Commit graph

1029 commits

Author SHA1 Message Date
aidancbrady ee709cc202 New computer integration for the rest of Mekanism machinery 2015-07-20 11:43:49 -07:00
aidancbrady a94c13edc7 Implement new computer framework in primary machines 2015-07-20 11:09:44 -07:00
aidancbrady a062ea5e9e Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-07-20 10:53:18 -07:00
aidancbrady d39536d89c Cool new factory textures (thanks @Radviger), also a (temporarily unused) OC layer. Does this look good @Vexatos? 2015-07-20 10:53:12 -07:00
Ben Spiers 41492f5d28 Add a FakePlayer op commands. 2015-07-19 23:31:56 +01:00
Ben Spiers d5f5565694 Make the logistical sorter skip unplaceable stacks
Java could really do with generators/yield semantics.
2015-07-19 01:16:46 +01:00
Ben Spiers d994f18117 Fix Railcraft engine compatibility.
For some reason they're not IEnergyProviders.
2015-07-18 21:53:19 +01:00
aidancbrady a2fb334833 IMC-based recipe removal. Wiki is updated as well :) 2015-07-14 15:59:55 -07:00
aidancbrady 6bda8addcb Accept power from ForgeDirection.UNKNOWN 2015-07-14 14:30:51 -07:00
aidancbrady 7799afed53 Go ahead and bump Forge to latest recommended, 1291 is looking too old 2015-07-14 14:22:27 -07:00
Aidan b743618186 Merge pull request #2805 from halvors/fix/get-pick-block
Update getPickBlock() to use the new non-deprecated version.
2015-07-08 09:28:44 -07:00
Halvor Lyche Strandvoll 037e1e553f Update getPickBlock() to use the new non-deprecated version. 2015-07-08 12:34:02 +02:00
aidancbrady 87b7b838f0 Induction Matrix now caps input based on provider transfer cap, displays input rate data in both main and stats interfaces 2015-07-06 13:55:40 -07:00
aidancbrady b01f31a65e Added framework for restricted EIM input, improved & cleaned up CC integration 2015-07-06 13:38:08 -07:00
aidancbrady 19ccc2c025 Added CC integration to Laser Amplifiers 2015-07-06 08:44:43 -07:00
aidancbrady e86df43477 Configurable gas storage capacities for flamethrower, jetpack & scuba tank 2015-06-30 15:01:14 -07:00
aidancbrady 8fb0209a11 Added new crusher BioFuel recipes 2015-06-30 14:54:04 -07:00
aidancbrady 77db81bcf0 Added fake player readout, closes #2771 2015-06-29 10:45:39 -07:00
aidancbrady d879ffc066 Fixed FuelHandler crash 2015-06-29 10:30:52 -07:00
aidancbrady 7607a135ce Bump version to 8.1.6 2015-06-23 15:20:03 -07:00
aidancbrady 7a538cb76e Added clay/brick convenience recipe 2015-06-23 15:18:10 -07:00
aidancbrady 13f27b6732 Electrolytic Separators are now super server friendly 2015-06-17 16:29:25 -04:00
aidancbrady 43b71cb8cc Attempt another Dynamic Tank fix 2015-06-17 15:54:01 -04:00
aidancbrady 6bdbb41b2d Attempt a packet log check 2015-06-17 15:30:52 -04:00
aidancbrady ace9dec4df Better packet logging, specifically for the more CPU intensive packets 2015-06-17 15:17:09 -04:00
aidancbrady 838ad33756 Packet logging 2015-06-17 15:04:07 -04:00
aidancbrady c67bbde36a Fixed Balloon render on player entities 2015-06-17 13:53:30 -04:00
aidancbrady b9f80c0365 Dynamic Tanks are now server friendly, closes #2690 2015-06-17 13:26:47 -04:00
aidancbrady 81511d3800 Doubled base Solar Evaporation Plant processing rate and added config property, double check transporter paths to prevent bad calculations 2015-06-16 20:42:46 -04:00
aidancbrady 42ce42aee2 Moved debug reference to MekanismAPI, fixed RC recipe 2015-06-15 12:39:48 -04:00
aidancbrady 96034259ac Lowered Solar Evaporation Plant heat loss 2015-06-13 21:26:26 -04:00
aidancbrady b2be7ffe42 Fixed Universal Cable IC2 interaction, Solar Evaporation Plants now cool down half as fast as they did previously, also continue to operate with internal heat at night 2015-06-13 12:39:23 -04:00
aidancbrady ebe48abd84 Crash fix 2015-06-13 11:39:09 -04:00
aidancbrady aec238dde5 Version bump, improved Rotary Condensentrator crafting recipe, made Solar Evaporation Controller use new gauge standards 2015-06-11 19:59:19 -04:00
aidancbrady e12dd2597c Hopefully fix a small DM issue 2015-06-06 20:47:12 -04:00
aidancbrady 3df1750f82 Stacked Electric Chests can now open 2015-06-05 10:08:15 -04:00
aidancbrady f5979e26bc Fixed Purification Chamber issue 2015-06-05 09:56:21 -04:00
aidancbrady 55407e43a9 Added a config entry allowing operators to bypass restrictions 2015-06-05 09:47:59 -04:00
aidancbrady 08de0ba743 Fixed a small inventory bug 2015-06-04 01:17:49 -04:00
aidancbrady 3cd05489d9 Bump version to 8.1.4 2015-05-29 23:19:43 -04:00
aidancbrady 6b765d27e7 Fixed inject usage of Chemical Dissolution Chamber 2015-05-28 16:48:58 -04:00
aidancbrady c2f7735115 Fixed a Bin issue 2015-05-28 16:43:01 -04:00
aidancbrady 1b41d04b93 Prevent bins from stacking 2015-05-28 16:39:57 -04:00
aidancbrady 18c0159680 Removed CLR buttons from chemical processing machines in favor of new gauge dropper functionality 2015-05-28 16:34:25 -04:00
aidancbrady 917430bf5c You can now dump any tank by shift-clicking its gauge with a gauge dropper 2015-05-28 16:27:06 -04:00
aidancbrady b6264891f1 Fixed a small Gas Generator crash 2015-05-28 16:22:00 -04:00
aidancbrady f95bfbb600 Fix console spam, we don't really need that anyway 2015-05-28 10:32:05 -04:00
aidancbrady 95565b38c3 Added Heavy Water Bucket! 2015-05-23 11:59:43 -04:00
aidancbrady 654bce3c7d Fixed advanced machine item input logic 2015-05-23 11:44:19 -04:00
aidancbrady 4613dcb55f Implemented BuildCraft style of dummy player, integrated with BlockEvent.BreakEvent in Digital Miner and Laser logic 2015-05-23 11:36:53 -04:00
aidancbrady 384bf643e0 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-05-22 13:06:51 -04:00
aidancbrady fa71836e0d Fixed bad cast, fixed tubes and pipes losing capacity after world load 2015-05-22 13:06:46 -04:00
tterrag1098 b70c0e015f Remove hard dep on unnecessarily new forge version 2015-05-13 17:18:21 -04:00
aidancbrady 0b04665055 Another fluid tank fix 2015-05-11 10:42:58 -04:00
aidancbrady 1377ec88e8 Fixed circuit OreDict implementation 2015-05-10 19:45:09 -04:00
aidancbrady 6a25667b20 Added property to prevent world damage by flamethrowers & lasers 2015-05-10 19:33:28 -04:00
aidancbrady 909e80ff77 Fixed a transporter crash, don't scale Electrolytic Separator energy usage 2015-05-10 19:20:36 -04:00
aidancbrady 9ffc1bdff3 Localization fixes, part 1 2015-05-10 19:04:42 -04:00
aidancbrady 1c8c12ee88 Fixed a small Dynamic Tank bug 2015-05-09 18:12:41 -04:00
aidancbrady c62e27d5fd Configurable armored jetpack resistance values, quadrupled brine production rate of SE plants 2015-05-06 08:34:04 -04:00
aidancbrady 3185f1bf22 Bumped version to 8.1.3 2015-05-05 10:45:59 -04:00
aidancbrady a32d6f4953 A few fixes 2015-04-28 08:24:54 -07:00
aidancbrady 33ff01b436 Fixed transporters 2015-04-27 11:09:20 -07:00
aidancbrady 281836fc4a Revert "Oops, forgot to update the miner inventory slots"
This reverts commit 93a1789053.
2015-04-26 19:41:10 -07:00
aidancbrady c839ce5697 Revert "Changes to GUI's for more flexibility & consistancy"
This reverts commit 61406c2b2d.
2015-04-26 19:41:03 -07:00
aidancbrady 2cbcaf0a3b Added Podzol recipe 2015-04-26 19:39:02 -07:00
aidancbrady abce650fd4 Maybe fix bad transporters 2015-04-26 12:44:46 -07:00
aidancbrady b44f7a999b Fixed Digital Miner starting on world load 2015-04-26 12:24:49 -07:00
Aidan Brady 8030b0e057 Fixed icons, bumped Mekanism version to 8.1.2, bumped Forge to 1395, updated CB libraries 2015-04-25 13:14:10 -07:00
TehStoneMan f8d6993f0f Merge remote-tracking branch 'upstream/development' into development 2015-04-24 11:02:08 +10:00
TehStoneMan 93a1789053 Oops, forgot to update the miner inventory slots 2015-04-24 10:58:38 +10:00
TehStoneMan 61406c2b2d Changes to GUI's for more flexibility & consistancy
First stage of changing GUI's to add flexibility to elements, and
consistancy of visual design. Not all devices have been updated yet.
2015-04-24 00:14:03 +10:00
RAWRwins254 746ed3f5d7 Fixing NPE from EnergyAcceptorWrapper.java not handling ticks that aren't related to a TileEntity. 2015-04-23 01:46:04 -05:00
Ben Spiers 5baf4605e0 Fix FluidStack now being amount-specific in its hashCode() method. 2015-04-17 18:29:57 +01:00
Ben Spiers e6ee804686 Update forge again. 2015-04-17 18:27:41 +01:00
Ben Spiers 0919a82484 Merge branch 'master' into development 2015-04-17 18:01:03 +01:00
Ben Spiers d8c26c3ed0 Hopefully fix some RF problems with pseudo-acceptors. 2015-04-17 17:44:02 +01:00
emperor06 447e81c1be Added ComputerCraft support to Induction Matrix. 2015-04-16 17:35:48 +02:00
Aidan C. Brady 308233720c Temporary fix for multiple buffer type merges 2015-04-15 12:52:07 -04:00
Aidan C. Brady 2c53ce6956 Configurator's "empty" mode now only works on Mekanism container blocks 2015-04-15 12:44:52 -04:00
Aidan C. Brady 425f0c27c3 Prevent crash when creating EnergyAcceptorWrapper 2015-04-14 10:55:38 -04:00
Aidan C. Brady 33f19cf895 Fixed a crash 2015-04-13 08:43:08 -04:00
Aidan C. Brady 9d76df996c Tiny cleanup 2015-04-13 08:19:36 -04:00
Aidan C. Brady da661af41c Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2015-04-12 17:16:21 -04:00
Aidan C. Brady f89f3c1aaa Fixed hash code assignment 2015-04-12 17:16:16 -04:00
Ben Spiers 03e45cc401 Back to Forge 1291.
Turns out I do silly things when I'm tired...
2015-04-12 03:38:33 +01:00
Ben Spiers 866abf5c8d Fix build. 2015-04-12 00:38:28 +01:00
Ben Spiers 13221b5bf3 Remove some unused methods. 2015-04-12 00:12:18 +01:00
Ben Spiers d73eed2865 Fix the draining issue 2015-04-12 00:09:35 +01:00
Ben Spiers 17e1cea25a Possible fix for EnergyNet weirdness. 2015-04-11 14:27:21 +01:00
Ben Spiers 420e1619e6 Clean up some TransporterPathfinder stuff. 2015-04-10 23:55:59 +01:00
Ben Spiers 7b4404a973 Remove an unused parameter. 2015-04-10 23:55:59 +01:00
Ben Spiers 91d323ccdd Maybe fix negative buffer issues . 2015-04-10 23:55:59 +01:00
Ben Spiers 05508b598a Fix non-overworld dimensions. 2015-04-10 19:21:34 +01:00
Ben Spiers cb95cfeedd Fix ITubeConnection acceptors that aren't IGasHandler 2015-04-10 18:39:06 +01:00
Aidan C. Brady 5fec517a6d Crash fix 2015-04-10 08:34:02 -04:00
Aidan C. Brady 174509444b Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-04-10 08:24:34 -04:00
Aidan C. Brady a03ef85f4c Fixed compile, bumped version to 8.1.1 2015-04-10 08:24:28 -04:00
Ben Spiers 94189a4f61 Fix Transporters with multipart. 2015-04-09 02:39:23 +01:00
Ben Spiers 4ca9456de8 Use path score to sort paths, not length. 2015-04-09 02:39:23 +01:00
Ben Spiers 36f0607d5e Prioritise faster paths, by making cost inversely proportional to speed. 2015-04-09 02:39:23 +01:00
Aidan C. Brady 068e4b58a7 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-04-07 10:42:50 -04:00
Aidan C. Brady 12ebfe6745 ThreadSparkle is now operated in main client thread time - new safety checks will prevent serious lag anyway 2015-04-07 10:41:17 -04:00
Ben Spiers 4a2dde8f87 Fix API, put back some methods that GC uses, optimise imports in API. 2015-04-06 18:53:16 +01:00
Aidan C. Brady 034d732e15 A bit more tidying 2015-04-06 11:10:57 -04:00
Aidan C. Brady ec7b0555c9 Cleanup 2015-04-06 11:08:57 -04:00
Aidan 841e358ce0 Merge pull request #2478 from aidancbrady/networkRefactor
Network Refactor
2015-04-06 11:00:45 -04:00
Ben Spiers f4a6fb8274 Do some things I TODOed earlier 2015-04-06 04:32:47 +01:00
Ben Spiers d70595ad84 Fix a last few issues, and stop leaking networks on the client 2015-04-06 04:11:08 +01:00
TehStoneMan f74acdfca6 Updated Digital Miner GUI
Updates to the Digital Miner config GUI to match changes to Logistical
Sorter GUI
2015-04-06 11:38:21 +10:00
Ben Spiers c13b3b240f Fix some bugs with LogiTransporters 2015-04-06 02:18:45 +01:00
Ben Spiers 16ce88f09a Restore some client-side network stuff. More fixes 2015-04-06 01:29:07 +01:00
TehStoneMan 293b8c08f1 Sorting buttons now work
Got the sorting buttons to work. Clicking on the arrow buttons on a
filter panel will now move that filter up or down in the filter list.
Without having made any changed to how filters are processed, filters
higher in the list will naturally be processed before later filters,
thereby making it like a priority system.
For example, if an item matches two filters, the higher priority filter
will take that item before the lower filter, in that way seperating a
specific item from a broader (wildcard) specified filter.
2015-04-05 23:03:56 +10:00
Ben Spiers ede0015eec Merge branch 'development' into networkRefactor
Conflicts:
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
2015-04-04 02:58:26 +01:00
Ben Spiers d29d1580bb Fix some stuff I missed in the merge, and server-client communication. 2015-04-04 02:44:14 +01:00
Aidan C. Brady 41cfed37b7 Fixed a few crashes 2015-04-03 20:21:05 -04:00
Ben Spiers 7a2461540f Merge branch 'development' into networkRefactor.
Hopefully I didn't miss anything

Conflicts:
	src/main/java/mekanism/api/gas/GasNetwork.java
	src/main/java/mekanism/client/render/RenderPartTransmitter.java
	src/main/java/mekanism/common/EnergyNetwork.java
	src/main/java/mekanism/common/FluidNetwork.java
	src/main/java/mekanism/common/InventoryNetwork.java
	src/main/java/mekanism/common/content/transporter/TransporterStack.java
	src/main/java/mekanism/common/multipart/PartHeatTransmitter.java
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
	src/main/java/mekanism/common/multipart/PartMechanicalPipe.java
	src/main/java/mekanism/common/multipart/PartPressurizedTube.java
	src/main/java/mekanism/common/multipart/PartSidedPipe.java
	src/main/java/mekanism/common/multipart/PartUniversalCable.java
	src/main/java/mekanism/common/util/MekanismUtils.java
	src/main/java/mekanism/common/util/PipeUtils.java
2015-04-03 19:45:25 +01:00
Ben Spiers 29659ad2cd Fix some client/server stuff, and fluid networks 2015-04-03 18:04:56 +01:00
Aidan C. Brady 8d38f63f5f Bumped version to 8.1.0 2015-04-01 23:09:27 -04:00
Ben Spiers d14686ea2e Work on clientsiding, acceptors and things like redstone and multipart blocking. 2015-04-02 03:22:53 +01:00
Aidan C. Brady 45895cb753 Configurable values for Mekanism tier-related properties 2015-04-01 11:06:27 -04:00
Aidan C. Brady dc0a90921a A few crash fixes 2015-04-01 09:06:23 -04:00
Ben Spiers 47b4eb28b4 Start on refactor of entire network system.
It will hopefully make networks more robust and efficient, using lessons learned since last time I rewrote large parts of it.
We can hopefully avoid Concurrent Modification issues this way, and it should be more forgiving on chunk loads as well.
Transmitter stuff is working well, next acceptors and client rendering need tobe brought in.
2015-04-01 02:42:36 +01:00
Aidan C. Brady fe8cc9d1e0 Tiered Pressurized Tubes, better tooltips, better transmitter icons 2015-03-31 17:46:09 -04:00
Aidan C. Brady 1438d601e3 Better Mechanical Pipe textures 2015-03-31 13:44:57 -04:00
Aidan C. Brady a5db67e2b7 Tiered Logistical Transporters 2015-03-31 11:39:10 -04:00
Aidan C. Brady 413fac32fa Logistical Transporters now render color in glass instead of frame 2015-03-31 08:47:40 -04:00
Aidan C. Brady c85bdcd8ab Entity Detection mode for Laser Amplifier 2015-03-30 20:18:08 -04:00
Aidan C. Brady e4d624d8ab Fancy new eject algorithms, should fix issues with PRC 2015-03-30 19:27:54 -04:00
Aidan C. Brady b4c2664c5e Work a bit on a new, dynamic ejector system 2015-03-30 08:39:37 -04:00
Aidan C. Brady af48daf73b When multiblenetworks of differing fluids/gasses merge, replace one, don't add up the total gas 2015-03-30 00:21:42 -04:00
Aidan C. Brady 0193e0b010 Hopefully drastically reduced necessary CPU time for transmitters when checking connections 2015-03-30 00:11:54 -04:00
Aidan C. Brady 4f29e497b4 Fixed amplifiers 2015-03-29 18:34:48 -04:00
Aidan C. Brady f350055fab Universal Cables can now draw energy from laser amplifiers 2015-03-29 18:29:34 -04:00
Aidan C. Brady 2af3ef79f0 Merge branch 'development' into v8.1 2015-03-29 13:28:57 -04:00
Aidan C. Brady b055b116e5 Don't reset induction cell storage 2015-03-29 13:26:43 -04:00
Aidan C. Brady 9b1aa2099b Started work on Reactor Logic Adapters 2015-03-29 12:50:15 -04:00
Aidan C. Brady 1c7f7a09ac Energy Cubes now use old localization standards 2015-03-29 11:01:54 -04:00
Aidan C. Brady 61735a27aa Fixed Solar Neutron Activator not rendering in inventory, fixed Solar Neutron Activator replacing blocks 2015-03-29 10:49:28 -04:00
Aidan C. Brady 6ec5a0a2fe Fixed Metallurgic Infuser output slot 2015-03-29 01:38:03 -04:00
Aidan C. Brady 9489270315 Fixed a few localization issues, fixed Electrolytic Separator dump excess mode on left tank 2015-03-29 00:54:43 -04:00
Aidan C. Brady 0c9fd9364e Fixed usage displays of certain machinery 2015-03-29 00:42:40 -04:00
Aidan C. Brady ac41365c86 Fixed "dump excess mode" making gas levels jump up and down, fixed a few particles issues 2015-03-28 21:44:18 -04:00
Aidan C. Brady f10a352230 Fixed Diversion Transporter not updating surroundings when changing diverter mode 2015-03-28 21:12:34 -04:00
Aidan C. Brady 0b1b78d5a6 Fixed Restrictive Transporter render in both item and block form 2015-03-28 21:09:07 -04:00
Aidan C. Brady 5da4a522cb A few Portable Teleporter fixes 2015-03-28 20:34:57 -04:00
Aidan C. Brady 1fbf9f1568 Merged 2015-03-28 17:34:47 -04:00
Aidan C. Brady 542b995b3b Electric Pump and Fluidic Plenisher now have CC support for resetting their calculations 2015-03-28 17:27:43 -04:00
Aidan C. Brady f2d9049a2e Flamethrower now only sets blocks to fire on server 2015-03-28 17:10:55 -04:00
Aidan C. Brady 07d0c2bfc1 Hopefully fixed negative buffer issue 2015-03-27 17:09:23 -04:00