Commit graph

913 commits

Author SHA1 Message Date
Aidan Brady
e113af9dd1 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-09 08:40:27 -05:00
Aidan Brady
1151084209 Fixed a crash 2014-01-09 08:40:20 -05:00
Aidan C. Brady
8886b4caaa Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-08 22:26:08 -05:00
Aidan C. Brady
3a37ac7d99 Added in some most likely temporary recipes for new UniCable tiers 2014-01-08 22:26:01 -05:00
Aidan Brady
2644fed4f8 A few corner cases in GUI checks, closes #795 2014-01-08 19:51:05 -05:00
Aidan C. Brady
f0e5c7c468 General cleanup 2014-01-08 18:28:17 -05:00
Aidan C. Brady
88da994a27 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-08 15:23:24 -05:00
Aidan C. Brady
738292bbce For some reason yPos isn't centered. I don't know why. 2014-01-08 15:23:15 -05:00
Ben Spiers
849273f004 Try and fix a strange crash that can't happen but is happening anyway. 2014-01-08 20:17:08 +00:00
Aidan C. Brady
2600f8fe81 Balloons are cool :) 2014-01-08 14:56:54 -05:00
Aidan Brady
54b4e75bc2 Start work on balloon entity base raytrace 2014-01-08 07:31:17 -05:00
Aidan C. Brady
ddae9ed34b Fixed bug with balloons moving with entities 2014-01-07 23:55:17 -05:00
Aidan C. Brady
4395f3aa10 You can now place balloons on entities. Still a bit buggy, and they don't float or anything, but it works. 2014-01-07 23:39:39 -05:00
Ben Spiers
ca207eb502 Recipe fixes 2014-01-08 02:08:42 +00:00
Ben Spiers
a05afb68e9 Mechanical Pipe rendering adjustments. Couldn't be bothered to make 100 different models in blender. Maybe I'll write a python script to do it for me. Might make a bigger version of the shaped in/out model to better fit the mechanical pipe. 2014-01-08 02:08:41 +00:00
Aidan Brady
4ab61c856f Organized some classes, began work on balloon entity connections 2014-01-07 20:55:50 -05:00
Aidan C. Brady
45eef1465e Fix a missed println 2014-01-07 16:18:17 -05:00
Aidan C. Brady
dc52ca5d43 Updated Donator list, thanks for paying off this month's server fees Nephatrine :) 2014-01-07 14:19:49 -05:00
Ben Spiers
0d4c018435 Fix a transporter thing. 2014-01-07 16:23:14 +00:00
Ben Spiers
333afdc79b Remove the old transmitter renderer, enable the new one to render in hand and inventory 2014-01-07 16:22:59 +00:00
Ben Spiers
ac07e54a1c Separate the current buffer from the throughput when examining a network 2014-01-07 03:17:59 +00:00
Ben Spiers
d0f64ebc11 Tiered UniCables. Pending recipes and capacity balance. Other limitations may be imposed on low-tier cables if we think of any. 2014-01-07 02:48:57 +00:00
Ben Spiers
b299ad436d Rendering fixes and improvements 2014-01-06 21:49:39 +00:00
Aidan C. Brady
1129a33bf6 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-05 16:28:11 -05:00
Aidan C. Brady
a9143ee318 Added Electrolytic Separator recipes to RecipeHelper API 2014-01-05 16:27:56 -05:00
Ben Spiers
ab26ba5b73 More avoidance of crashing due to separator changes. 2014-01-05 20:22:06 +00:00
Aidan Brady
30055fc3ed Fixed Balloons screwing up (again) 2014-01-05 15:06:54 -05:00
Ben Spiers
4b1adf76bc Stop FML complaining about item conflicts, fix my translation. 2014-01-05 17:53:10 +00:00
Aidan C. Brady
be96cb62ce Fixed Bounding Blocks causing crashes 2014-01-05 12:10:05 -05:00
Aidan C. Brady
1e6cc0916f Fix balloons flying away after chunk unload 2014-01-05 12:04:22 -05:00
Ben Spiers
0193659c74 Switch the injection chamber to use HCl, up the difficulty of obtaining sulphur dust to prepare for sulphuric acid's use in top-tier processing. 2014-01-05 16:22:41 +00:00
Ben Spiers
7109e84907 Gui element stuff. 2014-01-05 16:22:41 +00:00
Aidan C. Brady
7c4d0ba714 Properly register items, kill old transmitter code and converter as users will be starting from a clean world 2014-01-05 02:24:06 -05:00
Aidan C. Brady
7b5dd5c339 Remove println, we're golden guys :) 2014-01-05 00:52:23 -05:00
Aidan C. Brady
dce4c918f4 Fix? 2014-01-05 00:29:35 -05:00
Aidan C. Brady
f2b4849844 Hopefully get a load plugin working 2014-01-05 00:28:20 -05:00
Ben Spiers
33af84b110 And the Electric Chest 2014-01-05 01:50:16 +00:00
Ben Spiers
6dd01ead8c Nerf speed upgrades like I said I was going to and then forgot. 2014-01-05 01:24:04 +00:00
Ben Spiers
4e276f4ddd Fix tooltips being annoying with NEI's rendering of 3D blocks. 2014-01-05 01:23:25 +00:00
Aidan Brady
05bbcd4a48 Attempt to remove MekanismAll, I really have no idea what I’m doing though
Also kill copied ItemMultiPart
2014-01-04 18:50:13 -05:00
Aidan Brady
ce6321affd Remove @Override, thanks @Kobata 2014-01-04 18:35:55 -05:00
Aidan Brady
3ed6584ca7 Fix, perhaps? 2014-01-04 18:34:24 -05:00
Aidan Brady
de06b70ca0 Launch, not laumch 2014-01-04 18:23:48 -05:00
Aidan Brady
a155754c89 Pull my own version of MItemMultiPart 2014-01-04 15:15:47 -05:00
Aidan Brady
537e599710 DepLoader, hope this works 2014-01-04 14:57:44 -05:00
Aidan Brady
e3b3f89c37 Remove failed fix attempt 2014-01-04 13:46:15 -05:00
Aidan Brady
4f68913eba Maybe fix build? Also temporarily adding FMP lib 2014-01-04 13:16:24 -05:00
Aidan C. Brady
55a0e39c07 Digital Miner inverse mode 2014-01-04 11:41:09 -05:00
Aidan C. Brady
c824aea5d4 Start work on inverse DM filter system 2014-01-04 01:41:43 -05:00
Aidan Brady
5a3595778a Update ItemAttacher to work with new transmitters 2014-01-03 17:19:02 -05:00