Commit graph

379 commits

Author SHA1 Message Date
Aidan Brady
fd556d14b1 v5.5.6 Beta #16
*Updated to Forge 735.
*Updated GalactiCraft API.
*Updated IC2 API.
*Re-added Electrolytic Separator particle effects.
*Minor cleanups.
*Completely redesigned packet system from the ground up.
2013-06-13 17:37:30 -04:00
Aidan Brady
3f87aa102e ClassNotFoundException temporary fix 2013-06-07 14:40:27 -04:00
Aidan Brady
29240c65fe Updated Metallurgy 3 API 2013-06-07 11:43:40 -04:00
Aidan Brady
5b6aa2a2b8 Minor fixes, no more boolean spam 2013-06-07 11:33:12 -04:00
Aidan Brady
48a2a6ade7 v5.5.6 Beta #15
*Revamped packet system.
*Fixed up recipe system bugs.
*Deleted spam on Electric Pump.
*Minor API change, MDK users (@micdoodle, @LiQuiD, @pixlepix) please
update.
2013-06-07 11:16:47 -04:00
Aidan Brady
a2b6e7867a Fix for MDK 2013-06-02 17:44:59 -04:00
Aidan Brady
c9729e978a Minor cleanup/fix 2013-06-01 23:20:15 -04:00
Aidan Brady
81674b19aa Build fix attempt 2013-06-01 23:15:03 -04:00
Aidan
20b206426d Merge pull request #82 from fappoh/master
Metallurgy 3 compatibility
2013-06-01 18:36:23 -07:00
Aidan Brady
4b00bbb8de v5.5.6 Beta #14
*Fixed MekanismRecipe crash.
*Better infuse/infuse object API (update @micdoodle)
*Better Metallurgic Infuser NEI handling.
2013-06-01 21:33:19 -04:00
Aidan Brady
2312bd91b7 v5.5.6 Beta #13
*Better recipe management.
*Robit's item pickup mode can be toggled.
*Fixed null Robit name in item form.
*Animation for item pickup.
*Slightly better transmitter rendering.
2013-06-01 12:37:43 -04:00
Aidan Brady
6d0a68e47e v5.5.6 Beta #12
*Fixed up new upgrade behavior.
*Added button to teleport Robit back home.
*Robit now picks up items off the ground.
*Fixed Robit's inventory shift-clicking.
*Robit now stores his name in item form.
2013-05-29 21:51:48 -04:00
Aidan
1f7dc818f7 Merge pull request #130 from unpairedbracket/master
Improve upgrade behaviour
2013-05-29 08:35:53 -07:00
Aidan Brady
9c189116fa v5.5.6 Beta #11
*Fixed liquid update packets.
*SideOnly checks in client classes.
*Robits have nameplates and can be renamed.
*Robits can now breath in outer space.
2013-05-29 11:35:30 -04:00
Ben Spiers
b8a79f7a85 Improve upgrade behaviour 2013-05-29 01:37:14 +01:00
Aidan Brady
124d4a5998 v5.5.6 Beta #10
*Updated all APIs (other than BuildCraft)
*Merged renderItem() into MekanismRenderer.
*Better metadata-sensitive bound rendering.
*Debug mode.
*Configurable block overlays only display on modify state.
*Minor cleanups.
*Better energy cube outputting ratios.
2013-05-28 00:29:29 -04:00
Aidan Brady
8c75f707c0 v5.5.6 Beta #9 (FINAL for @CannibalVox)
*Minor javadoc additions.
*Fixed Chargepad pick block crash.
*Minor touchups
2013-05-23 23:03:06 -04:00
Aidan Brady
841d329f51 v5.5.6 Beta #8
*Tweaked Adv Solar Gen generation rate.
*Fixed (hopefully) the debug display in the left-top corner.
2013-05-23 19:44:34 -04:00
Aidan Brady
21571f8a65 v5.5.6 Beta #7
*No lighting updates for any form of transmitter.
*Code cleanup
2013-05-23 13:47:05 -04:00
Aidan Brady
d7566428d5 v5.5.6 Beta #6
*Configurable machines now render colored overlays when being hovered
over with a configurator.
*Fixed render NPE.
*Fixed config being loaded after blocks/items.
*Byte[] packet management.
*Machine side config is now synced to the client.
2013-05-23 13:30:12 -04:00
Aidan Brady
251e936a96 v5.5.6 Beta #5
*Better Chargepad model.
*Code cleanup.
2013-05-21 13:34:16 -04:00
Aidan Brady
aa8f06c5e0 v5.5.6 Beta #4
*Even better energy balance.
*Configurable energy-per-redstone.
*Fixed debug corner display.
2013-05-20 20:37:52 -04:00
Aidan Brady
048a4742ca v5.5.6 Beta #3
*Better energy balance.
*Robit now can serve as an anvil.
*Robit's eyes and back panel now glow, and the rest of the body doesn't.
2013-05-20 15:06:10 -04:00
Aidan Brady
782c8467e8 v5.5.6 Beta #2
*Robit uses energy when following it's owner.
*Robit has built in furnace.
*Robit only moves when it has energy.
*Fixed Wind Turbine/Adv Solar Gen crash.
*Fixed bad direct IC2 conversion.
*Chargepads charge armor inventory.
*Better Heat/Bio generation.
*Crafting recipe for Robit.
*Ore Dictionary support for iron/gold ore.
2013-05-20 13:51:18 -04:00
Aidan Brady
44be9a19b9 v5.5.6 Beta #1
*Added Robit.
*Added Chargepads.
*Fixed swords not able to be enchanted.
*Energy displayed in tooltip when mouse hovering over display bar on
GUIs.
*General cleanups.
*Fixed incorrect machine inventory configuration.
2013-05-19 18:43:01 -04:00
Aidan Brady
9cb7a893c9 v5.5.5 Release
*Added Easter Egg in Dynamic Tank.
*Refactored liquid/energy rendering management.
*Animation for when Dynamic Tank is created.
*Enhanced Dynamic Tank calculation.
2013-05-14 11:34:26 -04:00
Aidan Brady
b7c1a7afc6 v5.5.5 Pre-Release #1
*Code claeanups.
*Bumped all MC versions to 1.5.2.
*Fixed teleporters teleporting in-block.
*Added Thermal Expansion charging/discharging support.
*Fixed Coal Ore Enrichment Chamber recipe.
*Added Compressed Carbon recipe for Charcoal.
2013-05-09 08:56:36 -04:00
Aidan Brady
136e8a537c v5.5.5 Beta #10
*Fixed energy cubes rendering with incorrect rotation.
*Thermal Expansion item charging!
2013-05-07 16:45:34 -04:00
Aidan Brady
67cb8e3f21 Updated IC2 API. 2013-05-07 16:12:07 -04:00
Aidan Brady
884748d0b1 Updated UE API. 2013-05-07 16:08:59 -04:00
Aidan Brady
c3d6965cd0 v5.5.5 Beta #9
*Updated to Forge #688, v1.5.2.
*More javadocs.
2013-05-07 15:57:55 -04:00
Aidan Brady
012223e34c v5.5.5 Beta #8
*Gave Solar Generators their own sound.
*Volume multiplier for specific sounds.
*Sound adjustments.
*Better quality tank rendering.
*Fixed Dynamic Tank issues.
2013-05-06 19:42:03 -04:00
Aidan Brady
46033380f2 v5.5.5 Beta #7
*Fix up Dynamic Tank calculation.
*Updated IC2 API.
*Fixed IC2 items not charging.
*Import cleanup!
*Added missing javadocs.
2013-05-02 20:12:51 -04:00
Aidan Brady
f1e2122c8c More efficient Dynamic Tanks. 2013-05-01 21:00:48 -04:00
Aidan Brady
174a7b09e8 v5.5.5 Beta #6
*Fixed Dynamic Tanks!
2013-04-30 23:07:16 -04:00
Aidan Brady
bc1a52d06f v5.5.5 Beta #5
*Began work on Electric Disperser.
*Fixed Dynamic Tank issues.
*Faster rendering for Dynamic Tanks.
*Much more efficient liquid transferring.
*Ability for Configurator to reset an Electric Pump's calculation.
*Steel instead of Osmium for Dynamic Tanks.
*Fixed Factory GUIs (for real).
2013-04-30 21:30:43 -04:00
Aidan Brady
5133880b68 v5.5.5 Beta #4
*Updated UE API.
*Reformatted packet management slightly.
*Removed unused fields.
*Minor cleanups.
*Fixed Factory container.
2013-04-29 19:05:47 -04:00
fappoh
a42eb16231 Metallurgy 3 compatibility
Added metallurgy API, hooks to detect metallurgy and a way to loop
through every metal added by Metallurgy and add crusher and enrichment
chamber recipes for them.
2013-04-28 23:38:46 +03:00
Aidan Brady
44926c2621 v5.5.5 Beta #3
*Fixed generator sound effects.
*Gave the Wind Turbine a sound effect.
*Gave the Wind Turbine a recipe.
*Gave Dynamic Tanks, Glass and Valves recipes.
2013-04-28 16:04:16 -04:00
Aidan Brady
05a8ea03e9 v5.5.5 Beta #2
*Added Dynamic Tanks.
*Added Dynamic Valves.
*Added Dynamic Glass.
*Added Wind Turbines.
*Factories can change recipe type.
*Events for liquid and energy transfer.
*Fixed console spam.
*Fixed major lag with Universal Cable and lava-carrying Mechanical
Pipes.
*Liquid now renders with correct transparency.
*Fixed bad packets with Mechanical Pipe.
*Fixed NPE with null array in liquid transfer.
*Sounds now load if the sound system changes state in-game.
*Sounds now pause when the game pauses.
*Other enhancements and fixes.
2013-04-28 15:23:08 -04:00
Aidan Brady
557d12bc0c v5.5.5 Beta #1
*Version bumped to v5.5.5.
*Fixed API bug.
*New item charging system.
*Began removing UE references for reliancy.
2013-04-23 15:36:43 -04:00
Aidan Brady
e7a31005bc v5.5.4 Release
*New texture for the Pressurized Tube.
*Gas is now displayed in Pressurized Tubes.
*Updated GasTransferProtocol for new standards.
*FINALLY THE RELEASE! WOOHOO!
2013-04-22 20:14:00 -04:00
Aidan Brady
d6373f422b v5.5.4 Golden Master #2
*Removed full/empty checks for liquid tanks.
*Fixed particles on Electrolytic Separator.
*Javadocs and cleanups.
*Fixed lighting on Mechanical Pipes and Universal Cables.
*Much more efficient client-side energy transferring.
2013-04-22 18:15:03 -04:00
Aidan Brady
4f5ce2f9e9 v5.5.4 Golden Master #1
*Fixed Sound volume update crash, thanks Cisien.
*Obsidian TNT can now be pushed like ICBM explosives.
*Refactored TileEntities to only operate on the server-side.
*Universal Cables and Mechanical Pipes now have their render state
updated on the server-side, and it is synced to the client whenever
necessary.
*Other various improvements -- liquid & energy transfer is now
server-based only.
2013-04-21 23:43:04 -04:00
Aidan Brady
4bb292d32a *Electric Chest item-based close animation now occurs in entity form.
*Made liquids render in Mechanical Pipes.
*Made energy render in Universal Cable.
*Fixed electric pump not outputting it's liquid.
*Made Heat Generator only accept lava as a liquid fuel source.
*Migrated Heat Generator to use LiquidTank instead of LiquidSlot.
*Client-integrated transfer protocols.
2013-04-21 00:34:54 -04:00
Aidan Brady
f1d7a0de13 Improvements!
*Inventory-based Electric Chest animation.
*Cleaned up build script.
*ItemRenderingHandler now initially handles machine textures.
2013-04-19 18:03:59 -04:00
Aidan Brady
d5f5f21040 API changes
*Renamed BlockWrapper to BlockVector.
*Moved BlockVector to API.
2013-04-19 16:49:34 -04:00
Aidan Brady
670990ea57 v5.5.4 Pre-Release #4
*Updated IC2 API.
*Fixed a few bugs in LinkedPowerProvider.
*Fixed Electric Chest NBT data save.
*Registered all items with GameRegistry.
*IStrictEnergyAcceptor for @liquidgithub.
2013-04-19 15:43:00 -04:00
Aidan Brady
0ad99bb92c v5.5.4 Pre-Release #3
*Mechanical Pipes for liquid transportation.
*Fixed a few javadocs.
*Fixed electric chest misbehaving in item form.
*Fixed private value accesses.
*Even better sound handling.
*More efficient item charging/decharging.
2013-04-17 22:40:11 -04:00
Aidan Brady
d124d5a5ee v5.5.4 Pre-Release #2
*Once again reformatted SoundHandler to function better.
*Removed useless proxy methods.
*Dimension IDs in BlockWrapper.
2013-04-14 11:55:51 -04:00
Aidan Brady
b70de9b9d7 Fixes 2013-04-13 12:55:06 -04:00
Aidan Brady
7a16e9a31b Added APIs to repo
you win @Calclavia
2013-04-13 10:35:13 -04:00
Aidan Brady
16899371a0 v5.5.4 Pre-Release #1
*SideOnly to all client-only classes.
*Proxied electric chest GUI.
*Overhauled sound system to not require direct TileEntity accesses.
*Fixed sounds continuing after server disconnect.
*Fixed /mk version command.
2013-04-13 10:33:37 -04:00
Aidan Brady
918264d1c1 Attempts to fix server-side crash. 2013-04-12 21:32:43 -04:00
Aidan Brady
2a54ef6765 v5.5.4 Beta #11
*Added TileEntity parameter to canTransferGas().
*Added TileEntity parameter to canTransferEnergy().

Closes #70.
2013-04-12 20:30:00 -04:00
Aidan Brady
13f62827f3 v5.5.4 Beta #10
*Updated ComputerCraft API.
*Updated IC2 API.
*Updated Buildcraft API.
*Updated Universal Electricity API.
*Updated Thermal Expansion API.
*Updated Forge to build #651.
*Removed 'snooper' data.
*Cleaned up model and render code.
*Fixed infinite output bug.
*Better pumping calculations.
*Removed Electric Pump active state.
*Fixed Obsidian TNT entity size.
*Added Electric Chest.
2013-04-12 20:25:21 -04:00
Aidan Brady
2028030963 v5.5.4 Beta #9
*Better pumping code, tested and I'm unable to trick it anymore.
*Gave the Electric Pump an active state, lights up now when it's
pumping.
*Sounds now are removed and disabled whenever their chunk is unloaded.
*Added some missing javadocs.
*Cleanups.
2013-04-06 23:09:25 -04:00
Aidan Brady
587a3391ed v5.5.4 Beta #8
*Fixed pump debug, made it actually check for electricity and available
liquid storage.
*Made Electric Pump suck in water once each second.
2013-04-06 13:30:39 -04:00
Aidan Brady
f464d2143b *Remade module system. Much more efficient and just plain better.
*Client update thread works much better now.
*Fixed bug where client update doesn't remove old modules.
*Removed Mekanism damage source, useless.
*Removed MachineryManager, it's the cause of world leaks.
*Much better upgrade notification, lets you know which modules are
outdated.
*Gave each module a unique version number.
*Crafting recipe for the Electric Pump.
*Removed IC2 coal dust dependency.
*Crusher recipe for Charcoal Dust in a different mod.
*Made the pump work much, much better.
2013-04-06 13:28:59 -04:00
Aidan Brady
5f496a00ec v5.5.4 Beta #6
*A new model for the Metallurgic Infuser.
*Fixed and made better the auto-updater.
*Reverted to LiquidSlot-based tank on the Bio-Generator.
*Sustained liquid in the Electrolytic Separator and Electric Pump.
*Better liquid cleanups.

Still need to add recipe for Electric Pump!
2013-04-05 16:26:48 -04:00
Aidan Brady
4cebdea5a0 v5.5.4 Beta #5
*BlockWrapper for managing blocks without TEs.
*Updated UE API.
*Updated to the latest Forge.
*Added support for GalactiCraft on solars.
*Fixed container support for Electric Pump.
*Better utilities.
2013-04-03 15:40:10 -04:00
Aidan Brady
de3679def5 v5.5.4 Beta #4
*Default minecraft ISidedInventory support in all machines.
*Fancied up Universal Cable texture.
*Electrolytic Separators and Bio-Generators use LiquidTanks instead of
LiquidSlots.
*Fixed IInventory support.
*Fixed Universal Cable BuildCraft crash.
*Added the Electric Pump, a machine that can pump any kind of liquid
and automatically outputs into adjacent pipes.
2013-04-03 15:37:26 -04:00
Aidan Brady
96b4c4ec0b v5.5.4 Beta #3
*isStackValidForSlot() for the remaining inventory-based blocks.
*Minor cleanup.
2013-04-01 21:22:11 -04:00
Aidan Brady
75aa60976b v5.5.4 Beta #2
*Reduced teleporter max energy to 5 megajoules.
*Portable teleporters now teleport to the closest of two teleporters.
*Cleaned up container code.
*Separate types of slots for discharging and charging.
*Fixed multiple generators accepting redstone in their energy slot.
*isStackValidForSlot() support in nearly all blocks.
*Made Electrolytic Separators accept redstone.
*Fixed teleporter console print.
*Fixed high chance for armored mobs.
2013-04-01 21:06:57 -04:00
Aidan Brady
dcb5fac394 v5.5.4 Beta #1
*Refactored API, removing core interfaces and adding more descriptive
javadocs.  MDK users, be prepared to update.
*Fixed differing progress not being recognized.
*Fixed Theoretical Elementizer displaying incorrect progress.
*Made IGasStorage work in both items and blocks -- IStorageTank extends
this now.
*Better storage tank code.
*Loads of reformatting and added missing javadocs.
2013-03-31 19:12:10 -04:00
Aidan Brady
83b16c594b v5.5.2 Release #1
*Even more javadocs.
*Better armor and weapons spawning on mobs.
2013-03-30 23:10:16 -04:00
Aidan Brady
86696e696e v5.2.2 Beta #1
*More javadocs.
*Fixed energy duplication with IC2 energy storage blocks.
*Made Universal Cable connect to IC2 energy outputters.
*Made machines have sustained inventories.
*Added option to configurator to empty a block's inventory contents.
*Added option to configurator to dump all a machine's upgrades.
*Tooltips now have colors associated with their values.
*Tooltips on blocks are now only shown when 'shift' is held down.
*Electric Bow now changes state when holding 'M' and shift.
*Configurator can change state by holding 'M' and shift.
*Updated IC2 API.
*Merged teleporter into BlockMachine.
*Added option to hide packet logs.
*Fixed Smelting Factory crash.
*Made IC2 machines output into Universal Cable regardless of it's
surroundings.
*Made teleporter sustain energy storage.
*Cleaned up code.
*Fixed crash if versionNumber or recentNews are null.
*Client-side player tick handler.
2013-03-30 19:13:59 -04:00
Aidan Brady
1fd0353225 v5.5.1 Release
*Cleaned up code.
*Fixed BuildCraft reference.
2013-03-29 12:10:23 -04:00
Aidan Brady
51d525e350 v5.5.0 Release #1
*Removed unneeded imports.
*getMaxGas() in IGasStorage.
*Fixed Hydrogen Generator continuously draining hydrogen.
*Improved energy transfer protocol to equally distribute remainder.
*Gas transfer protocol now ignores full acceptors.
2013-03-28 15:36:05 -04:00
Aidan Brady
c0cf5f833a v5.5.0 Beta #8
*Fixed handheld GUI coords.
*Made Universal Cable connect to conductive pipes.
*Tooltips for transmitters and ores.
*Made Portable Teleporter GUI close upon teleportation.
*Fixed energy ratios.
*SlotOutput to prevent XP retrieval.
*Better BuildCraft power management.
*Improved energy transfer system to ignore full acceptors.
*Temporary Universal Cable texture.
*Better energy outputting on generators and energy cubes.
*Updated BuildCraft for sided power requests.
2013-03-28 13:27:27 -04:00
Aidan Brady
380f6abe2e *Configurable IC2/BC Ratios.
*Fixed IC2 machine emitsEnergyTo() value management.
*Made Universal Cables always render.
2013-03-26 10:22:43 -04:00
Aidan Brady
ebf6b52f7a v5.5.0 Beta #6
*Shuffled remainder management in gas transmission.
*Cleaned up acceptor code.
*Fixed outputs.
*Added Universal Cable!  This cable works with IndustrialCraft,
BuildCraft and Mekanism -- distributing with correct ratios.
*Updated to Minecraft 1.5.1.
*Prevented crashes in bounding blocks.
*Bumped version to 5.5.0.
*Better energy outputting code for generators and energy cubes.
*Made pressurized tubes not require updates.
*Fixed bounding block saving incorrect NBT data.
*Fixed energy cube tier not updating.
*New handy methods in MekanismUtils.
2013-03-25 12:00:45 -04:00
Aidan Brady
74763663d2 v5.4.2 Beta #5
*Fixed GUI offsets with NEI, thanks @Chicken-Bones
*Even better sound management.
*Better Steel Casing recipe.
*Don't specify MC version in update check.
2013-03-21 21:28:36 -04:00
Aidan Brady
9b34273572 v5.4.2 Beta #4
*Unique sounds for Smelting Factory depending on it's operation.
*Energized Smelter -- a furnace that runs on energy.
*Better, more efficient sound management.
*Steel Casing for machines.
*Different textures for Steel and Osmium blocks.
2013-03-20 16:28:45 -04:00
Aidan Brady
9f7096250f *Fixed references to Smelting Factory.
*Fixed loop bug in gas transmission.
*Fixed hardness on bounding block.
*Fixed active block updates.
*Re-designed Factory code to be more efficient packet-wise and and
operation-wise.
2013-03-20 13:58:36 -04:00
Aidan Brady
d6cdfb00cf *Fixed NEI overlay paths.
*Modularized Smelting Factories, now named only Factories and can
crush, smelt, or enrich.
*Fixed machine wrench drops.
2013-03-20 11:14:26 -04:00
Aidan Brady
6800c4dcc4 v5.4.2 Beta #1
*Ported to Minecraft v1.5.
*Ported to UE v1.3.
*Split all textures, changed resource directory.
*Better tool and armor naming.
*More efficient TE hierarchy.

! Extremely unstable !
prone to errors.
2013-03-18 12:23:57 -04:00
Aidan Brady
f745e84d31 v5.4.1 Release
Final build for 1.4.7.
*Cleaned up imports.
*Added javadocs and cleaned up code.
*API improvements and fixes.
*Changed around packages and finalized API.
*Fixed auto-download feature.
*Removed UE implementation of multiblock, added my own.
*Better Obsidian TNT code.
*Better Atomic Assembler efficiency modes.
*Made gas storage tanks more CPU efficient.
*Better version control.
*Added RecipeHelper for reflective implementations of recipes.
*Reduced Osmium generation.
*Fixed upgrade bug.
*Pressurized Tube doesn't function when receiving a redstone signal.
*Better Advanced Solar Generator code.
*HP information for hoes.
*Lowered chance of mobs spawning with armor.
*InfuseRegistry for adding new infuse objects.
*GasTransmission for external gas transmission.
2013-03-11 13:49:01 -04:00
Aidan Brady
62f13e2a83 v5.4.0 Release
…so…tired…
will post changelog tomorrow :)
2013-02-27 22:17:24 -05:00
Aidan Brady
8f772c1333 v5.4 Pre-Release #1
Fixes, new packet system.
2013-02-26 20:21:30 -05:00
Aidan Brady
4c2370d094 v5.4 Beta #3 2013-02-25 15:02:05 -05:00
Aidan Brady
a70c503f43 v5.4.0 Beta #2
A few fixes, and a new energy cube.
2013-02-22 15:28:59 -05:00
Aidan Brady
5cf1654733 v5.4.0 Beta #1
Lots of things, too tired to list.
Will give full list when this build is released.
2013-02-21 22:03:54 -05:00
Aidan Brady
d58222b028 v5.3.0 Release (hopefully)
*Removed unneeded textures.
*Added new, better textures!
*Revamped upgrade system.
*Machines and generators now only stack to 1.
*Machines and generators now drop with their upgrades and charge stored
in NBT.
*Fixed NEI plugin.
*Removed divider system for portable energy storage.
*Fixed some sound bugs.
*Fixed crazy entity item for energy cube and advanced solar generator.
*Made energy cube only drop in survival.
*Rewrote infusion system.
*Added liquid dictionary support.
*Added biofuel to ore dictionary.
*Bugfixes. Wooo!
2013-02-14 13:26:13 -05:00
Aidan Brady
fb33db1ce2 v5.2.3 Release
*Made machines store more energy.
*Full-fledged BuildCraft power framework support.
*Made electric items work with IC2.
*Added silver ore processing.
*Fixed redstone in machines.
*Other various tweaks and enhancements.
2013-01-31 19:43:39 -05:00
Aidan Brady
27eff79971 v5.2.2 Release
*Added Teleporter Frame.
*Made the Purification Chamber accept Oxygen instead of sand.
*Gave the Crusher and Enrichment Chamber more recipes.
*Fix Elite Smelting Factory having glitchy SidedInventory sides.
*Minor tweaks and fixes.
2013-01-30 07:53:36 -05:00
Aidan Brady
eaae2b6b07 v5.2.0 Release
*Updated voltages & generation rates.
*Gave the Heat Generator a unique active texture.
*Made the Bio Generator piston go up and down.
*Gave the Bio and Heat Generator particle effects.
*Fixed Electric Bow and Portable Teleporter able to provide energy.
*Added Configurator.
*Added inventory configuration system.
*Other minor bugfixes.
2013-01-24 18:01:59 -05:00
Aidan Brady
b6ce025998 v5.2.0 Beta #1
*Updated textures.
*Added top and bottom textures for Smelting Factory.
*Revamped and simplified Recipe Handler.
*Individual GUI classes for NEI.
*Fixed portable teleporter text and button.
*Added Purification Chamber.
*Added Chunks.
*Added Dirty Dusts.
*Made Smelting Factory work with ISidedInventory, and in turn changed
some slot IDs.
*Fixed portable teleporters able to provide electricity.
*Fixed ore dictionary names.
*Made the Combiner require 8 dusts of a resource to function.
*Added config for update notifications.
*Fixed damage when teleporting.
*Added sounds when teleporting.
*Fixed secondary energy calculations on AdvancedElectricMachine.
*Made machines able to maintain their progress when unable to operate.
*Fixed Energy Cubes unable to input BC power.
*Other minor bugfixes.
2013-01-23 15:42:45 -05:00
Aidan Brady
d0fed4f1ae v5.1.1 Release
*Updated Minecraft to 1.4.7.
*Updated textures wtih fixed output/input colors.
*Renamed ultimate tier to elite.
*Added a server-sided tick handler.
*Fix sound handler crash.
*Cleaned ItemElectric charge code.
*Lowered Heat Generator generation.
*Fixed generator outputs.
*Fixed wires not connecting to blocks on world load.
*Fixed energy cubes not accepting BC power.
*Made blocks compatible with UE wrench.
*Added option to enable Basic Components steel/bronze crafting.
*Fixed various container bugs.
*UE-friendly recipes.
*Updated CC API.
*Fixed theoretical elementizer.
*Added Teleporter.
*Added Portable Teleporter.
2013-01-20 20:15:59 -05:00
Aidan Brady
7faad6bdc1 v5.0.11b Release
*Bumped version to v5.0.11.
*Fix battery energy duplication.
*Update UE API.
*More intelligent containers.
*Fix energy cube voltage.
*Fix diamond dupe.
*Fix smelting factory dupe.
*Other minor bugfixes.
2013-01-14 13:30:58 -05:00
Aidan Brady
86d23225a2 v5.0.9 (Official) Release
*Fixed crash when disabling extras.
*Theoretical Elementizer doesn't show up in creative menu when extras
are disabled.
*Fix recipe inbalance.
2013-01-12 10:20:13 -05:00
Aidan Brady
2f61becc52 v5.0.9 Release
*Sounds for the Hydrogen Generator.
*Sounds for the Smelting Factory.
*Sounds for the Bio-Generator.
*Copper Dust.
*Tin Dust.
*Bumped version to 5.0.9.
*Fixed Ancient Warfare incompatibility.
*NEI plugin.
*Better Ore Dictionary integration.
*Configuration for item IDs.
*Other minor tweaks and bugfixes.
2013-01-12 09:52:41 -05:00
Aidan Brady
c328e393bf v5.0.7 Release
*Bumped versions to 5.0.7.
*Removed lightning rod -- it's OP, buggy, and doesn't make sense.
*Sound effects for Heat Generator and Metallurgic Infuser.
*Hydrogen Generator voltage bumped to 240.
*Fixed Hydrogen Generator not working when below hydrogen level of 11.
*Fixed machinery BuildCraft support.
*Machines and generators light up when in active state.
*Fixed Metallurgic Infuser output bug.
2013-01-04 23:58:53 -05:00
Aidan Brady
4f7bc5f635 v5.0.5 Release
*Updated Metallurgic Infuser recipe system.
*Lowered Heat Generator rate.
*Cheapened Heat Generator.
*Fixed Basic Components hooks.
*Bumped versions to 5.0.5
2013-01-02 09:19:46 -05:00
Aidan Brady
c758a5121b Voltage Changes for Wiebbe & Matt 2013-01-01 19:21:25 -05:00
Aidan Brady
c96d591e11 v5.0.4 Beta #1
*Fixed console spam.
*Bumped version to 5.0.4.
*Fixed Smelting Factory not accepting electricity from wires.
*Made OreDict handling code function more efficiently.
*Fixed a few bugs in Smelting Factory container.
*Added shift-click support for upgrades in Metallurgic Infuser.
*Fixed sound identifiers.
2012-12-31 14:33:36 -05:00
Aidan Brady
573c21d8ad v5.0.3 Release
*Synchronized sound system around SoundHandler.sounds ArrayList.
*Bumped version to 5.0.3.
*Removed unbalanced Enriched Iron uses.
*Fixed block IDs.
*Replaced Refined Steel with Steel.
*Replaced Redstone with Bronze.
*Updated to use Forge's new block registration system.
*Fixed bronze Metallurgic Infuser recipe.
*Bumped Advanced Solar Generator output to 512v.
*Made Platinum Compressor cooperate with Ore Dictionary.
*Fixed infusion notification.
*Revamped and removed bugs in sound system.
*Fixed crash when removing iterated sounds.
*Fixed configuration usage.
*Other minor bugfixes and formatting.
2012-12-30 16:34:45 -05:00
Aidan Brady
af335b35ab Fixed Heat Generator conflict 2012-12-27 14:39:24 -05:00
Aidan Brady
5ff5a5bac0 v5.0.2 Release
*Removed logo and mcmod.info from repo.
*Updated readme version.
*Updated modules' version numbers.
*Fixed UE wire connections.
*Fixed steel recipes.
*Added Enrichment Chamber recipe to obtain steel from refined steel.
2012-12-27 14:38:08 -05:00
Henry Mao
bcb588ea1b Fixed heat generator NPE
Error crashed server many times. http://pastebin.com/TgR1ZFge
2012-12-26 19:24:54 +08:00
Aidan Brady
ca3018b5b7 v5.0.1 Release
*Fixed incorrect repo location.
*Formatting.
*Fixed minor bugs in Metallurgic Infuser.
*Fixed unobtainable machines.
2012-12-23 14:46:11 -05:00
Aidan Brady
ebf8bf5367 v5.0.1 Beta #3
*Fixed ISidedInventory for nearly all machines.
*Added handy sided inventory methods to MekanismUtils.
2012-12-21 15:46:18 -05:00
Aidan Brady
769593000d *Removed knives, I don't like them anymore.
*Added steel tools & armor.
*ISidedInventory support in celebration of the RedPower release.
*Fixed update notifier.
*Fixed glitchy Metallurgic Infuser dump button.
*Fixed glitchy Electrolytic Separator output toggle button.
*Fixed incorrect hardness for Steel Block.
*Metallurgic Infuser crafting recipe.
*Fixed NBT for Metallurgic Infuser.
*More javadocs.
*Added new peripheral commands for Metallurgic Infuser.
*Fixed crash when using BC energy with generators.
2012-12-21 08:30:40 -05:00
Aidan Brady
45b4510dc7 v5.0.1 Beta #2
*Updated to MC v1.4.6.
*Updated all APIs.
*Repackaged for new Forge.
*Added Metallurgic Infuser for making Steel and Bronze.
*Added Refined Steel Dust.
*Added Refined Steel Ingots.
*Made Refined Iron -> Steel Block.
*Maps instead of Vectors for recipes.
*New recipe managing for Metallurgic Infuser.
*Cleaned up imports.
*Added new Javadocs.
*Made Electrolytic Separator texture changed based on what gas it is
outputting.
*Other various bugfixes.
2012-12-20 16:53:39 -05:00
Aidan Brady
75e762fd35 v5.0.1 Beta #1
*Gave the Hydrogen Generator a model.
*Gave the Electrolytic Separator a model.
*Gave the Heat Generator a model.
*Fixed Energy Cubes dropping two of themselves.
*Updated javadocs.
*Added option to change Electrolytic Separator output.
*Added three tiers of Smelting Factory.
*Other minor changes.
2012-12-19 15:23:55 -05:00
Aidan Brady
88bed492ee v5 Release
*Fixed generator output.
*Quick fix for BuildCraft transportation pipes.
*Updated crafting recipes.
*Fixed redundant TE invalidation.
2012-12-14 11:58:06 -05:00
Aidan Brady
ee7bf323f3 v5 Polish #5 Build #2
*Updated IC2/BC conversion ratio.
*Added 'Enriched Iron' for obtaining Platinum without it's ore.
*Updated Solar Generator's crafting recipe.
*Fixed 'Energized Bow' name.
2012-12-09 13:03:49 -05:00
Aidan Brady
aefa33b433 v5 Polish #5
*Updated textures, gave crusher an animated texture.
*Made sound effect volume be based off of base MC volume.
*Updated javadocs.
*Updated item IDs in all modules.
*Added thin glass to paxel's efficiency array.
*Updated UE API.
*Fixed OreDict crash.
*Added 'Control Circuit' as an essential crafting element for machines.
*Other minor bugfixes.
2012-12-09 00:24:30 -05:00
Aidan Brady
d8559e5f4d v5 Polish #4
*Fixed electricity handling.
*Touched up on GUIs.
*Added complete OreDict support.
*Javadoc touch ups.
*Started on Hydro Generator.
*Other minor bugfixes.
2012-12-03 10:10:48 -05:00
Aidan Brady
95eb7d24fb v5 Polish #3
*Fixed generator GUIs.
*Fixed all energy generation rates of generators.
*Merged all textures into a single file.
*Fixed energy duplication glitch.
2012-11-29 14:56:38 -05:00
Aidan Brady
2738ef955b v5 Polish #2
*Fixed Atomic Dissassembler name.
*Fixed Energy Cube GUI.
2012-11-29 10:41:37 -05:00
Aidan Brady
36ea2bdb43 v6 Polish #1
*Fixed Forestry integration.
*Fixed being able to smelt all dusts into Platinum Dust.
*Fixed being able to smelt all ores into Platinum Ingots.
*Fixed Platinum Ore smelting recipe returning 2 Platinum Ingots.
*Fixed crash when using Steve's Stopwatch.
*Fixed client failing and textures glitching when using Steve's
Stopwatch.
*Fixed being able to set machines,' Advanced Solar Generators,' and
Bio-Generators' orientation upwards.
*Made Solar Generators be shaped like slabs.
*Finally cleaned up tool and armor code.
*Started work on Steel Tools and Armor.
*Made client-to-server data transfer only work if Minecraft's snooper
function is enabled.
2012-11-28 20:03:55 -05:00
Aidan Brady
03f701d200 v5 Pre-Release #5
*Minorly cleaned up Energy Cube blockBreak() code.
*Made Energy Cube block corresponding ItemBlock with correct tier and
electricity information.
*Fixed machines not being removed from the IC2 E-net.
*Fixed error when taking an empty gas tank off the creative menu.
*Removed Energy Orb and Energy Cube code.
*Redid several recipes, added crafting recipes for Energy Cube tiers.
*Updated several javadocs.
*Fixed getEnergyCubeWithTier() to work correctly and efficiently.
*Fixed Energy Cube's getUnchargedItem() not setting the correct tier.
2012-11-28 11:26:52 -05:00
Aidan Brady
b6d61b1583 Removed UE API from repo. 2012-11-28 10:34:02 -05:00
Aidan Brady
4efea54c74 v5 Pre-Release #4
*Removed extenal APIs from repo, as Mekanism no longer works in a
Jenkins-based build system.
*Removed Oxygen and Hydrogen tank -- made a single Storage Tank that
can store any type of gas.
*Updated javadocs in IStorageTank to match it's new universal state.
*Fixed Gas Tank GUI not opening.
*Removed Power Units and Energy Cubes/Tablets/Orbs.
*Added Energy Cubes -- blocks that work as batteries when in their item
form, and when placed, have all the data they had in an item form.
2012-11-28 10:33:34 -05:00
Aidan Brady
8ae6207eac v5 Pre-Release #3
*Renamed RenderHandler "BlockRenderingHandler."
*Added basic item rendering functionality, thanks to @CovertJaguar's
help.
*Merged all generators into a single block ID.
*Fixed NPE when lauching game before data has been retrieved from
server.
*Renamed NuclearCore to AtomicCore.
*Renamed NuclearDisassembler to AtomicDisassembler.
2012-11-26 19:18:50 -05:00
Aidan Brady
e1167f04f3 v5 Pre-Release #2
*Separated the mod into 3 different modules.
*Fixed SMP crash.
*Fixed crash when right-clicking Advanced Solar Generator.
*Removed energy system, now uses UE energy system.
*Reduced energy generation for machines.
2012-11-25 10:45:00 -05:00
Aidan Brady
e5b57c3c66 v5 Pre-Release #1
*Added missing javadocs.
*Fixed incomplete/misleading javadocs.
*Removed unneeded imports.
*Moved EnumGas to it's own class in mekanism.api.
*Fixed Refined Obsidian GUI.
*Made Energized Bow store it's fire state in NBT.
*Fixed Advanced Solar Generator GUI.
*Fixed crafting recipes and removed old Ore Dictionary registrations.
2012-11-22 21:22:11 -05:00
Aidan Brady
35b6e52fa8 v5 Beta #11
*Updated to MC 1.4.5.
*Migrated to Forge's new liquid system.
*Updated Railcraft API.
*Updated BuildCraft API.
*Updated IC2 API.
*Updated UniversalElectricity API.
2012-11-21 11:38:37 -05:00
Aidan Brady
6bf781c7df v5 Beta #10
*Added BioFuel.
*Added Bio-Generator.
*Added Advanced Solar Generator.
*Added unofficial build of Control Panel.
*Added Gas Tank.
*Added RenderHandler for managing Mekanism models.
*Added new crafting recipes.
*Renamed MultiBlock to BasicBlock.
*Added new Block IDs to config.
2012-11-21 10:14:44 -05:00
Aidan Brady
5ce67dd46b v5 Beta #9
*Bumped animation textures to 32x32.
*Added default parameter to TabProxy.tabMekanism().
*Added additional info to Machine/GeneratorType for better handling of
metadata.
*Added Reinforced Iron, a stronger version of an Iron Block.
*Updated onBlockActivated() code to function correctly.
*Added feature for a generator or power unit to be placed facing up or
down.
*Cleaned up GUI access/handler code.
*Fixed electric machine shift-click bug.
*Added Diamond Dust.
*Fixed Energized Bow continuing to fire after it's energy is depleted.
*Added HP information to armor and tools.
*Fixed slot parameters.
*Overhauled packet system.
*Cleaned up tile entity hierarchy.
*Added BuildCraft liquid support to Heat Generator to allow energy
generation with both BuildCraft's fuel buckets and liquid fuel.
*Fixed texture preloads.
*Added Electolytic Separator -- a machine that separates hydrogen and
oxygen molecules from water.  It accepts water from BuildCraft pipes.
*Added Hydrogen Generator -- a generator that by default generates 128
u/t, but has boosts by the block's height of up to 512 u/t.
*Added Solar Generator, a generator that produces 32 u/t when it can
see the sun.
*Added Gas API!  Simple gas management that allows for both storage of
gas in items, blocks, and transfer between themselves.  So far
implemented gasses are oxygen and hydrogen.
*Added LiquidSlot for easy management of liquid in tile entities.
*Added Hydrogen Tank and Oxygen Tank items.
*Added BuildCraft hooks.
*Fixed zombies and skeletons spawning with Obsidian Armor, and lowered
chances of spawning with any armor.
*More OreDictionary registrations to fix IC2's different dust names.
*Fixed some javadocs.
*Added 'Solar Panel' item as a crafting element for a Solar Generator.
*Minor bugfixes.
2012-11-15 15:04:15 -05:00
Aidan Brady
6c84f231f8 v5 Beta #8
*Updated textures.
*Added IMachineUpgrade for custom tick reductions/energy boosts.
*Added 'canBeCharged()' and 'canBeDischarged()' to IEnergizedItem for
use by items that aren't storage units.
*Updated IElectricMachine for API compatibility.
*Added chance of mobs to spawn with Mekanism armor.
*Finished Nuclear Disassembler and added textures.
*Changed Obsidian Bow to Energized Bow, it now runs off of energy and
can change between fire and non-fire mode.
*Added nuclear core part.
*Added recipes for Nuclear Core and Nuclear Disassembler.
*Updated recipe for Energized Bow.
*Mekanism.class is now hooked with Forge's EVENT_BUS.
*Updated item IDs.
*Updated Creative Tab.
*Touched up on item energy system.
2012-11-08 21:22:18 -05:00
Aidan Brady
f413018df4 v5 Beta #7
*Moved all resources to a unique package.
*Added javadocs for TabProxy.
*Boosted energy generation for Heat Generator.
*Removed texture preloads for animated FX.
*Made SoundHandler tick all sounds independently with an ArrayList.
*Fixed credits GUI pausing game.
*Added mekanism version, OS name and OS version to server data.
2012-11-07 15:01:46 -05:00
Aidan Brady
873ae2f5cf *Registered dusts and ingots with the Forge Ore Dictionary.
*Updated notifications.
*Add missing @Override statements.
2012-11-06 20:44:59 -05:00
Aidan Brady
b699e34b0e v5 Beta #6
*@Override on inherited methods for all you trolls.
*TabProxy API to use the Mekanism creative tab.
*Removed useless javadocs.
*Fixed swords not being damaged when breaking blocks.
*Fixed console spam.
*Reduced machine packets.
*Removed useless weather orb and stopwatch GUI Code.
*Fixed sound bug.
2012-11-06 10:44:14 -05:00
Aidan Brady
e3e0befa30 v5 Beta #5
*Updated names to Mekanism.
*Package name updates.
*Minor bugfixes.
2012-11-05 14:29:04 -05:00
Aidan Brady
6cdf2fbd0b v5 Beta #4
*Fixed glitchy volume updating.
*Updated EnumColor references.
*Removed 'update' command from server.
*Added 'latest' command to help.
*Fixed SMP crash when referencing TileEntityBasicMachine.
*Made audio only function client-side.
*Updated field and method names due to Forge update.
*Tool code cleanup -- more to come next beta.
*Removed ModLoader references.
*Removed unneeded imports.
*Various bugfixes.
2012-11-05 10:52:56 -05:00
Aidan Brady
3f636fd70d v5 Beta #3
*Started work on Control Panel GUI.
*Created 'IAccessibleGui' interface for Control Panel.
*Updated MachineryManager.
*Fixed SMP crash when localizing creative tab.
*Updated machine upgrade API.
2012-11-05 10:46:50 -05:00
Aidan Brady
711e6279a2 v5 Beta #2
*Removed all hawk-related stuff.
*Updated textures.
*Added animation when using lightning rod.
*Merged all ingots into a single ID.
*Merged all dusts into a single ID.
*Updated MachineryManager to function correctly.
*Various bugfixes.
2012-11-02 22:27:30 -04:00
Aidan Brady
8b2a156f79 v5 Beta #1
Here you go, elusivehawk.

changelog later.
2012-11-01 21:30:40 -04:00
Aidan Brady
d7782bcdec v4.3 Ninjafix #2
*Added missing javadocs.
*Fixed energy transfer system.
*Fixed packets sent every tick.
*Fixed BC hooks.
*Fixed broken sounds.
2012-10-31 10:49:04 -04:00
Aidan Brady
fe1fdd5130 v4.3 Ninjafix #1
*Fixed bad version number.
*Fixed incorrect creative tab label name.
*Fixed IEnergizedItem javadoc.
*Fixed machines having infinite energy when an energy device runs empty.
*Fixed sounds not working for machines.
*Fixed packets getting called every tick, increased timer packets to
once per second.
2012-10-30 00:14:25 -04:00
Aidan Brady
e885dd64d4 v4.3 Release
*Gave all items and blocks their own special creative tab.
*Removed items and blocks from MC creative tabs.
*Buffed energy system to fix energy duplication glitch.
*Polished Power Unit and Generator GUIs.
2012-10-29 21:13:40 -04:00
Aidan Brady
1be888ca88 v4.3 Beta #1
*Updated mcmod.info.
*Removed PlatinumCable both physically and code-ly.
*Completely refactored TileEntity hierarchy *again* to make code more
efficient.
*Fixed container bug.
*Fixed GUI text not rendering.
*Added missing javadocs.
*Removed unused and unneeded code.
*Added Generator base for making Obsidian Ingots generators.
*Added Heat Generator, a block that generates energy with heat.
*Doubled Platinum Ore generation.
*Fixed energy devices to only have a max damage of 100.
*Fixed energy devices not working in SMP.
*Updated ITileNetwork with new packet changes.
*Other various bugfixes.
2012-10-28 18:18:23 -04:00
Aidan Brady
7e4f1e7a1b v4.2.3 Release
*Updated to 1.4.2.
*Add 'getMaxEnergy' command to machines and power units.
*Add 'getEnergyNeeded' command to machines and power units.
*Add crafting recipes and creative tab assignment for machine upgrades.
*Add power transfer system for power units, so energy can be
transferred without needing UE, IC2, or BC.
*Bugfixes.
2012-10-25 17:55:35 -04:00
Aidan Brady
71b71613ba Removed unneeded imports and getDescriptionPacket() method 2012-10-24 16:37:51 -04:00
Aidan Brady
abbe19d4e5 v4.2.3 Beta #4
Didn't have a chance to give a changelog yesterday!  Here you go…
*Updated BuildCraft API
*Updated UE API
*Added support for UE joules instead of watt hours.
*Fixed slow energy transfer between IC2 and BuildCraft machines/energy
storage blocks.
*Recoded IC2 energy transfer system.
*Fixed NPE when loading a machine if you don't have UE installed.
*Implemented BC support for machines.
*Machines now accept power from both IC2 cables and UE wires.
*Merged many methods and fields into TileEntityBasicMachine.
*Updated IElectricMachine with IC2/BC/UE energy transfer interfaces.
*Added UE to ObsidianHooks.
*Other minor bugfixes.
2012-10-24 16:13:24 -04:00
Aidan Brady
8a3f374cb6 Unstable build, hoping Matt can help me out
Changelog revealed next beta!
2012-10-23 21:16:16 -04:00
Aidan Brady
152cbc9ac2 v4.2.3 Beta #3
*Fixed machines not invalidating when destroyed.
*Fixed advanced electric machines not accepting energy upgrades.
*Fixed theoretical elementizer progress not updating with speed upgrade.
*Removed unneeded methods from IElectricMachine.
*Renamed 'getScaledChargeLevel()' to 'getScaledEnergyLevel()'
*Completely refactored GUI code on machines.
*Added energy meter to all machines.
*Fixed minor GUI bugs.
2012-10-23 09:23:23 -04:00
Aidan Brady
8384fdd064 v4.2.3 Beta #2
*Fixed animated textures.
*Added 'latest' command.
*Added energy logo to Enrichment Chamber and Crusher GUI.
*Added upgrade slot to all machines.
*Added machine upgrade system.
*Added Speed, Energy, and Ultimate upgrades.
*Added PaulsCode-based sound system.
*Added sound effects to machines.
*Updated tile entity code.
*Removed more default parameter names.
*Added lots of javadocs, specifically to PacketHandler.
*Fixed EnumColor object.
2012-10-21 21:29:26 -04:00
Aidan Brady
0b81562191 Moved textures to '/textures,' removed RenderObsidianArrow 2012-10-18 15:25:15 -04:00
Aidan Brady
7753eba45f v4.2.3 Beta #1
*Moved setup to init(), saved preInit() for registering the
configuration.
*Removed Obsidian Arrows.
*Gave the Obsidian Bow an animation.
*Fixed '/oi' command and added some more parameters.
*Arrow launched from Obsidian Bow catches on fire, instead of it only
lighting a mob on fire.
*Bumped version to 4.2.3.
2012-10-18 10:26:34 -04:00
Aidan Brady
4cd39ad1fa Added logo and API to project for Jenkins. 2012-10-17 15:55:29 -04:00
Aidan Brady
dc0bc5c508 v4.2.2 Release 2012-10-17 15:19:31 -04:00
Aidan Brady
c8454c1808 v4.2.2 Beta #5
*Touched up on parameter/variable names again.
*Renamed ObsidianUtils method 'doExplosion' to 'doFakeEntityExplosion.'
*Added method 'doFakeBlockExplosion' to ObsidianUtils.
*Code cleanup.
*Removed GuiEnrichmentChamber, GuiPlatinumCompressor, GuiCombiner, and
GuiCrusher classes.
*Added GuiElectricMachine and GuiAdvancedElectricMachine classes.
*Renamed 'INetworkedMachine' to 'ITileNetwork.'
*Touched up on BC Power Unit system.
*Updated TileEntities to use new GUI System
*Merged several TEEM and TEAEM fields and methods into TEBM.
*Updated MachineryManager -- added 'destroyAll' method.
*Updated throwing knives, removed unneeded PhysicsHelper.
*More javadocs.
2012-10-17 14:46:27 -04:00
Aidan Brady
25a47a34c1 v4.2.2 Beta #4
*Upgraded versioning.
*Added MachineryManager to open up future opportunities.
*Bumped version to 4.2.2, I forgot to on last commit.
2012-10-15 11:51:13 -04:00
Aidan Brady
cd6f1a4cae v4.2.2 Beta #3
*Code cleanup, first attempt to remove all MCP 'parX' rubbish.
*Added 'ItemRetriever' class to get items/blocks out of the
ObsidianIngots class.
*Changed API package to 'obsidian.api.'
2012-10-13 21:48:29 -04:00
Aidan Brady
b8781cc3e4 v4.2.2 Beta #2
*Fixed BuildCraft energy injection.
*Removed unneeded import.
*Removed unused textureIndex field in BlockMachine.
2012-10-09 18:35:19 -04:00
Aidan Brady
e12825cccc v4.2.2 Beta #1
*Fixed redstone advanced machine container bug.
*Removed unused methods from IEnergizedItem.
*Added 'IPeripheral' CC support to IElectricMachine.
*Removed tile entity-based texture system.
*Fixed advanced electric machine active update.
*Moved to TextureFX for machine animations.
*Removed old textures from terrain.png and added new pictures for all
animations.
*Added CC support for machines and power units.
*Removed texture preloads for non-existant textures.
*Bumped version to 4.2.2!
2012-10-09 16:27:10 -04:00
Aidan Brady
5f557269be v4.2.1 Fix #1
*Fixed redstone shift-clicking bug.
*Removed TileEntityMachine.java.
*Packet code fix.
2012-10-04 20:18:20 -04:00
Aidan Brady
ce06787920 v4.2.1 Release
*Fixed GUI not showing up for Refined Obsidian.
*Fixed brightness for incorrect blocks.
*Fixed no shift-clicking support for output slots.
*Added core color support.
*Re-added color for Theoretical Elementizer, Credits GUI, and update
notifications.
*Renamed ThreadUpdate to ThreadClientUpdate.
*Added server update thread.
*Added Obsidian Ingots server command handler.
*Added server command 'oi.'
*Added server command 'oi update.'
*Touched up on GUI and Container code.
*Fixed NPE on loading NBT data when BuildCraft isn't installed.
*Fixed charging/discharging IC2 batteries not working.
*Added getDisplayedEnergyNoColor() method.
*Various improvements and fixes.
*Bumped version to 4.2.1.
2012-10-03 15:12:17 -04:00
Aidan Brady
44bb93be1e v4.2.0 Beta #1
Sorry, changelog is too big.  To be precise, *ENERGY.*
2012-10-02 14:39:40 -04:00
Aidan Brady
4479f8becf v4.1.0 Release
*Added Railcraft hooks.
*Added Railcraft hook for Obsidian Dust.
*Fixed possible IC2 implementation crash.
*Added obsidian ingot -> obsidian dust Crusher recipe.
2012-09-25 19:32:02 -04:00
Aidan Brady
232bef3db6 v4.1 Beta
*Merged all machines into a single class.
*Merged all machines to use a single block ID.
*Set up a new machine recipe system to take in 2 itemstacks instead of
1 int and 1 itemstack.
*Updated machine field names.
*Removed old block classes, including BlockCombiner, BlockCrusher,
BlockEnrichmentChamber, and BlockPlatinumCompressor.
*Removed old machine recipe classes.
*Removed sound system, will come at a later date.
*Set up a new ore handling system.
*Updated configuration for new IDs (3000-3003).
*Set up new GUI IDs to replace old random ones.
*Updated javadocs.
*Updated machine facing system.
*Implemented IWrenchable in TileEntityMachine, IC2 wrenches can change
facing of machines now.
*Added macerator recipes for more OI items.
*Added IC2 mass fabricator boost with Enriched Alloy (100,000 ticks).
*Updated IC2 hooks system.
*Removed unnecessary imports.
*Updated a bunch of recipes, check them out on PMC.
*Updated metadata IDs in MultiBlock.
*Updated machine overall code.
2012-09-25 15:15:47 -04:00
Aidan Brady
a398fb9631 v4.0.9 Release
Bugfixes!
*Added range packets for machines.
*Fixed machines changing facing after you go more than 40 blocks away.
*Updated IC2 hooks to run on startup.
*Fixed gold dust turning into iron ingots in Platinum Compressor when
IC2 is installed.
*Fixed iron dust turning into gold ingots in Platinum Compressor when
IC2 is installed.
*Fixed machine blockNames.
*Added smelting for Platinum Dust to turn into Platinum Ingots.
*Added macerator recipe for Platinum ore to turn into 2 Platinum Dust.
*Fixed block creative tab.
*Bumped version to 4.0.9.
2012-09-24 23:53:22 -04:00
Aidan Brady
435fd3e24a v4.0.8 Release
*Moved to a new packet handling system.
*Fixed machines not being resistant to TNT.
*Fixed other blocks not being resisitant to TNT.
*Fixed machines breaking instantly.
*Fixed other blocks breaking instantly.
*Lowered machine block hardness and resistance.
*Cleaned up javadocs and proxy.
2012-09-20 09:59:30 -04:00
Aidan Brady
a4f7d615a3 v4.0.6 Release
*Merged all block sprites into "terrain.png."
*Fixed Obsidian Bow texture.
*Merged Platinum Ore, Platinum Block, Redstone Block, Refined Obsidian,
Coal Block, and Refined Glowstone into a single block ID.
*Added separate thread for retrieving news and newest version.
*Lots more javadocs!
*Started work on sound system.
*Made tile entity handle machine facing.
*Added NBT storage to save currentItemBurnTime, isActive, and facing.
*Fixed packet system to retrieve block state from server on game
startup.
*Fixed block direction and isActive state not being loaded on game
startup.
*Only TileEntityMachine handles NBT saving/loading now.
*Fixed strange characters in version number retrieving.
*Added Forge Configuration support instead of generic Properties.
*Renamed ThreadServerData to ThreadSendData.
*Fixed double name-adding for Redstone Block.
*Changed version number to 4.0.6.
2012-09-08 12:48:24 -04:00
Aidan Brady
fe81eafe7e v4.0.5 Release
*Drastically cleaned up code.
*Added more javadocs.
*Added simple tile entity networking system.
*Fixed machine remaining in active position even when it's off.
*Fixed platinum ore not spawning.
*Increased platinum ore generation from 8 blocks per vein to 16.
*Increased platinum ore generation from one vein per chunk to 3.
*Created simple machine API to allow for easier additions.
*Recoded packet system to work efficiently.
*Added INetworkedMachine interface for better machine networking.
*Added and fixed IC2 hooks, Iron Dust and Gold Dust are now
synchronized between OI and IC2.
2012-09-03 12:11:25 -04:00
Aidan Brady
a7c52eefe7 v4.0.5 Beta #1
*Update FML
*Fix server side errors
*Updated machine code
*Bugfixes
2012-08-30 19:27:35 -04:00
Zach Piddock
7813bc211b Fix up @Instance
don't ask why but you have to do this now otherwise after installing multiple mods i won't know what instance to load
2012-08-29 23:56:13 +02:00
Aidan Brady
3e0d6d750d Version 4.0.4 Beta #1
Added progress info on Theoretical Elementizer.
Better active/inactive machine code.
I like ObsidianIngots better than ObsidianIngotsCore!
Official IC2 support.  I think I've perfected it.
When you open the Credits GUI while holding a block, the block will no
longer place.
Fixed glitchy Steve's Stopwatch, Lightning Rod, and Weather Orb.
The 'Weather Orb' text is now placed correctly.
Minor bugfixes.
2012-08-26 09:48:42 -04:00
Aidan Brady
07f7b28cdb Hoes now show up in 'Tools' creative tab. 2012-08-24 13:35:52 -04:00
Aidan Brady
def4c15277 Cleanup #2
Reverted switch statement change, ended up doing more harm than good.
2012-08-23 20:04:52 -04:00
Aidan Brady
ba033fea5b Revert "Cleanup"
This reverts commit b6528deae8.
2012-08-23 20:03:40 -04:00
Aidan Brady
b6528deae8 Cleanup
Switch statements!
2012-08-21 14:06:47 -04:00
Aidan Brady
f6a8a49785 Rename ObsidianIngots-ObsidianIngotsCore, clean up code. 2012-08-21 12:25:58 -04:00
Aidan Brady
954e3dee55 Merged pull request, updated version number.
*Updated version number to 4.0.3.
*Deleted GitHub pull scraps.
2012-08-20 20:38:00 -04:00
Aidan Brady
9f9ec72e33 v4.0.3 Release
More bugfixes!
*Fixed bug where machine suddenly becomes inactive.
*Fixed boolean properties being loaded as false on mod's first run.
*Touched up on property code.
*Fixed crash when two different machines are placed next to each other.
*Machine code updated again, added isActive check for better on/off
handling.
*Made properties file universal -- both client and server.
*Prepared work for Forge's OreDictionary and ObsidianIngots API.
***WILL BE RELEASED SOON!***
2012-08-20 20:34:24 -04:00
Zach Piddock
12f384ee50 Fixed Boolean 2012-08-20 18:34:08 +02:00
Zach Piddock
6bd1dac9f7 Fixed Up Booleans 2012-08-20 18:32:11 +02:00
Zach Piddock
d4ec91e7f6 Fixed up boolean extraItems 2012-08-20 18:29:31 +02:00
Aidan
0f17f6ffdf Update src/common/net/uberkat/obsidian/common/ObsidianIngots.java
Fix
2012-08-18 23:29:38 -03:00
Condo97
19e4e405eb Update src/common/net/uberkat/obsidian/common/ObsidianIngots.java
Fixed one coal giving u nine coal. Now one coal block gives u nine coal. Plus I updated the Version Number to X.X.2
2012-08-18 23:25:46 -03:00
Aidan Brady
cf4221d1d6 v4.0.1 Release
Bug fixes!
*Touched up on machine code.
*Fixed bug where machine stays active after it has finished it's
process.
*Machine tile entity code now major factor in block active/inactive
state.
*Fixed bug where Steve's Stopwatch/Weather Orb has no effect.
*Fixed bug where Storm/Rain text on Weather Orb is too big for it's
button.
*Fixed bug where server time does not change with Steve's Stopwatch.
*Modified Javadocs.
*Removed machine GUI block update.
*Fixed isMultiplayer() function.
*Removed BlockObsidianContainer class, will be added once I merge all
machine code.
*Touched up on packet handler.
*Added SIdeOnly checks for machine blocks.
*Updated version to 4.0.1
2012-08-18 13:40:59 -04:00
Aidan Brady
271335b1dd Fixed errors with server data thread
No longer crashes when finished sending server data.
2012-08-17 19:53:42 -04:00
Aidan Brady
60509d2d2f Minor changes
Touched up on update code.
2012-08-17 16:40:28 -04:00
Aidan Brady
f3102fd25c v4.0.0 Beta #3 (Build 1)
Added in Theoretical Elementizer block to replace LifeBlock.
Touched up on machine block code.
Fixed GUIs on Enrichment Chamber and Combiner.
Added Enriched Alloy.
Basic bugfixes
2012-08-16 21:46:21 -04:00
Aidan Brady
17ed14190f v4.0.0 Beta #2 (Build 3)
Removed BlockProxy implementation on all Block classes.
Removed setRenderManager() methods on all Render classes.
Added more Javadocs to open up possibilities for the future. *cough*
api *ahem*
Removed ObsidianUtils.addName, thanks to Calclavia's FML pull request.
Touched up on comments, removed the junky ones
2012-08-15 17:27:24 -04:00
Aidan Brady
37dbadc0a5 Rebase for 1.3.2
Updated Methods to work with 1.3.2
2012-08-15 16:41:41 -04:00