192 lines
6.7 KiB
Java
192 lines
6.7 KiB
Java
package mekanism.client.render.tileentity;
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import mekanism.api.Object3D;
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import mekanism.common.tileentity.TileEntityBin;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderBin extends TileEntitySpecialRenderer
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{
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private final RenderBlocks renderBlocks = new RenderBlocks();
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private final RenderItem renderItem = (RenderItem)RenderManager.instance.getEntityClassRenderObject(EntityItem.class);
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
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{
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renderAModelAt((TileEntityBin)tileEntity, x, y, z, partialTick);
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}
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@SuppressWarnings("incomplete-switch")
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private void renderAModelAt(TileEntityBin tileEntity, double x, double y, double z, float partialTick)
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{
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if(tileEntity instanceof TileEntityBin)
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{
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String amount = "";
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ItemStack itemStack = tileEntity.getStack();
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if(itemStack != null)
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{
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amount = Integer.toString(tileEntity.itemCount);
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}
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Object3D obj = Object3D.get(tileEntity).getFromSide(ForgeDirection.getOrientation(tileEntity.facing));
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if(tileEntity.worldObj.isBlockSolidOnSide(obj.xCoord, obj.yCoord, obj.zCoord, ForgeDirection.getOrientation(tileEntity.facing).getOpposite()))
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{
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return;
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}
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doLight(tileEntity.worldObj, obj);
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
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if(itemStack != null)
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{
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GL11.glPushMatrix();
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switch(ForgeDirection.getOrientation(tileEntity.facing))
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{
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case NORTH:
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GL11.glTranslated(x + 0.73, y + 0.83, z - 0.01);
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break;
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case SOUTH:
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GL11.glTranslated(x + 0.27, y + 0.83, z + 1.01);
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GL11.glRotatef(180, 0, 1, 0);
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break;
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case WEST:
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GL11.glTranslated(x - 0.01, y + 0.83, z + 0.27);
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GL11.glRotatef(90, 0, 1, 0);
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break;
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case EAST:
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GL11.glTranslated(x + 1.01, y + 0.83, z + 0.73);
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GL11.glRotatef(-90, 0, 1, 0);
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break;
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}
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float scale = 0.03125F;
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float scaler = 0.9F;
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GL11.glScalef(scale*scaler, scale*scaler, 0);
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GL11.glRotatef(180, 0, 0, 1);
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TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
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GL11.glDisable(GL11.GL_LIGHTING);
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renderItem.renderItemAndEffectIntoGUI(getFontRenderer(), renderEngine, itemStack, 0, 0);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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if(amount != "")
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{
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renderText(amount, ForgeDirection.getOrientation(tileEntity.facing), 0.02F, x, y - 0.31F, z);
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}
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}
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}
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private void doLight(World world, Object3D obj)
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{
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if(world.isBlockOpaqueCube(obj.xCoord, obj.yCoord, obj.zCoord))
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{
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return;
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}
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int brightness = world.getLightBrightnessForSkyBlocks(obj.xCoord, obj.yCoord, obj.zCoord, 0);
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int lightX = brightness % 65536;
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int lightY = brightness / 65536;
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float scale = 0.6F;
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lightX * scale, lightY * scale);
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}
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@SuppressWarnings("incomplete-switch")
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private void renderText(String text, ForgeDirection side, float maxScale, double x, double y, double z)
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{
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GL11.glPushMatrix();
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GL11.glPolygonOffset(-10, -10);
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GL11.glEnable(GL11.GL_POLYGON_OFFSET_FILL);
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float displayWidth = 1 - (2 / 16);
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float displayHeight = 1 - (2 / 16);
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GL11.glTranslated(x, y, z);
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switch(side)
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{
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case SOUTH:
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GL11.glTranslatef(0, 1, 0);
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GL11.glRotatef(0, 0, 1, 0);
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GL11.glRotatef(90, 1, 0, 0);
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break;
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case NORTH:
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GL11.glTranslatef(1, 1, 1);
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GL11.glRotatef(180, 0, 1, 0);
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GL11.glRotatef(90, 1, 0, 0);
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break;
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case EAST:
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GL11.glTranslatef(0, 1, 1);
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GL11.glRotatef(90, 0, 1, 0);
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GL11.glRotatef(90, 1, 0, 0);
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break;
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case WEST:
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GL11.glTranslatef(1, 1, 0);
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GL11.glRotatef(-90, 0, 1, 0);
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GL11.glRotatef(90, 1, 0, 0);
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break;
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}
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GL11.glTranslatef(displayWidth / 2, 1F, displayHeight / 2);
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GL11.glRotatef(-90, 1, 0, 0);
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FontRenderer fontRenderer = getFontRenderer();
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int requiredWidth = Math.max(fontRenderer.getStringWidth(text), 1);
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int lineHeight = fontRenderer.FONT_HEIGHT + 2;
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int requiredHeight = lineHeight * 1;
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float scaler = 0.4F;
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float scaleX = (displayWidth / requiredWidth);
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float scale = scaleX * scaler;
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if(maxScale > 0)
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{
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scale = Math.min(scale, maxScale);
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}
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GL11.glScalef(scale, -scale, scale);
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GL11.glDepthMask(false);
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int offsetX;
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int offsetY;
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int realHeight = (int)Math.floor(displayHeight / scale);
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int realWidth = (int)Math.floor(displayWidth / scale);
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offsetX = (realWidth - requiredWidth) / 2;
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offsetY = (realHeight - requiredHeight) / 2;
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GL11.glDisable(GL11.GL_LIGHTING);
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fontRenderer.drawString("\u00a7f" + text, offsetX - (realWidth / 2), 1 + offsetY - (realHeight / 2), 1);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glDepthMask(true);
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GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
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GL11.glPopMatrix();
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}
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}
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