Aidan C. Brady
55a0e39c07
Digital Miner inverse mode
2014-01-04 11:41:09 -05:00
Aidan Brady
cb0b6f4a83
New, awesome Electrolytic Separator GUI :)
2014-01-02 23:34:52 -05:00
Ben Spiers
87a95e0732
Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model.
2014-01-03 00:28:34 +00:00
Aidan C. Brady
ea76a68112
Fix factory GUI support with sulfuric acid
2014-01-01 19:26:20 -05:00
Aidan C. Brady
67d38fd179
Removed Chemical Combiner (hopefully all references)
2014-01-01 16:21:55 -05:00
Ben Spiers
544d96f3bc
Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.)
2014-01-01 03:03:23 +00:00
Aidan C. Brady
750bb2dab7
Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
...
Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
48b3e48ed3
Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust.
2013-12-30 02:59:45 +00:00
Aidan C. Brady
a41760affd
Chemical Injection Chamber initial work
2013-12-24 00:23:30 -05:00
Aidan Brady
43d3050b40
Work on Chemical Infuser
2013-12-12 18:33:56 -05:00
Aidan Brady
faa127ddd8
Add textures for Sulfuric Gas & Sulfuric Acid
2013-12-11 20:46:39 -05:00
Aidan Brady
2d626f2279
Work on Chemical Infuser & Chemical Formulator recipe system
2013-12-11 17:08:15 -05:00
Aidan C. Brady
7e48fa2743
Work on container code
2013-12-11 16:34:54 -05:00
Aidan C. Brady
a4e8158448
Add GUIs for T3 ore processing machinery
2013-12-10 18:51:16 -05:00
Aidan Brady
250ddadcf0
Dictionary! :)
2013-12-09 20:52:49 -05:00
Aidan Brady
83bca26455
Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness
2013-12-01 17:45:19 -05:00
Aidan Brady
f55d3ac874
Added Factory input slot distribution, configurable voice ports, fixed several bugs
2013-12-01 12:38:34 -05:00
Aidan Brady
ccae995242
Work on Rotary Condensentrator, fixed an issue with factories
2013-11-28 16:01:23 -05:00
Aidan Brady
98e864cd8d
Work on that Rotary Condensentrator!
2013-11-27 23:42:54 -05:00
Aidan Brady
419a295096
Work on Rotary Condensentrator, fix IC2 energy integration (mostly)
2013-11-27 18:17:44 -05:00
Aidan Brady
6739d81a12
Miners are better for servers now. Please update!
2013-11-26 23:31:42 -05:00
Aidan C. Brady
22c07254fd
Purification, Compressing, and Combining factories :)
2013-11-23 14:36:50 -05:00
Aidan Brady
5465102329
Begin work on adding more recipe types to Factories. Don’t use this build!
2013-11-23 11:39:27 -05:00
Aidan C. Brady
0adc0dc75e
Attempt to use my own unit system
2013-11-22 20:58:49 -05:00
Aidan Brady
ace1365d0f
Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow!
2013-11-21 22:30:01 -05:00
Aidan Brady
1f3a82c3f0
Miner work! Starting on actual operation algorithms.
2013-11-20 18:17:10 -05:00
Aidan C. Brady
7b3edc142e
GUI and networking fixes - I think the GUI is finished.
2013-11-20 15:15:02 -05:00
Aidan C. Brady
14d557cbe5
Some work on things, got rid of version constants, they're supposed to differ per module.
2013-11-20 11:01:13 -05:00
Aidan Brady
515cbf38c8
Fixes!
2013-11-19 22:13:35 -05:00
Aidan C. Brady
73bf81ceaa
GUI is coming together! Still need to add reset button and map button actions, but layout is there.
2013-11-19 19:30:56 -05:00
Aidan C. Brady
d02d0ceadf
GUI work, kinda functions, but not really
2013-11-19 18:56:53 -05:00
Aidan C. Brady
7a74fb86ba
More work!
2013-11-19 18:16:26 -05:00
Aidan C. Brady
86b6474f35
Beginning foundations of Digital Miner.
2013-11-19 12:13:37 -05:00
Aidan C. Brady
53323279c7
MekanismInduction module - done!
...
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
51ad429973
Coming along with round robin mode :)
2013-11-08 11:13:51 -05:00
Aidan Brady
1aec33d8ec
Added configuration option to turn off strict input colors
2013-11-07 21:27:12 -05:00
Aidan Brady
8fdfe8d1ea
Items render smaller
2013-11-06 17:52:30 -05:00
Aidan Brady
1ff600b4a9
Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
2013-11-04 21:11:09 -05:00
Aidan Brady
6d734c26e3
New models and fixes!
2013-11-03 11:38:36 -05:00
Aidan C. Brady
289a2ee227
Configurable machine output colors
2013-11-02 01:31:32 -04:00
Aidan C. Brady
91a8839203
Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal.
2013-11-01 11:33:00 -04:00
Aidan C. Brady
abe549bf13
Started some work on more filter tab information.
2013-10-30 23:48:50 -04:00
Aidan Brady
04d9b3dc68
Some fixes
2013-10-30 20:35:11 -04:00
Aidan C. Brady
656f74983f
Lots of progress on ejectors and GUIs
2013-10-30 15:22:43 -04:00
Aidan C. Brady
9496f7dfa3
Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
...
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
5e7c01c1af
Client/server GUI communication logistics
2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9
Filter panel buttons render!
2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d
Fix up custom slot render, got scroll bar working
2013-10-27 11:44:19 -04:00
Aidan C. Brady
3a9a518188
Major GUI work!
2013-10-26 13:25:51 -04:00
Aidan Brady
51f24f058a
Worked on that GUI, I think I've got down how this is gonna work
2013-10-26 00:02:57 -04:00