Fixed crash when placing fuel rod into reactor, due to inv size = 0

This commit is contained in:
Robert S 2014-09-16 14:04:00 -04:00
parent fa59b69337
commit 0e45a80a67

View file

@ -61,6 +61,7 @@ class TileReactorCell extends TileInventory(Material.iron) with IMultiBlockStruc
textureName = "machine"
isOpaqueCube = false
normalRender = false
maxSlots = 1
override def onWorldJoin
{