Mekanism-tilera-Edition/resources/assets/mekanism
2013-12-31 22:54:39 -05:00
..
armor Updated to new UE, not done with complete implementation 2013-07-26 18:16:21 -04:00
gui Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.) 2014-01-01 03:03:23 +00:00
infuse Remove Maganese Alloy in hopes for better balance, fixed several GUI color issues as well as Osmium Ore darkness 2013-12-01 17:45:19 -05:00
lang Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.) 2014-01-01 03:03:23 +00:00
models Large Model variants. Fluid contents rendering still needs work but that's not using an obj model. It could potentially; it would be a lot cleaner in code but would mean a *lot* of blender work. 2013-12-18 18:42:05 +00:00
render Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete 2013-12-31 22:54:39 -05:00
sound More proxy fixes, chemical injection chamber sound 2013-12-24 17:17:00 -05:00
textures Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.) 2014-01-01 03:03:23 +00:00