Fixed crash when placing fuel rod into reactor, due to inv size = 0
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@ -61,6 +61,7 @@ class TileReactorCell extends TileInventory(Material.iron) with IMultiBlockStruc
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textureName = "machine"
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textureName = "machine"
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isOpaqueCube = false
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isOpaqueCube = false
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normalRender = false
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normalRender = false
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maxSlots = 1
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override def onWorldJoin
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override def onWorldJoin
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{
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{
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