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Mekanism-tilera-Edition
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71cfd3cd84
Mekanism-tilera-Edition
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mekanism
History
Aidan Brady
71cfd3cd84
Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in
2014-01-13 22:27:47 -05:00
..
armor
Updated to new UE, not done with complete implementation
2013-07-26 18:16:21 -04:00
gui
Precision Sawmill and overall Chance Machine framework GUI & Container
2014-01-13 00:06:13 -05:00
infuse
Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness
2013-12-01 17:45:19 -05:00
lang
Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation
2014-01-12 23:55:42 -05:00
models
Large Model variants. Fluid contents rendering still needs work but that's not using an obj model. It could potentially; it would be a lot cleaner in code but would mean a *lot* of blender work.
2013-12-18 18:42:05 +00:00
render
Remove the old transmitter renderer, enable the new one to render in hand and inventory
2014-01-07 16:22:59 +00:00
sound
Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in
2014-01-13 22:27:47 -05:00
textures
Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in
2014-01-13 22:27:47 -05:00