electrodynamics/src/main/scala/resonantinduction/atomic/machine/centrifuge/TileCentrifuge.scala

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Scala
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package resonantinduction.atomic.machine.centrifuge
import io.netty.buffer.ByteBuf
import net.minecraft.block.material.Material
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.inventory.IInventory
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.tileentity.TileEntity
import net.minecraftforge.common.util.ForgeDirection
import net.minecraftforge.fluids._
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import resonant.api.electric.EnergyStorage
import resonant.lib.content.prefab.TEnergyStorage
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import resonant.lib.content.prefab.java.TileElectricInventory
import resonant.lib.grid.Compatibility
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import resonant.engine.network.discriminator.{PacketTile, PacketType}
import resonant.engine.network.handle.IPacketReceiver
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import resonant.lib.transform.vector.Vector3
import resonantinduction.atomic.AtomicContent
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import resonantinduction.core.Settings
/**
* Centrifuge TileEntity
*/
object TileCentrifuge
{
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final val SHI_JIAN: Int = 20 * 60
final val DIAN: Long = 500000
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}
class TileCentrifuge extends TileElectricInventory(Material.iron) with IPacketReceiver with IFluidHandler with IInventory with TEnergyStorage
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{
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val gasTank: FluidTank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME * 5)
var timer: Int = 0
var rotation: Float = 0
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//TODO: Dummy
energy = new EnergyStorage(0)
isOpaqueCube(false)
normalRender(false)
energy.setCapacity(TileCentrifuge.DIAN * 2)
setSizeInventory(4)
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override def update
{
super.update
if (timer > 0)
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{
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rotation += 0.45f
}
if (!this.worldObj.isRemote)
{
if (this.ticks % 20 == 0)
{
for (i <- 0 to 6)
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{
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val direction: ForgeDirection = ForgeDirection.getOrientation(i)
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val tileEntity: TileEntity = toVector3.add(direction).getTileEntity(world)
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if (tileEntity.isInstanceOf[IFluidHandler] && tileEntity.getClass != this.getClass)
{
val fluidHandler: IFluidHandler = (tileEntity.asInstanceOf[IFluidHandler])
if (fluidHandler != null)
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{
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val requestFluid: FluidStack = AtomicContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE
requestFluid.amount = this.gasTank.getCapacity - AtomicContent.getFluidAmount(this.gasTank.getFluid)
val receiveFluid: FluidStack = fluidHandler.drain(direction.getOpposite, requestFluid, true)
if (receiveFluid != null)
{
if (receiveFluid.amount > 0)
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{
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if (this.gasTank.fill(receiveFluid, false) > 0)
{
this.gasTank.fill(receiveFluid, true)
}
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}
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}
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}
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}
}
}
if (this.nengYong)
{
this.discharge(getStackInSlot(0))
if (energy.extractEnergy(TileCentrifuge.DIAN, false) >= TileCentrifuge.DIAN)
{
if (this.timer == 0)
{
this.timer = TileCentrifuge.SHI_JIAN
}
if (this.timer > 0)
{
this.timer -= 1
if (this.timer < 1)
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{
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this.yong
this.timer = 0
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}
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}
else
{
this.timer = 0
}
energy.extractEnergy(TileCentrifuge.DIAN, true)
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}
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}
else
{
this.timer = 0
}
if (this.ticks % 10 == 0)
{
}
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}
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}
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override def use(player: EntityPlayer, side: Int, hit: Vector3): Boolean =
{
openGui(player, AtomicContent)
return true
}
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def read(data: ByteBuf, player: EntityPlayer, `type`: PacketType)
{
this.timer = data.readInt
this.gasTank.setFluid(new FluidStack(AtomicContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.fluidID, data.readInt))
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}
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override def getDescPacket: PacketTile =
{
return new PacketTile(xi, yi, zi, Array[Any](this.timer, AtomicContent.getFluidAmount(this.gasTank.getFluid)))
}
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/**
* @return If the machine can be used.
*/
def nengYong: Boolean =
{
if (this.gasTank.getFluid != null)
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{
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if (this.gasTank.getFluid.amount >= Settings.uraniumHexaflourideRatio)
{
return isItemValidForSlot(2, new ItemStack(AtomicContent.itemUranium)) && isItemValidForSlot(3, new ItemStack(AtomicContent.itemUranium, 1, 1))
}
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}
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return false
}
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/**
* Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
*/
def yong
{
if (this.nengYong)
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{
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this.gasTank.drain(Settings.uraniumHexaflourideRatio, true)
if (this.worldObj.rand.nextFloat > 0.6)
{
this.incrStackSize(2, new ItemStack(AtomicContent.itemUranium))
}
else
{
this.incrStackSize(3, new ItemStack(AtomicContent.itemUranium, 1, 1))
}
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}
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}
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/**
* Reads a tile entity from NBT.
*/
override def readFromNBT(nbt: NBTTagCompound)
{
super.readFromNBT(nbt)
this.timer = nbt.getInteger("smeltingTicks")
val compound: NBTTagCompound = nbt.getCompoundTag("gas")
this.gasTank.setFluid(FluidStack.loadFluidStackFromNBT(compound))
}
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/**
* Writes a tile entity to NBT.
*/
override def writeToNBT(nbt: NBTTagCompound)
{
super.writeToNBT(nbt)
nbt.setInteger("smeltingTicks", this.timer)
if (this.gasTank.getFluid != null)
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{
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val compound: NBTTagCompound = new NBTTagCompound
this.gasTank.getFluid.writeToNBT(compound)
nbt.setTag("gas", compound)
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}
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}
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/**
* Tank Methods
*/
def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int =
{
if (AtomicContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.isFluidEqual(resource))
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{
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return this.gasTank.fill(resource, doFill)
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}
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return 0
}
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def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack =
{
return null
}
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def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack =
{
return null
}
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def canFill(from: ForgeDirection, fluid: Fluid): Boolean =
{
return AtomicContent.FLUIDSTACK_URANIUM_HEXAFLOURIDE.fluidID == fluid.getID
}
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def canDrain(from: ForgeDirection, fluid: Fluid): Boolean =
{
return false
}
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def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] =
{
return Array[FluidTankInfo](this.gasTank.getInfo)
}
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/**
* Inventory
*/
override def getAccessibleSlotsFromSide(side: Int): Array[Int] =
{
return if (side == 1) Array[Int](0, 1) else Array[Int](2, 3)
}
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override def canInsertItem(slotID: Int, itemStack: ItemStack, side: Int): Boolean =
{
return slotID == 1 && this.isItemValidForSlot(slotID, itemStack)
}
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override def canExtractItem(slotID: Int, itemstack: ItemStack, j: Int): Boolean =
{
return slotID == 2 || slotID == 3
}
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override def isItemValidForSlot(i: Int, itemStack: ItemStack): Boolean =
{
i match
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{
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case 0 =>
return Compatibility.isHandler(itemStack.getItem, null)
case 1 =>
return true
case 2 =>
return itemStack.getItem eq AtomicContent.itemUranium
case 3 =>
return itemStack.getItem eq AtomicContent.itemUranium
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}
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return false
}
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}