Dropped sound level of armbot
per kodos's request
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1 changed files with 1 additions and 1 deletions
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@ -201,7 +201,7 @@ public class TileEntityArmbot extends TileEntityAssemblyNetwork implements IMult
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if (this.ticks % 5 == 0 && FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT)
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if (this.ticks % 5 == 0 && FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT)
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{
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{
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// sound is 0.25 seconds long (20 ticks/second)
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// sound is 0.25 seconds long (20 ticks/second)
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this.worldObj.playSound(this.xCoord, this.yCoord, this.zCoord, "mods.assemblyline.conveyor", 0.8f, 1.7f, true);
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this.worldObj.playSound(this.xCoord, this.yCoord, this.zCoord, "mods.assemblyline.conveyor", 0.4f, 1.7f, true);
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}
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}
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if (Math.abs(this.renderYaw - this.rotationYaw) < this.ROTATION_SPEED + 0.1f)
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if (Math.abs(this.renderYaw - this.rotationYaw) < this.ROTATION_SPEED + 0.1f)
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