Mekanism-tilera-Edition/src/minecraft/net/uberkat/obsidian/client/GuiTheoreticalElementizer.java
Aidan Brady 44bb93be1e v4.2.0 Beta #1
Sorry, changelog is too big.  To be precise, *ENERGY.*
2012-10-02 14:39:40 -04:00

56 lines
2.2 KiB
Java

package net.uberkat.obsidian.client;
import org.lwjgl.opengl.GL11;
import net.minecraft.src.*;
import net.uberkat.obsidian.common.ContainerAdvancedElectricMachine;
import net.uberkat.obsidian.common.ObsidianUtils;
import net.uberkat.obsidian.common.TileEntityTheoreticalElementizer;
public class GuiTheoreticalElementizer extends GuiContainer
{
private TileEntityTheoreticalElementizer machineInventory;
public GuiTheoreticalElementizer(InventoryPlayer par1InventoryPlayer, TileEntityTheoreticalElementizer par2TileEntityTheoreticalElementizer)
{
super(new ContainerAdvancedElectricMachine(par1InventoryPlayer, par2TileEntityTheoreticalElementizer));
machineInventory = par2TileEntityTheoreticalElementizer;
}
/**
* Draw the foreground layer for the GuiContainer (everythin in front of the items)
*/
protected void drawGuiContainerForegroundLayer()
{
String displayText = "";
fontRenderer.drawString("Theoretical Elementizer", 32, 6, 0x404040);
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
if(machineInventory.isActive)
{
displayText = "Status: " + Integer.toString(machineInventory.operatingTicks/10) + "%";
}
else {
displayText = "Status: Off";
}
fontRenderer.drawString(displayText, 80, 60, 0x404040);
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int var4 = this.mc.renderEngine.getTexture("/gui/GuiElementizer.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.renderEngine.bindTexture(var4);
int var5 = (this.width - this.xSize) / 2;
int var6 = (this.height - this.ySize) / 2;
drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
int var7;
var7 = this.machineInventory.getScaledChargeLevel(12);
this.drawTexturedModalRect(var5 + 56, var6 + 36 + 12 - var7, 176, 12 - var7, 14, var7 + 2);
var7 = this.machineInventory.getScaledProgress(24);
this.drawTexturedModalRect(var5 + 79, var6 + 34, 176, 14, var7 + 1, 16);
}
}