Fixed pathing issue to hazmat armor texture that appears on the player.
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1 changed files with 1 additions and 1 deletions
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@ -32,7 +32,7 @@ public class ItemHazmat extends ItemArmor implements IAntiPoisonArmor
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@Override
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
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{
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{
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return Reference.PREFIX + Reference.MODEL_DIRECTORY + "hazmat.png";
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return Reference.PREFIX + Reference.MODEL_PATH + "hazmat.png";
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}
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}
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@Override
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@Override
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