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# English @author Calclavia, Alex_hawks
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# If a localization includes %v it is some data that is calculated. Such as attributes on a cable.
# The %v may be followed by a number if there are multiple pieces of calculated data, but it will be explained in a comment.
# A % followed by a number is used for colors. The exact usage will be outlined in the comment above the localization.
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itemGroup.resonantinduction = Resonant Induction
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meta.resonantinduction.description = Resonant Induction is a Minecraft mod focusing on the manipulation of electricity and wireless technology. Ever wanted blazing electrical shocks flying off your evil lairs? You've came to the right place!
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meta.resonantinduction.credits = Visit website for credits.
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fluid.mixture = Mixture
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## Blocks
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tile.resonantinduction\ : tesla.name=Tesla Coil
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tile.resonantinduction\ : contractor.name=Electromagnetic Levitator
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tile.resonantinduction\ : battery.name=Battery
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tile.resonantinduction\ : machinePart.name=Machine Part
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tile.resonantinduction\ : grindingWheel.name=Grinder Wheel
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tile.resonantinduction\ : filter.name=Filter
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## Items
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item.resonantinduction\ : quantumEntangler.name=Quantum Entangler
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item.resonantinduction\ : linker.name=Electrostatic Linker
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item.resonantinduction\ : transformer.name=Transformer
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item.resonantinduction\ : multimeter.name=Multimeter
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item.resonantinduction\ : dust.name=%v Dust
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item.resonantinduction\ : wire.copper.name=Copper Wire
item.resonantinduction\ : wire.tin.name=Tin Wire
item.resonantinduction\ : wire.iron.name=Iron Wire
item.resonantinduction\ : wire.aluminum.name=Aluminum Wire
item.resonantinduction\ : wire.silver.name=Silver Wire
item.resonantinduction\ : wire.superconductor.name=Superconductor Wire
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## Tool-tips
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tooltip.transformer.stepUp = Step Up
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tooltip.transformer.stepDown = Step Down
tooltip.wire.resistance = Resistance: %v
tooltip.wire.current = Current: %v
tooltip.wire.damage = Damage: %v
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tooltip.wire.helpText = The energy transfer rate can be increased and the energy loss may be reduced by using a higher the voltage. Hold control when placing the wire to place down a framed wire.
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# %0 goes before the localized name of the shift key, %1 goes after
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tooltip.noShift = Hold %0shift %1for more information"
# %0 is the color for the charge level, %1 is grey to reset it back to normal (optional), %v0 is the current charge, %v1 is the max charge
tooltip.battery.energy = Energy: %0%v0 / %v1
tooltip.multimeter.line1 = Shift-right click to place,
tooltip.multimeter.line2 = Right click to scan data.
tooltip.multimeter.noSave = No detection saved.
tooltip.multimeter.lastSave = Last Detection: %v KJ
## GUI Strings that can't be any other localization
gui.resonantinduction.multimeter.toggle = Toggle
gui.resonantinduction.multimeter.averageEnergy = Average Energy:
gui.resonantinduction.multimeter.energy = Energy:
gui.resonantinduction.multimeter.redstone = Output Redstone If...
gui.resonantinduction.multimeter.none = None
gui.resonantinduction.multimeter.lessThan = Less Than
gui.resonantinduction.multimeter.lessThanOrEqual = Less Than or Equal
gui.resonantinduction.multimeter.equal = Equal
gui.resonantinduction.multimeter.greaterThanOrEqual = Greater Than or Equal
gui.resonantinduction.multimeter.greaterThan = Greater Than
## Messages to players
message.multimeter.onUse = Energy: %v J
message.tesla.toggleAttack = Toggled entity attack to: %v
# %v0 is the tile that's linking to the other (usually %v0 is a tesla), the others are coordinates in the standard [x, y, z]
message.tesla.pair = Linked %v0 with [%v1, %v2, %v3]
message.tesla.mode = Tesla receive mode is now %v
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## Misc. Stuff
misc.resonantinduction.ingot = Ingot