moved textures
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Before Width: | Height: | Size: 338 B |
Before Width: | Height: | Size: 282 B |
Before Width: | Height: | Size: 363 B |
Before Width: | Height: | Size: 344 B |
Before Width: | Height: | Size: 349 B |
Before Width: | Height: | Size: 271 B |
Before Width: | Height: | Size: 281 B |
Before Width: | Height: | Size: 211 B |
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@ -7,7 +7,7 @@ import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.core.client.RenderMachine;
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import dark.client.renders.RenderMachine;
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import dark.fluid.client.model.ModelConstructionPump;
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import dark.fluid.common.FluidMech;
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import dark.fluid.common.pump.TileEntityConstructionPump;
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@ -7,7 +7,7 @@ import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.core.client.RenderMachine;
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import dark.client.renders.RenderMachine;
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import dark.fluid.client.model.ModelPump;
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import dark.fluid.common.FluidMech;
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import dark.fluid.common.pump.TileEntityStarterPump;
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@ -8,7 +8,7 @@ import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.api.ColorCode;
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import dark.core.client.RenderMachine;
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import dark.client.renders.RenderMachine;
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import dark.fluid.client.model.ModelLargePipe;
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import dark.fluid.client.model.ModelReleaseValve;
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import dark.fluid.common.FluidMech;
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@ -8,7 +8,7 @@ import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.core.client.RenderMachine;
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import dark.client.renders.RenderMachine;
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import dark.fluid.client.model.ModelSink;
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import dark.fluid.common.FluidMech;
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import dark.fluid.common.machines.TileEntitySink;
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@ -13,8 +13,8 @@ import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.api.ColorCode;
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import dark.core.client.FluidBlockRenderer;
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import dark.core.client.RenderMachine;
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import dark.client.renders.FluidBlockRenderer;
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import dark.client.renders.RenderMachine;
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import dark.fluid.client.model.ModelTankSide;
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import dark.fluid.common.FluidMech;
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import dark.fluid.common.machines.TileEntityTank;
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@ -11,7 +11,7 @@ import universalelectricity.core.vector.Vector3;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.api.ColorCode;
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import dark.core.client.RenderMachine;
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import dark.client.renders.RenderMachine;
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import dark.core.helpers.FluidRestrictionHandler;
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import dark.fluid.client.model.ModelLargePipe;
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import dark.fluid.common.FluidMech;
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