Commit graph

1158 commits

Author SHA1 Message Date
Aidan C. Brady
99c1f44db5 Fixed refs to refresh() method 2014-06-19 15:18:41 +02:00
Aidan C. Brady
e2dd5a09cb You can now push fluids in through the bottom of a Portable Tank, and it will route to the first empty tank above! 2014-06-19 14:58:23 +02:00
Aidan C. Brady
27295670cc Whoops - fixed crash. Also added recipe for Plenisher. 2014-06-19 14:42:11 +02:00
Aidan C. Brady
d9658a16bd Transmitter network efficiency overhaul! Transmitter networks now only refresh acceptors on the transmitter that initiated the refresh instead of resetting the entire grid. 2014-06-19 14:34:57 +02:00
Aidan C. Brady
fba83a3634 Fluidic Plenisher work - just about done! 2014-06-19 13:57:30 +02:00
Daniel Schubert
df8d651c5d Fix crash when mining BlockMultipart with Atomic Disassembler 2014-06-19 13:33:23 +02:00
Aidan C. Brady
90da466ca1 Started work on Fluidic Plenisher 2014-06-19 12:42:59 +02:00
Aidan C. Brady
55937cd7d4 Portable Tanks are polished as far as I can see! Also added a few missing localizations. 2014-06-19 02:34:49 +02:00
Aidan C. Brady
d7b0899f38 Fixed glowing tanks, fixed blend screwup when in toolbar, quick cleanup 2014-06-19 01:41:07 +02:00
Aidan C. Brady
7924531a4e Dispensers can now latch balloons onto nearby entities, also working Portable Tank GUI 2014-06-19 01:13:23 +02:00
Aidan C. Brady
5852b59b50 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-06-18 21:19:13 +02:00
Aidan C. Brady
77207ceab1 A few GUI fixes 2014-06-18 21:18:45 +02:00
Aidan
a350b69f62 Merge pull request #1418 from dschub/armor-render
Fix armor rendering
2014-06-18 15:05:52 -04:00
Aidan C. Brady
a3784d1fe7 More portable tank work, mainly on GUIs 2014-06-18 21:05:32 +02:00
Daniel Schubert
61f914e2cf Smooth rendering of Wind Turbine 2014-06-18 20:07:27 +02:00
Aidan C. Brady
adc8a9bc23 Portable Buckets...a lot more work than I thought 2014-06-18 19:42:57 +02:00
Daniel Schubert
b390808a76 Fix armor rendering 2014-06-18 14:13:07 +02:00
Aidan C. Brady
fd74ee5c92 Started work on Portable Tank 2014-06-18 03:01:23 +02:00
Aidan C. Brady
ead4af2f78 Fixed transporter item rendering, fixed WAILA display bug. Dispensers now eject balloon entities! 2014-06-17 18:21:59 +02:00
Aidan C. Brady
0528f1aace Fix NEI offset for PRC, gave PRC a model, added specific sides for machines 2014-06-17 01:52:59 +02:00
Daniel Schubert
356367a09b Fix Logistical Sorter auto-eject coloring 2014-06-16 10:00:15 +02:00
Aidan C. Brady
1e643a9d6f Fixed Jetpack key bindings (also fixed crash) 2014-06-16 02:44:33 +02:00
Aidan C. Brady
fbbea1b2c9 Key bindings no longer crash, added PRC sound effect 2014-06-16 02:31:45 +02:00
Aidan C. Brady
5fd89a7959 Added recipe for PRC, energy type is now controlled by server (closes #1369) 2014-06-16 02:09:31 +02:00
Aidan C. Brady
75f09adba2 Seismic Vibrator model 2014-06-16 01:50:40 +02:00
Ben Spiers
2663be0f5a Allow Glow panels to be placed and stay in hollow covers again. 2014-06-15 20:26:47 +01:00
Aidan C. Brady
366a51e770 Crash fix! 2014-06-15 19:12:50 +02:00
Ben Spiers
ac6ee8514f Quickly prevent NPEs in machines with empty tanks 2014-06-15 16:28:16 +01:00
Aidan C. Brady
982c7427f3 Fix cable dupe 2014-06-15 14:16:57 +02:00
Aidan C. Brady
4fdae8cbef Cherrypicked @dschub's vein fix - thanks! 2014-06-15 13:40:06 +02:00
Aidan C. Brady
90c1c690a9 Updated Cofh API 2014-06-15 13:35:51 +02:00
Aidan C. Brady
6cd3ae4fea Updated IC2 API, fixed paxels 2014-06-15 13:29:59 +02:00
Aidan C. Brady
f2b914e216 Loads of GUI/NEI work. Tomorrow I need to get overlays to render on GuiElement slots 2014-06-15 02:22:55 +02:00
Aidan C. Brady
3a81058cbd Fix more transmitter render issues, also started on PRC NEI module 2014-06-14 19:31:24 +02:00
Aidan C. Brady
5c36612146 Updated NEI module to reflect new GUI changes, added PRC to RecipeHelper 2014-06-14 18:33:48 +02:00
Aidan C. Brady
3b99d376a4 Work on NEI module 2014-06-14 14:33:02 +02:00
Aidan C. Brady
a40ab961c6 Added OreDict-based dye recipes, fixed MekanismTools item positioning 2014-06-14 14:16:33 +02:00
Aidan C. Brady
6ede9308e8 A few small fixes 2014-06-14 13:49:47 +02:00
Aidan C. Brady
9dea537010 Whoops - added indexed click impl 2014-06-14 10:30:58 +02:00
Aidan C. Brady
31dd643259 Add necessary GUI implementation for new mod ID filters 2014-06-14 10:26:12 +02:00
Aidan C. Brady
1a0821c727 Found work-around for javac issue - need to remember to submit an issue to oracle tomorrow 2014-06-14 01:35:25 +02:00
Aidan C. Brady
70abe40b1f Mod ID filters :) 2014-06-13 20:58:50 +02:00
Anton
0b3244c4f1 Update ru_RU.lang 2014-06-13 11:32:19 +04:00
Aidan C. Brady
517c2a7655 Re-added NEI 2014-06-13 00:26:07 +02:00
Aidan C. Brady
c8fb800c1a Updated localization yet again, fixed a small bug 2014-06-13 00:16:02 +02:00
Aidan C. Brady
ef7f6e91eb Glow panels now break off of non-solid surfaces 2014-06-12 23:36:29 +02:00
Aidan C. Brady
81477966ee Fix all render issues. 1.7 is now officially more stable than 1.6 (but not stable enough) 2014-06-12 18:16:20 +02:00
Aidan
9ae7cc0483 Merge pull request #1398 from Adaptivity/patch-3
Update en_US.lang
2014-06-11 11:59:10 +02:00
Aidan C. Brady
e5f76907ce Rewrite networking code for the 100th time to fix memory leak 2014-06-11 11:57:49 +02:00
Anton
2b9735d84c Update en_US.lang
Correct few derps
2014-06-10 16:49:19 +04:00
Aidan C. Brady
be3883195c Glow panels render, but are really screwed up 2014-06-10 14:09:47 +02:00
Aidan C. Brady
f3894f220c Added repair capabilities to armor and tools 2014-06-10 13:25:12 +02:00
Aidan C. Brady
3992a6ae46 Several more fixes! 2014-06-10 12:56:02 +02:00
Aidan C. Brady
49c7b1062a Improved gas handling, fixed ignoring "NONE" connection. Also got common-side tick handlers up and running again 2014-06-10 12:49:49 +02:00
Aidan C. Brady
8685664d51 Added Electric Pump energy usage config value, also fixed a few bugs with the new Gas-Burning Generator 2014-06-10 12:24:44 +02:00
Aidan C. Brady
d7fdc3a243 Greatly improved localization 2014-06-10 11:35:54 +02:00
Aidan C. Brady
c875dab552 Updated recipes 2014-06-09 17:15:34 +02:00
Aidan C. Brady
7c7e5e23ee Update box blacklist to parse with block name instead of ID 2014-06-09 17:05:57 +02:00
Aidan C. Brady
d6d7000eaf Update PacketPipeline to reflect new 6.0.5 transmitter packet changes 2014-06-09 16:52:29 +02:00
Aidan C. Brady
dd83381774 Bug fixes! 2014-06-09 16:19:36 +02:00
Aidan C. Brady
726d9ebb0a Atomic Disassembler now can cut down trees with vein mode 2014-06-09 15:57:38 +02:00
Aidan C. Brady
85f31fb9d1 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-06-09 15:29:41 +02:00
Aidan C. Brady
4334690f78 Improved localization 2014-06-09 15:29:00 +02:00
Anton
dd1ea7fc3e Update de_DE.lang 2014-06-09 09:40:28 +04:00
Anton
0cbbc5e29b Update en_US.lang 2014-06-09 09:40:04 +04:00
Anton
f55965f53b Update fr_FR.lang 2014-06-09 09:39:19 +04:00
Anton
f7c89dcd75 Update pl_PL.lang 2014-06-09 09:38:14 +04:00
Anton
e806004db7 Update pt_BR.lang 2014-06-09 09:37:44 +04:00
Anton
38b6765292 Update zh_CN.lang 2014-06-09 09:37:08 +04:00
Anton
60eb2944f7 Update zh_TW.lang 2014-06-09 09:35:49 +04:00
Anton
68c64cf44d Update ru_RU.lang
DON'T MERGE YET
2014-06-09 09:34:57 +04:00
Aidan C. Brady
75bd49de9d Buffed Salination Plant's water usage 2014-06-08 17:39:57 +02:00
Aidan C. Brady
d436c70421 Merge branch 'master' into development
Conflicts:
	build.gradle
	build.properties
	common/mekanism/common/network/PacketPortableTeleport.java
	common/mekanism/tools/common/MekanismTools.java
	etc/core/mcmod.info
	etc/generators/mcmod.info
	etc/tools/mcmod.info
	src/main/java/mekanism/common/EnergyNetwork.java
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/PacketHandler.java
	src/main/java/mekanism/common/network/PacketTransmitterUpdate.java
	src/main/java/mekanism/common/tile/TileEntityChargepad.java
	src/main/java/mekanism/common/tile/TileEntityEnergyCube.java
	src/main/java/mekanism/common/tile/TileEntityLogisticalSorter.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
2014-06-08 12:01:08 +02:00
Aidan C. Brady
c72e1c6efc Work on transmitters 2014-06-08 01:17:47 +02:00
Aidan C. Brady
b387c8529d Bumped version to 7.0.0, a few fixes and enhancements 2014-06-06 00:16:36 +02:00
Aidan C. Brady
d1c3b3b8ef Manually merged riches' PR 2014-06-04 11:05:29 +02:00
Aidan C. Brady
a973ef118c Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-06-04 03:07:23 +02:00
Aidan C. Brady
1137b9514a Quick fix for Tellurium 2014-06-04 03:07:08 +02:00
Aidan
96a52dd606 Merge pull request #1373 from Vexatos/patch-2
Update de_DE.lang
2014-06-04 03:02:19 +02:00
Aidan C. Brady
91cd34b7d3 Harvest levels! Yeah! 2014-06-04 02:57:33 +02:00
Aidan C. Brady
bda4f8cfe5 Fixed Walkie Talkies 2014-06-04 02:38:39 +02:00
Aidan C. Brady
f0d3848f8a Sounds work! Also got tick handlers set up, still have to do a few things 2014-06-03 20:57:59 +02:00
Aidan C. Brady
815944c49a A major load of fixes - things should be about back to normal now. 2014-06-03 19:54:45 +02:00
Aidan C. Brady
322301c301 Added RecipeSorter registrations, fixed a few things 2014-06-03 11:25:12 +02:00
Aidan C. Brady
b365494f2e Fixed up logger, added needed overlays 2014-06-03 08:46:03 +02:00
Aidan C. Brady
5b611c9cdb 0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
(I remembered to update the obfuscated reflections, so there's that)
2014-06-03 00:21:00 +02:00
Aidan C. Brady
4446e14ba3 Sound system work 2014-06-02 23:57:40 +02:00
Aidan C. Brady
295efab7b2 More error fixes, down to 11! 2014-06-02 20:04:10 +02:00
Aidan C. Brady
1933723b52 Major packet work, I think it's done. 34 errors to go! 2014-06-02 17:33:19 +02:00
Aidan C. Brady
659b963af6 Alright, almost done with network changes (63 errors!) 2014-06-02 16:52:13 +02:00
Aidan C. Brady
84055986d0 About halfway through netty conversion 2014-06-02 16:01:21 +02:00
Aidan C. Brady
ec2040cccc Work on networking update 2014-06-01 17:42:23 +02:00
Vexatos
ea3f340cdf Update de_DE.lang 2014-06-01 14:30:49 +02:00
Aidan C. Brady
da444327f8 A bit of work on sounds 2014-05-31 22:42:02 +02:00
Aidan C. Brady
8be5ecf140 Down to 215 errors, pretty much everything is packets now 2014-05-30 23:49:24 +02:00
Aidan C. Brady
fa0c2e6f12 More bits of work 2014-05-30 23:10:05 +02:00
Aidan C. Brady
d1c193d0dd Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
Aidan C. Brady
6f69c6d7b4 Major 1.7 work, down to a little more than 500 errors 2014-05-29 17:55:47 +01:00
Aidan C. Brady
1d22ddadc3 Merge branch 'master' into development
Conflicts:
	build.gradle
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
	src/main/java/mekanism/tools/common/MekanismTools.java
2014-05-17 11:47:18 -04:00
Aidan Brady
6025572f15 Merge branch '1.7' into development (We're back to two branches)
Conflicts:
	build.properties
2014-05-08 17:40:27 -04:00
Aidan Brady
7496ac7648 Some 1.7 work. Just about 800 errors! 2014-05-07 16:37:58 -04:00
tterrag1098
6ac750520c Blocks and Entities 2014-05-06 03:14:44 -04:00
tterrag1098
321fa4ed50 Some work on GUIs, mostly sfx 2014-05-06 02:57:39 -04:00
Aidan Brady
935be33fdf Hey guys, I'm back. Starting some work on the 1.7 port, thanks to @unpairedbracket for getting the brunt of the work done. 2014-05-04 12:19:43 -04:00
Ben Spiers
3d8c5c8696 More fixes. Around 1000 errors now, going to have to leave it to you from here on in @aidancbrady. 2014-04-20 22:34:45 +01:00
Ben Spiers
31938e8b68 Under 1300 errors left now, started on packet/network stuffs. 2014-04-20 21:15:44 +01:00
Ben Spiers
db7121454a Re-add an updated ic2, alter CC and update DepLoader. Fix more of the things.
1792 errors. A good night's work, I think.
2014-04-20 04:34:19 +01:00
Ben Spiers
ab47724473 Move the directory structure around to a more conventional one and start out on the 1.7 update.
3797 errors. We have a long way to go.
2014-04-20 03:44:06 +01:00