electrodynamics/src/main/scala/edx/mechanical/mech/gearshaft/NodeGearShaft.scala

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package edx.mechanical.mech.gearshaft
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import edx.core.interfaces.TNodeMechanical
import edx.mechanical.mech.gear.{NodeGear, PartGear}
import edx.mechanical.mech.grid.NodeMechanical
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import net.minecraftforge.common.util.ForgeDirection
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import resonant.api.tile.INodeProvider
import resonant.lib.transform.vector.Vector3
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import resonant.lib.wrapper.ForgeDirectionWrapper._
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class NodeGearShaft(parent: PartGearShaft) extends NodeMechanical(parent)
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{
override def inertia: Double =
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{
return shaft.tier match
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{
case 0 => 3
case 1 => 5
case 2 => 4
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}
}
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def shaft: PartGearShaft = getParent.asInstanceOf[PartGearShaft]
override def rebuild()
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{
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//Check only two possible sides for connections
for (toDir <- Seq(shaft.placementSide, shaft.placementSide.getOpposite))
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{
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var found = false
///Check within this block for another gear plate that will move this shaft
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val otherNode = shaft.tile.asInstanceOf[INodeProvider].getNode(classOf[NodeMechanical], toDir)
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if (otherNode != null && otherNode != this && canConnect(otherNode, toDir) && otherNode.canConnect(this, toDir.getOpposite))
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{
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connect(otherNode, toDir)
found = true
}
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if (!found)
{
///Check for other gear shafts outside this tile
val checkTile = new Vector3(shaft.tile).add(toDir).getTileEntity(world)
if (checkTile.isInstanceOf[INodeProvider])
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{
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val instance = checkTile.asInstanceOf[INodeProvider].getNode(classOf[NodeMechanical], toDir.getOpposite)
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if (instance != null && instance != this && instance.getParent.isInstanceOf[PartGearShaft] && canConnect(instance, toDir) && instance.canConnect(this, toDir.getOpposite))
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{
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connect(instance, toDir)
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}
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}
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}
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}
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}
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override def canConnect[B](other: B, from: ForgeDirection): Boolean =
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{
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if (other.isInstanceOf[NodeMechanical])
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{
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if (other.asInstanceOf[NodeMechanical].getParent.isInstanceOf[PartGear])
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{
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val gear = other.asInstanceOf[NodeMechanical].getParent.asInstanceOf[PartGear]
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if (!(Math.abs(gear.placementSide.offsetX) == Math.abs(shaft.placementSide.offsetX) && Math.abs(gear.placementSide.offsetY) == Math.abs(shaft.placementSide.offsetY) && Math.abs(gear.placementSide.offsetZ) == Math.abs(shaft.placementSide.offsetZ)))
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{
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return false
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}
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}
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}
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return from == shaft.placementSide || from == shaft.placementSide.getOpposite
}
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override def inverseRotation(other: TNodeMechanical): Boolean = other.isInstanceOf[NodeGear] && other.asInstanceOf[NodeGear].parent.asInstanceOf[PartGear].placementSide.offset < Vector3.zero
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}