Aidan Brady
ffd2588a63
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-08-03 23:02:31 -04:00
Aidan Brady
3fd76dcacc
Began work on Logistical Transporter - item transport :)
2013-08-03 23:02:06 -04:00
Ben Spiers
befd4ad4e2
I need to stop leaving those in.
2013-08-04 02:07:57 +01:00
Ben Spiers
49fc056c8c
My approach to Universal Cables rendering power. They render with
...
transparency proportional to the base 10 log of power, to compensate
for the wide range of power that can be transmitted, and minimise client
update packets.
2013-08-04 01:58:56 +01:00
Aidan Brady
503c4eb0b5
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2013-08-02 03:16:56 -04:00
Aidan Brady
47c36f1f38
Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
...
Also - cleanup! Closes #214 .
2013-08-02 03:16:38 -04:00
Ben Spiers
f48997a793
Merge branch 'master' of github.com:aidancbrady/Mekanism
...
Conflicts:
common/mekanism/client/ModelRendererSelectiveFace.java
2013-08-01 23:30:59 +01:00
Ben Spiers
04e7fdcf23
Make the transmitters' internal renders look a bit nicer (hopefully also a bit
...
faster). Framework is in place to change transparency of energy in cables
but the client-side ones don't know what they're doing yet.
2013-08-01 23:14:26 +01:00
Ben Spiers
c642792cb6
Use DisplayInteger to abstract away some GL11 calls
2013-08-01 23:03:43 +01:00
Aidan Brady
333896bcac
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
...
Conflicts:
common/mekanism/client/ModelBoxSelectiveFace.java
common/mekanism/client/ModelRendererSelectiveFace.java
2013-08-01 00:08:45 -04:00
Aidan Brady
d56eed2204
Cleanups!
2013-07-31 23:54:08 -04:00
Ben Spiers
260b9ed62f
Stop the new renderer from just creating infinite new displaylists.
2013-08-01 03:14:57 +01:00
Ben Spiers
423db88959
Transmitter rendering improvements.
...
Now uses a new, slightly modified ModelRenderer and ModelBox I adapted
to be able to selectively render faces. Also we can now turn off back-face
culling without any xyz-fighting.
2013-07-31 23:34:38 +01:00
Aidan Brady
0b5d188cd7
More ratio fixes, Electric Chest GUI now has energy tooltip
2013-07-31 17:00:30 -04:00
Aidan Brady
fc964ad8db
Cleanups, fixed UE ratios
2013-07-31 16:44:53 -04:00
Ben Spiers
248a976593
Possible hotfix for optifine crash
2013-07-31 03:31:37 +01:00
Aidan Brady
5d26f8e229
Updated to new UE, not done with complete implementation
2013-07-26 18:16:21 -04:00
Aidan Brady
26e86c8eee
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
...
Conflicts:
common/mekanism/client/RenderMechanicalPipe.java
common/mekanism/common/BlockBasic.java
2013-07-20 12:15:34 -04:00
Aidan Brady
cfc5dff445
First 1.6 push, still work to be done
2013-07-20 12:10:14 -04:00
Ben Spiers
ec9d74fe1a
Hopefully solve all the rendering-based memory leaks
2013-07-19 19:59:01 +01:00
Ben Spiers
92c3cb6811
Fix Mechanical Pipe non-vanilla liquid rendering. Closes #186
2013-07-17 20:01:16 +01:00
Aidan Brady
3f8deb946a
Re-enabled face culling, re-fixed getPickBlock()
2013-07-08 18:52:03 -04:00
Aidan Brady
c27f4d06bc
Git always finds a way to screw things up, re-added new transmitter renderer
2013-07-08 12:41:31 -04:00
Aidan Brady
b313f0f96e
Slightly better transmitter rendering, better energy cube outputting
2013-07-08 12:06:39 -04:00
Aidan Brady
1468fc05bd
Fixed Universal Cable render
2013-07-07 13:22:24 -04:00
Aidan Brady
37e442c17b
Removed "upgrade dump" configurator mode, upgrades can now be removed in GUIs
2013-07-06 21:33:08 -04:00
Aidan Brady
17d4acf389
Fixed IC2 integration, minor cleanup
2013-07-02 13:25:56 -04:00
Aidan Brady
52ceee1259
Mechanical Pipe crash fix, Dynamic Tank GUI fix
2013-06-29 23:06:24 -04:00
Aidan Brady
a667f9a3b6
v5.5.6 Beta #24
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*Removed Mechanical Pipe & Universal Cable redstone toggle.
*Fixed render crash.
*Fixed version println.
2013-06-29 17:24:54 -04:00
Aidan Brady
8f6ad2688e
General cleanup
2013-06-28 19:43:45 -04:00
Aidan Brady
b255a98a74
Rebase for new workspace (sorry)
2013-06-28 18:01:00 -04:00