +04:00
Anton
38b6765292
Update zh_CN.lang
2014-06-09 09:37:08 +04:00
Anton
60eb2944f7
Update zh_TW.lang
2014-06-09 09:35:49 +04:00
Anton
68c64cf44d
Update ru_RU.lang
...
DON'T MERGE YET
2014-06-09 09:34:57 +04:00
Aidan C. Brady
75bd49de9d
Buffed Salination Plant's water usage
2014-06-08 17:39:57 +02:00
Aidan C. Brady
d436c70421
Merge branch 'master' into development
...
Conflicts:
build.gradle
build.properties
common/mekanism/common/network/PacketPortableTeleport.java
common/mekanism/tools/common/MekanismTools.java
etc/core/mcmod.info
etc/generators/mcmod.info
etc/tools/mcmod.info
src/main/java/mekanism/common/EnergyNetwork.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/PacketHandler.java
src/main/java/mekanism/common/network/PacketTransmitterUpdate.java
src/main/java/mekanism/common/tile/TileEntityChargepad.java
src/main/java/mekanism/common/tile/TileEntityEnergyCube.java
src/main/java/mekanism/common/tile/TileEntityLogisticalSorter.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
2014-06-08 12:01:08 +02:00
Aidan C. Brady
c72e1c6efc
Work on transmitters
2014-06-08 01:17:47 +02:00
Aidan C. Brady
b387c8529d
Bumped version to 7.0.0, a few fixes and enhancements
2014-06-06 00:16:36 +02:00
Aidan C. Brady
d1c3b3b8ef
Manually merged riches' PR
2014-06-04 11:05:29 +02:00
Aidan C. Brady
a973ef118c
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-06-04 03:07:23 +02:00
Aidan C. Brady
1137b9514a
Quick fix for Tellurium
2014-06-04 03:07:08 +02:00
Aidan
96a52dd606
Merge pull request #1373 from Vexatos/patch-2
...
Update de_DE.lang
2014-06-04 03:02:19 +02:00
Aidan C. Brady
91cd34b7d3
Harvest levels! Yeah!
2014-06-04 02:57:33 +02:00
Aidan C. Brady
bda4f8cfe5
Fixed Walkie Talkies
2014-06-04 02:38:39 +02:00
Aidan C. Brady
f0d3848f8a
Sounds work! Also got tick handlers set up, still have to do a few things
2014-06-03 20:57:59 +02:00
Aidan C. Brady
815944c49a
A major load of fixes - things should be about back to normal now.
2014-06-03 19:54:45 +02:00
Aidan C. Brady
322301c301
Added RecipeSorter registrations, fixed a few things
2014-06-03 11:25:12 +02:00
Aidan C. Brady
b365494f2e
Fixed up logger, added needed overlays
2014-06-03 08:46:03 +02:00
Aidan C. Brady
5b611c9cdb
0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
...
(I remembered to update the obfuscated reflections, so there's that)
2014-06-03 00:21:00 +02:00
Aidan C. Brady
4446e14ba3
Sound system work
2014-06-02 23:57:40 +02:00
Aidan C. Brady
295efab7b2
More error fixes, down to 11!
2014-06-02 20:04:10 +02:00
Aidan C. Brady
1933723b52
Major packet work, I think it's done. 34 errors to go!
2014-06-02 17:33:19 +02:00
Aidan C. Brady
659b963af6
Alright, almost done with network changes (63 errors!)
2014-06-02 16:52:13 +02:00
Aidan C. Brady
84055986d0
About halfway through netty conversion
2014-06-02 16:01:21 +02:00
Aidan C. Brady
ec2040cccc
Work on networking update
2014-06-01 17:42:23 +02:00
Vexatos
ea3f340cdf
Update de_DE.lang
2014-06-01 14:30:49 +02:00
Aidan C. Brady
da444327f8
A bit of work on sounds
2014-05-31 22:42:02 +02:00
Aidan C. Brady
8be5ecf140
Down to 215 errors, pretty much everything is packets now
2014-05-30 23:49:24 +02:00
Aidan C. Brady
fa0c2e6f12
More bits of work
2014-05-30 23:10:05 +02:00
Aidan C. Brady
d1c193d0dd
Loads more work. 275 errors.
2014-05-29 19:01:43 +01:00
Aidan C. Brady
6f69c6d7b4
Major 1.7 work, down to a little more than 500 errors
2014-05-29 17:55:47 +01:00
Aidan C. Brady
1d22ddadc3
Merge branch 'master' into development
...
Conflicts:
build.gradle
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/tools/common/MekanismTools.java
2014-05-17 11:47:18 -04:00
Aidan Brady
6025572f15
Merge branch '1.7' into development (We're back to two branches)
...
Conflicts:
build.properties
2014-05-08 17:40:27 -04:00
Aidan Brady
7496ac7648
Some 1.7 work. Just about 800 errors!
2014-05-07 16:37:58 -04:00
tterrag1098
6ac750520c
Blocks and Entities
2014-05-06 03:14:44 -04:00
tterrag1098
321fa4ed50
Some work on GUIs, mostly sfx
2014-05-06 02:57:39 -04:00
Aidan Brady
935be33fdf
Hey guys, I'm back. Starting some work on the 1.7 port, thanks to @unpairedbracket for getting the brunt of the work done.
2014-05-04 12:19:43 -04:00
Ben Spiers
3d8c5c8696
More fixes. Around 1000 errors now, going to have to leave it to you from here on in @aidancbrady.
2014-04-20 22:34:45 +01:00
Ben Spiers
31938e8b68
Under 1300 errors left now, started on packet/network stuffs.
2014-04-20 21:15:44 +01:00
Ben Spiers
db7121454a
Re-add an updated ic2, alter CC and update DepLoader. Fix more of the things.
...
1792 errors. A good night's work, I think.
2014-04-20 04:34:19 +01:00
Ben Spiers
ab47724473
Move the directory structure around to a more conventional one and start out on the 1.7 update.
...
3797 errors. We have a long way to go.
2014-04-20 03:44:06 +01:00
Aidan Brady
b255a98a74
Rebase for new workspace (sorry)
2013-06-28 18:01:00 -04:00
Aidan Brady
612d4ab5cb
Minor enhancements
...
*Touched up on @micdoodle8's work on the GasNetwork.
*Pressurized Tubes now connect visually to Gas Tanks.
*Fixed various network crashes.
2013-06-28 10:29:34 -04:00
micdoodle8
60932026af
Check if tubes can connect to each other and merge/split accordingly
2013-06-28 00:44:14 -04:00
micdoodle8
339ed31326
Test if tube can transfer gas to other tubes before adding them to the list of attached tubes.
2013-06-27 15:05:56 -04:00
Aidan Brady
63db62654a
v5.5.6 Beta #23
...
*Configuration for machine energy usage.
*Bumped default Theoretical Elementizer energy usage.
*Cleaned up code.
*Fixed UnsupportedOperationException in EnergyNetwork.
2013-06-27 11:03:50 -04:00
Aidan Brady
d94296631c
v5.5.6 Beta #22
...
*Updated textures.
*Revamped Gas/Liquid networks. *MDK UPDATE*
*Fixed redstone trigger on transmitters.
*Better cable connections.
*Liquid now renders with proper ItemStack-based color.
*Liquid now renders with flowing texture when in valve form.
2013-06-26 17:49:47 -04:00
Aidan Brady
0969a06dba
v5.5.6 Beta #21
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*Liquid now renders with Item-based color.
*Better IC2/TE recipe integration.
*Cleanups.
2013-06-25 12:28:40 -04:00
Aidan Brady
e1c600dab3
v5.5.6 Beta #20
...
*Fixed cape crash.
*Fixed several energy transmission bugs.
*Refactored energy network system, much more efficient.
*No more energy transmission packets.
*Fixed glitchy transmitter bounds.
*Fixed enrichment chamber able to crush ingots.
*Better javadocs.
*Updated UE API.
2013-06-24 12:24:04 -04:00
Aidan Brady
e6c630a125
Quickfix for UC rendering
2013-06-21 11:48:47 -04:00
Aidan Brady
8d618e7285
Donator capes, configurable Universal Cable rendering
2013-06-21 11:47:01 -04:00
Aidan Brady
1b592c851a
v5.5.6 Beta #19
...
*Power Provider is configured whether BC is installed or not, should
fix issues with TE.
*Fixed incorrect powerRequest() for Universal Cables.
*Universal Cables & Pressurized Tubes now render with transparency
instead of differing height.
2013-06-20 12:29:39 -04:00
Aidan Brady
a51050e30f
v5.5.6 Beta #18
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*Robit GUI closes when "go home" called.
*Refactor multiblock inventory system to use only 1 map.
*Better-balanced recipes.
*Metallurgic Infuser now has a purple side by default.
*Configurable generation for MekanismGenerators.
*isAirBlock() instead of explicit id == 0 check.
*doubles instead of ints.
2013-06-19 14:11:29 -04:00
Aidan Brady
b80172da4c
Fixed IC2 electric item integration
2013-06-15 11:35:14 -04:00
Aidan Brady
401769d3c3
Javadocs, fixed Energy Cube recipes
2013-06-15 11:05:14 -04:00
Aidan Brady
4db1b5cfd7
v5.5.6 Beta #17
...
*Using Object3D instead of Vector3.
*Don't use constructors for Mekanism packets.
*setParams() in IMekanismPacket for setting data.
*Began adding new javadocs.
2013-06-14 18:25:09 -04:00
Aidan Brady
09e2be5833
Shorter packet channel, Robit packets now work
2013-06-13 21:45:29 -04:00
Aidan Brady
1b1853c8f6
Post-action cleanup, fix the NEI crash
2013-06-13 21:37:26 -04:00
Aidan Brady
fd556d14b1
v5.5.6 Beta #16
...
*Updated to Forge 735.
*Updated GalactiCraft API.
*Updated IC2 API.
*Re-added Electrolytic Separator particle effects.
*Minor cleanups.
*Completely redesigned packet system from the ground up.
2013-06-13 17:37:30 -04:00
Aidan Brady
3f87aa102e
ClassNotFoundException temporary fix
2013-06-07 14:40:27 -04:00
Aidan Brady
29240c65fe
Updated Metallurgy 3 API
2013-06-07 11:43:40 -04:00
Aidan Brady
5b6aa2a2b8
Minor fixes, no more boolean spam
2013-06-07 11:33:12 -04:00
Aidan Brady
48a2a6ade7
v5.5.6 Beta #15
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*Revamped packet system.
*Fixed up recipe system bugs.
*Deleted spam on Electric Pump.
*Minor API change, MDK users (@micdoodle, @LiQuiD, @pixlepix) please
update.
2013-06-07 11:16:47 -04:00
Aidan Brady
a2b6e7867a
Fix for MDK
2013-06-02 17:44:59 -04:00
Aidan Brady
c9729e978a
Minor cleanup/fix
2013-06-01 23:20:15 -04:00
Aidan Brady
81674b19aa
Build fix attempt
2013-06-01 23:15:03 -04:00
Aidan
20b206426d
Merge pull request #82 from fappoh/master
...
Metallurgy 3 compatibility
2013-06-01 18:36:23 -07:00
Aidan Brady
4b00bbb8de
v5.5.6 Beta #14
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*Fixed MekanismRecipe crash.
*Better infuse/infuse object API (update @micdoodle)
*Better Metallurgic Infuser NEI handling.
2013-06-01 21:33:19 -04:00
Aidan Brady
2312bd91b7
v5.5.6 Beta #13
...
*Better recipe management.
*Robit's item pickup mode can be toggled.
*Fixed null Robit name in item form.
*Animation for item pickup.
*Slightly better transmitter rendering.
2013-06-01 12:37:43 -04:00
Aidan Brady
6d0a68e47e
v5.5.6 Beta #12
...
*Fixed up new upgrade behavior.
*Added button to teleport Robit back home.
*Robit now picks up items off the ground.
*Fixed Robit's inventory shift-clicking.
*Robit now stores his name in item form.
2013-05-29 21:51:48 -04:00
Aidan
1f7dc818f7
Merge pull request #130 from unpairedbracket/master
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Improve upgrade behaviour
2013-05-29 08:35:53 -07:00
Aidan Brady
9c189116fa
v5.5.6 Beta #11
...
*Fixed liquid update packets.
*SideOnly checks in client classes.
*Robits have nameplates and can be renamed.
*Robits can now breath in outer space.
2013-05-29 11:35:30 -04:00
Ben Spiers
b8a79f7a85
Improve upgrade behaviour
2013-05-29 01:37:14 +01:00
Aidan Brady
124d4a5998
v5.5.6 Beta #10
...
*Updated all APIs (other than BuildCraft)
*Merged renderItem() into MekanismRenderer.
*Better metadata-sensitive bound rendering.
*Debug mode.
*Configurable block overlays only display on modify state.
*Minor cleanups.
*Better energy cube outputting ratios.
2013-05-28 00:29:29 -04:00
Aidan Brady
8c75f707c0
v5.5.6 Beta #9 (FINAL for @CannibalVox)
...
*Minor javadoc additions.
*Fixed Chargepad pick block crash.
*Minor touchups
2013-05-23 23:03:06 -04:00
Aidan Brady
841d329f51
v5.5.6 Beta #8
...
*Tweaked Adv Solar Gen generation rate.
*Fixed (hopefully) the debug display in the left-top corner.
2013-05-23 19:44:34 -04:00
Aidan Brady
21571f8a65
v5.5.6 Beta #7
...
*No lighting updates for any form of transmitter.
*Code cleanup
2013-05-23 13:47:05 -04:00
Aidan Brady
d7566428d5
v5.5.6 Beta #6
...
*Configurable machines now render colored overlays when being hovered
over with a configurator.
*Fixed render NPE.
*Fixed config being loaded after blocks/items.
*Byte[] packet management.
*Machine side config is now synced to the client.
2013-05-23 13:30:12 -04:00
Aidan Brady
251e936a96
v5.5.6 Beta #5
...
*Better Chargepad model.
*Code cleanup.
2013-05-21 13:34:16 -04:00
Aidan Brady
aa8f06c5e0
v5.5.6 Beta #4
...
*Even better energy balance.
*Configurable energy-per-redstone.
*Fixed debug corner display.
2013-05-20 20:37:52 -04:00
Aidan Brady
048a4742ca
v5.5.6 Beta #3
...
*Better energy balance.
*Robit now can serve as an anvil.
*Robit's eyes and back panel now glow, and the rest of the body doesn't.
2013-05-20 15:06:10 -04:00
Aidan Brady
782c8467e8
v5.5.6 Beta #2
...
*Robit uses energy when following it's owner.
*Robit has built in furnace.
*Robit only moves when it has energy.
*Fixed Wind Turbine/Adv Solar Gen crash.
*Fixed bad direct IC2 conversion.
*Chargepads charge armor inventory.
*Better Heat/Bio generation.
*Crafting recipe for Robit.
*Ore Dictionary support for iron/gold ore.
2013-05-20 13:51:18 -04:00
Aidan Brady
44be9a19b9
v5.5.6 Beta #1
...
*Added Robit.
*Added Chargepads.
*Fixed swords not able to be enchanted.
*Energy displayed in tooltip when mouse hovering over display bar on
GUIs.
*General cleanups.
*Fixed incorrect machine inventory configuration.
2013-05-19 18:43:01 -04:00
Aidan Brady
9cb7a893c9
v5.5.5 Release
...
*Added Easter Egg in Dynamic Tank.
*Refactored liquid/energy rendering management.
*Animation for when Dynamic Tank is created.
*Enhanced Dynamic Tank calculation.
2013-05-14 11:34:26 -04:00
Aidan Brady
b7c1a7afc6
v5.5.5 Pre-Release #1
...
*Code claeanups.
*Bumped all MC versions to 1.5.2.
*Fixed teleporters teleporting in-block.
*Added Thermal Expansion charging/discharging support.
*Fixed Coal Ore Enrichment Chamber recipe.
*Added Compressed Carbon recipe for Charcoal.
2013-05-09 08:56:36 -04:00
Aidan Brady
136e8a537c
v5.5.5 Beta #10
...
*Fixed energy cubes rendering with incorrect rotation.
*Thermal Expansion item charging!
2013-05-07 16:45:34 -04:00
Aidan Brady
67cb8e3f21
Updated IC2 API.
2013-05-07 16:12:07 -04:00
Aidan Brady
884748d0b1
Updated UE API.
2013-05-07 16:08:59 -04:00
Aidan Brady
c3d6965cd0
v5.5.5 Beta #9
...
*Updated to Forge #688 , v1.5.2.
*More javadocs.
2013-05-07 15:57:55 -04:00
Aidan Brady
012223e34c
v5.5.5 Beta #8
...
*Gave Solar Generators their own sound.
*Volume multiplier for specific sounds.
*Sound adjustments.
*Better quality tank rendering.
*Fixed Dynamic Tank issues.
2013-05-06 19:42:03 -04:00
Aidan Brady
46033380f2
v5.5.5 Beta #7
...
*Fix up Dynamic Tank calculation.
*Updated IC2 API.
*Fixed IC2 items not charging.
*Import cleanup!
*Added missing javadocs.
2013-05-02 20:12:51 -04:00
Aidan Brady
f1e2122c8c
More efficient Dynamic Tanks.
2013-05-01 21:00:48 -04:00
Aidan Brady
174a7b09e8
v5.5.5 Beta #6
...
*Fixed Dynamic Tanks!
2013-04-30 23:07:16 -04:00
Aidan Brady
bc1a52d06f
v5.5.5 Beta #5
...
*Began work on Electric Disperser.
*Fixed Dynamic Tank issues.
*Faster rendering for Dynamic Tanks.
*Much more efficient liquid transferring.
*Ability for Configurator to reset an Electric Pump's calculation.
*Steel instead of Osmium for Dynamic Tanks.
*Fixed Factory GUIs (for real).
2013-04-30 21:30:43 -04:00
Aidan Brady
5133880b68
v5.5.5 Beta #4
...
*Updated UE API.
*Reformatted packet management slightly.
*Removed unused fields.
*Minor cleanups.
*Fixed Factory container.
2013-04-29 19:05:47 -04:00
fappoh
a42eb16231
Metallurgy 3 compatibility
...
Added metallurgy API, hooks to detect metallurgy and a way to loop
through every metal added by Metallurgy and add crusher and enrichment
chamber recipes for them.
2013-04-28 23:38:46 +03:00
Aidan Brady
44926c2621
v5.5.5 Beta #3
...
*Fixed generator sound effects.
*Gave the Wind Turbine a sound effect.
*Gave the Wind Turbine a recipe.
*Gave Dynamic Tanks, Glass and Valves recipes.
2013-04-28 16:04:16 -04:00
Aidan Brady
05a8ea03e9
v5.5.5 Beta #2
...
*Added Dynamic Tanks.
*Added Dynamic Valves.
*Added Dynamic Glass.
*Added Wind Turbines.
*Factories can change recipe type.
*Events for liquid and energy transfer.
*Fixed console spam.
*Fixed major lag with Universal Cable and lava-carrying Mechanical
Pipes.
*Liquid now renders with correct transparency.
*Fixed bad packets with Mechanical Pipe.
*Fixed NPE with null array in liquid transfer.
*Sounds now load if the sound system changes state in-game.
*Sounds now pause when the game pauses.
*Other enhancements and fixes.
2013-04-28 15:23:08 -04:00
Aidan Brady
557d12bc0c
v5.5.5 Beta #1
...
*Version bumped to v5.5.5.
*Fixed API bug.
*New item charging system.
*Began removing UE references for reliancy.
2013-04-23 15:36:43 -04:00
Aidan Brady
e7a31005bc
v5.5.4 Release
...
*New texture for the Pressurized Tube.
*Gas is now displayed in Pressurized Tubes.
*Updated GasTransferProtocol for new standards.
*FINALLY THE RELEASE! WOOHOO!
2013-04-22 20:14:00 -04:00
Aidan Brady
d6373f422b
v5.5.4 Golden Master #2
...
*Removed full/empty checks for liquid tanks.
*Fixed particles on Electrolytic Separator.
*Javadocs and cleanups.
*Fixed lighting on Mechanical Pipes and Universal Cables.
*Much more efficient client-side energy transferring.
2013-04-22 18:15:03 -04:00
Aidan Brady
4f5ce2f9e9
v5.5.4 Golden Master #1
...
*Fixed Sound volume update crash, thanks Cisien.
*Obsidian TNT can now be pushed like ICBM explosives.
*Refactored TileEntities to only operate on the server-side.
*Universal Cables and Mechanical Pipes now have their render state
updated on the server-side, and it is synced to the client whenever
necessary.
*Other various improvements -- liquid & energy transfer is now
server-based only.
2013-04-21 23:43:04 -04:00
Aidan Brady
4bb292d32a
*Electric Chest item-based close animation now occurs in entity form.
...
*Made liquids render in Mechanical Pipes.
*Made energy render in Universal Cable.
*Fixed electric pump not outputting it's liquid.
*Made Heat Generator only accept lava as a liquid fuel source.
*Migrated Heat Generator to use LiquidTank instead of LiquidSlot.
*Client-integrated transfer protocols.
2013-04-21 00:34:54 -04:00
Aidan Brady
f1d7a0de13
Improvements!
...
*Inventory-based Electric Chest animation.
*Cleaned up build script.
*ItemRenderingHandler now initially handles machine textures.
2013-04-19 18:03:59 -04:00
Aidan Brady
d5f5f21040
API changes
...
*Renamed BlockWrapper to BlockVector.
*Moved BlockVector to API.
2013-04-19 16:49:34 -04:00
Aidan Brady
670990ea57
v5.5.4 Pre-Release #4
...
*Updated IC2 API.
*Fixed a few bugs in LinkedPowerProvider.
*Fixed Electric Chest NBT data save.
*Registered all items with GameRegistry.
*IStrictEnergyAcceptor for @liquidgithub.
2013-04-19 15:43:00 -04:00
Aidan Brady
0ad99bb92c
v5.5.4 Pre-Release #3
...
*Mechanical Pipes for liquid transportation.
*Fixed a few javadocs.
*Fixed electric chest misbehaving in item form.
*Fixed private value accesses.
*Even better sound handling.
*More efficient item charging/decharging.
2013-04-17 22:40:11 -04:00
Aidan Brady
d124d5a5ee
v5.5.4 Pre-Release #2
...
*Once again reformatted SoundHandler to function better.
*Removed useless proxy methods.
*Dimension IDs in BlockWrapper.
2013-04-14 11:55:51 -04:00