aidancbrady
4644e75202
Work on boiler stats panel, hopefully fix build
2016-03-01 10:22:24 -05:00
aidancbrady
1071f2fb4d
Adjusted numbers, everything is now nice and balanced
2016-02-29 00:31:19 -05:00
aidancbrady
c0f465d0cb
Boiler rendering and interface, still yet to do statistics
2016-02-28 16:44:05 -05:00
aidancbrady
155758398c
Continued boiler work
2016-02-28 11:52:52 -05:00
aidancbrady
87438dcc7f
Boiler work, added heat info tab, worked on polishing heat interactions among machines
2016-02-27 13:32:48 -05:00
aidancbrady
9b9ed0a4c0
Polished resistive heaters, fixed a small bug in the sound system (a bit uncleanly)
2016-02-27 01:27:26 -05:00
aidancbrady
9d55f6cc8a
Lots of work on resistive heaters, still mostly unfinished
2016-02-26 19:51:37 -05:00
aidancbrady
3c1496740c
Tiered Gas Tanks and tiered Fluid Tanks!
2016-02-24 17:01:43 -05:00
aidancbrady
84da514b54
Rename Solar Evaporation Plant to Thermal Evaporation Plant
2016-02-18 18:37:38 -05:00
aidancbrady
f19a8f9e64
Tooltip auto-scaling! All tooltips now have equal widths, even in different languages.
2016-02-03 00:37:39 -05:00
aidancbrady
203890ca88
Redesigned Solar Evaporation Controller to dynamically update heat instead of the simple linear algorithm used before
...
- Plant height determines overall rate of temperature change, rate of processing
- Biomes determine base temperature of plants, meaning a desert could process small amounts of brine on its own
- Rate of heat decay exponentially increases as heat increases, meaning large amounts of heat are needed to greatly increase temperature
- System of heat management designed for integration with heat API in near future
2016-02-02 21:39:37 -05:00
aidancbrady
a22b33a629
Energy Cubes and Gas Tanks now have configurable item inputs and gas/energy outputs, fixed Portable Tank item output
2016-01-29 00:34:50 -05:00
aidancbrady
0a135a6936
Loads of changes to Electric Pump, Fluidic Plenisher and Transmitters
...
- Electric Pumps are now more efficient, upgradable, and have new config options, one of which prevents sucking of water sources (true by default)
- Fluidic Plenishers are now upgradable
- Transmitters can be upgraded by being right-clicked by alloys normally involved in crafting-based upgrading
2016-01-28 20:38:32 -05:00
aidancbrady
2984bf45a8
Loads of untested work on turbine interface
2016-01-25 00:13:42 -05:00
aidancbrady
0c025e1033
Structural Glass is now real, started on core turbine multiblock code
2016-01-22 15:41:34 -05:00
aidancbrady
e86df43477
Configurable gas storage capacities for flamethrower, jetpack & scuba tank
2015-06-30 15:01:14 -07:00
aidancbrady
81511d3800
Doubled base Solar Evaporation Plant processing rate and added config property, double check transporter paths to prevent bad calculations
2015-06-16 20:42:46 -04:00
aidancbrady
55407e43a9
Added a config entry allowing operators to bypass restrictions
2015-06-05 09:47:59 -04:00
aidancbrady
4613dcb55f
Implemented BuildCraft style of dummy player, integrated with BlockEvent.BreakEvent in Digital Miner and Laser logic
2015-05-23 11:36:53 -04:00
aidancbrady
6a25667b20
Added property to prevent world damage by flamethrowers & lasers
2015-05-10 19:33:28 -04:00
aidancbrady
c62e27d5fd
Configurable armored jetpack resistance values, quadrupled brine production rate of SE plants
2015-05-06 08:34:04 -04:00
Aidan C. Brady
12ebfe6745
ThreadSparkle is now operated in main client thread time - new safety checks will prevent serious lag anyway
2015-04-07 10:41:17 -04:00
Aidan C. Brady
45895cb753
Configurable values for Mekanism tier-related properties
2015-04-01 11:06:27 -04:00
Aidan C. Brady
5da4a522cb
A few Portable Teleporter fixes
2015-03-28 20:34:57 -04:00
Ben Spiers
c0281d4470
Fix #2298
2015-03-22 02:23:45 +00:00
Aidan C. Brady
a31449c2d3
Fixed the crafting issue - it was fairly silly, actually
2015-03-21 00:50:19 -05:00
Aidan C. Brady
39621a74b1
Added config to display profiled portable tanks
2015-03-20 22:46:26 -05:00
Ben Spiers
d560ea91a8
Move lighting config to general.
...
Hopefully fixes whatever weird issue was going on before.
2015-03-19 12:47:36 +00:00
Ben Spiers
efeeb06b77
Move rendering IDs to Common Proxy classes to appease ExtraUtils.
2015-03-18 21:39:01 +00:00
Aidan C. Brady
8a88df5f1c
Start on Oredictionificator!
2015-03-13 09:14:57 -05:00
Aidan C. Brady
6d36926866
Work on Portable Teleporter, need to fix the screwed up GUI
2015-03-12 16:52:04 -05:00
Aidan C. Brady
3f41027325
Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package
2015-03-07 21:08:28 -05:00
Aidan C. Brady
ff91bf72fe
Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds
2015-03-05 13:48:01 -05:00
Aidan C. Brady
b2e532964c
Merge branch 'master' into development
...
Conflicts:
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/item/ItemAtomicDisassembler.java
src/main/java/mekanism/common/network/PacketConfigSync.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-03-04 14:30:05 -05:00
Aidan C. Brady
a0323f9334
A bit of work on the Matrix Stats GUI, hopefully completely fixed the transmitter issue
2015-03-04 00:11:09 -05:00
Aidan C. Brady
8d3dfc0c2c
Work on EIM interface
2015-03-03 13:16:58 -05:00
Brian Lewis
4d8f43dbad
Added atomic disassembler energy usage to config file [ #2146 ]
2015-03-03 10:05:25 -06:00
Brian Lewis
112c1a1ba9
Add ethylene burn time as a config entry
2015-03-03 10:05:10 -06:00
Aidan C. Brady
1c0fe96fed
Energized Induction Matrix work!
2015-03-02 23:05:54 -05:00
Aidan C. Brady
ce31b1e22c
Start work on the Energized Induction Matrix. This is going to be fun!
2015-02-28 13:08:17 -06:00
Aidan C. Brady
4aa032717e
Gave all Mekanism multiblocks the sparkle animation when formed, gave Fusion Reactor a big loud sound effect, also lowered the energy required to ignite the reactor yet again (may bump up before release)
2015-02-27 22:49:48 -06:00
Ben Spiers
f2859cacbb
Rename EnergyUtils to UnitDisplayUtils
2015-02-27 17:33:14 +00:00
Ben Spiers
fa9588d557
Add a proper temperature display utility
2015-02-27 17:33:14 +00:00
Aidan C. Brady
5767bfb22e
Work on Solar Neutron Activator and its recipe system
2015-02-26 17:23:53 -05:00
Aidan C. Brady
999502a053
Half-implemented Solar Neutron Activator
2015-02-25 11:11:30 -05:00
Aidan C. Brady
62791baec7
Solar Evaporation Plant fixes
2015-02-24 14:11:26 -05:00
Aidan C. Brady
457d465165
Fix a few renames
2015-02-24 11:08:04 -05:00
Aidan C. Brady
888d1bdad8
Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe
2015-02-24 10:59:03 -05:00
Aidan C. Brady
98d1a647cb
Rename Salination Plant to Solar Evaporation Plant
2015-02-23 08:08:54 -05:00
Ben Spiers
b5f3d77b83
Making a start on Gas Centrifuge.
2014-12-19 02:23:42 +00:00