UpdatedToNewForgeVersion
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parent
0ad578ab0d
commit
5a4cbad70f
14 changed files with 28 additions and 27 deletions
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@ -35,7 +35,7 @@ public class GuiAutoCrafting extends GuiContainer
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@Override
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protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
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{
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this.mc.func_110434_K().func_110577_a(gui_pic);
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this.mc.renderEngine.bindTexture(gui_pic);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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int var5 = (this.width - this.xSize) / 2;
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int var6 = (this.height - this.ySize) / 2;
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@ -311,7 +311,7 @@ public class GuiEncoder extends GuiContainer implements IInventoryWatcher
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@Override
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protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
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{
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this.mc.func_110434_K().func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.GUI_DIRECTORY + "gui_encoder.png"));
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this.mc.renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.GUI_DIRECTORY + "gui_encoder.png"));
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.drawTexturedModalRect(containerWidth, containerHeight + ContainerEncoder.Y_OFFSET, 0, 0, this.xSize, this.ySize);
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@ -41,7 +41,7 @@ public class GuiImprinter extends GuiContainer
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@Override
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protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
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{
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this.mc.func_110434_K().func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.GUI_DIRECTORY + "gui_imprinter.png"));
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this.mc.renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.GUI_DIRECTORY + "gui_imprinter.png"));
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.containerWidth = (this.width - this.xSize) / 2;
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this.containerHeight = (this.height - this.ySize) / 2;
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@ -28,16 +28,16 @@ public class GuiProcessor extends GuiContainer
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@Override
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protected void drawGuiContainerForegroundLayer(int par1, int par2)
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{
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String s = this.tileEntity.isInvNameLocalized() ? this.tileEntity.getInvName() : I18n.func_135053_a(this.tileEntity.getInvName());
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String s = this.tileEntity.isInvNameLocalized() ? this.tileEntity.getInvName() : I18n.getString(this.tileEntity.getInvName());
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this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752);
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this.fontRenderer.drawString(I18n.func_135053_a("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
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this.fontRenderer.drawString(I18n.getString("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
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{
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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this.mc.func_110434_K().func_110577_a(gui_texture);
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this.mc.renderEngine.bindTexture(gui_texture);
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int k = (this.width - this.xSize) / 2;
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int l = (this.height - this.ySize) / 2;
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this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
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@ -39,13 +39,13 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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GL11.glPushMatrix();
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GL11.glTranslatef(0.0F, 1.5F, 0.0F);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "belt/frame0.png"));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "belt/frame0.png"));
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modelConveyorBelt.render(0.0625F, 0, false, false, false, false);
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GL11.glPopMatrix();
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}
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else if (AssemblyLine.recipeLoader.blockRejector != null && block.blockID == AssemblyLine.recipeLoader.blockRejector.blockID)
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{
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "rejector.png"));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "rejector.png"));
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GL11.glPushMatrix();
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GL11.glTranslatef(0.6F, 1.5F, 0.6F);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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@ -56,7 +56,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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}
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else if (AssemblyLine.recipeLoader.blockManipulator != null && block.blockID == AssemblyLine.recipeLoader.blockManipulator.blockID)
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{
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "manipulator1.png"));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "manipulator1.png"));
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GL11.glPushMatrix();
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GL11.glTranslatef(0.6F, 1.5F, 0.6F);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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@ -66,7 +66,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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}
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else if (AssemblyLine.recipeLoader.blockArmbot != null && block.blockID == AssemblyLine.recipeLoader.blockArmbot.blockID)
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{
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + RenderArmbot.TEXTURE));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + RenderArmbot.TEXTURE));
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GL11.glPushMatrix();
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GL11.glTranslatef(0.4f, 0.8f, 0f);
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GL11.glScalef(0.7f, 0.7f, 0.7f);
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@ -77,7 +77,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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}
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else if (AssemblyLine.processorMachine != null && block.blockID == AssemblyLine.processorMachine.blockID && metadata == 0)
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{
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "CrusherBlock.png"));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "CrusherBlock.png"));
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GL11.glPushMatrix();
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GL11.glTranslatef(0f, 1f, 0f);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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@ -88,7 +88,7 @@ public class BlockRenderingHandler implements ISimpleBlockRenderingHandler
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}
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else if (AssemblyLine.processorMachine != null && block.blockID == AssemblyLine.processorMachine.blockID && metadata == 4)
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{
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "GrinderBlock.png"));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "GrinderBlock.png"));
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GL11.glPushMatrix();
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GL11.glTranslatef(0f, 1f, 0f);
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GL11.glRotatef(180f, 0f, 0f, 1f);
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@ -48,7 +48,7 @@ public class RenderArmbot extends TileEntitySpecialRenderer
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}
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}
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + TEXTURE);
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func_110628_a(name);
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bindTexture(name);
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
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@ -54,7 +54,7 @@ public class RenderConveyorBelt extends TileEntitySpecialRenderer
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if (slantType == SlantType.UP)
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{
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "slantedbelt/frame" + frame + ".png");
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func_110628_a(name);
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bindTexture(name);
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GL11.glTranslatef(0f, 0.8f, -0.8f);
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GL11.glRotatef(180f, 0f, 1f, 1f);
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@ -76,7 +76,7 @@ public class RenderConveyorBelt extends TileEntitySpecialRenderer
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else if (slantType == SlantType.DOWN)
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{
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "slantedbelt/frame" + frame + ".png");
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func_110628_a(name);
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bindTexture(name);
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GL11.glRotatef(180f, 0f, 1f, 0f);
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boolean slantAdjust = false;
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TileEntity test = tileEntity.worldObj.getBlockTileEntity(tileEntity.xCoord - tileEntity.getDirection().offsetX, tileEntity.yCoord, tileEntity.zCoord - tileEntity.getDirection().offsetZ);
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@ -97,7 +97,7 @@ public class RenderConveyorBelt extends TileEntitySpecialRenderer
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else
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{
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "belt/frame" + frame + ".png");
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func_110628_a(name);
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bindTexture(name);
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GL11.glRotatef(180, 0f, 1f, 0f);
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GL11.glTranslatef(0f, -0.68f, 0f);
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MODEL.render(0.0625f, (float) Math.toRadians(tileEntity.wheelRotation), tileEntity.getIsLastBelt(), tileEntity.getIsFirstBelt(), false, false);
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@ -121,7 +121,7 @@ public class RenderConveyorBelt extends TileEntitySpecialRenderer
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break;
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}
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "belt/frame" + frame + ".png");
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func_110628_a(name);
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bindTexture(name);
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MODEL.render(0.0625F, (float) Math.toRadians(tileEntity.wheelRotation), tileEntity.getIsLastBelt(), tileEntity.getIsFirstBelt(), false, true);
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}
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@ -28,12 +28,12 @@ public class RenderManipulator extends RenderImprintable
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if (tileEntity.isOutput())
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{
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "manipulator1.png");
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func_110628_a(name);
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bindTexture(name);
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}
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else
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{
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "manipulator2.png");
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func_110628_a(name);
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bindTexture(name);
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}
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if (face == 2)
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@ -29,7 +29,7 @@ public class RenderProcessor extends RenderTileMachine
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private void renderAModelAt(TileEntityProcessor tileEntity, double x, double y, double z, float f)
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{
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func_110628_a(this.getTexture(tileEntity.getBlockType().blockID, tileEntity.getBlockMetadata()));
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bindTexture(this.getTexture(tileEntity.getBlockType().blockID, tileEntity.getBlockMetadata()));
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
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@ -28,7 +28,7 @@ public class RenderRejector extends RenderImprintable
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pos = 8;
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}
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ResourceLocation name = new ResourceLocation(AssemblyLine.instance.DOMAIN, ModPrefab.MODEL_DIRECTORY + "rejector.png");
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func_110628_a(name);
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bindTexture(name);
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
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GL11.glScalef(1.0F, -1F, -1F);
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@ -469,7 +469,7 @@ public class TileEntityArmbot extends TileEntityAssembly implements IMultiBlock,
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{
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NBTTagCompound entityNBT = new NBTTagCompound();
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entity.writeToNBT(entityNBT);
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entity.addEntityID(entityNBT);
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entity.writeToNBTOptional(entityNBT);
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entities.appendTag(entityNBT);
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}
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}
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@ -21,6 +21,7 @@ import universalelectricity.prefab.TranslationHelper;
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import universalelectricity.prefab.network.IPacketReceiver;
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import universalelectricity.prefab.tile.TileEntityAdvanced;
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import com.builtbroken.common.Pair;
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import com.google.common.io.ByteArrayDataInput;
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import dark.assembly.api.IArmbot;
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@ -29,7 +30,6 @@ import dark.core.common.DarkMain;
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import dark.core.network.PacketHandler;
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import dark.core.prefab.helpers.AutoCraftingManager;
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import dark.core.prefab.helpers.AutoCraftingManager.IAutoCrafter;
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import dark.core.prefab.helpers.Pair;
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import dark.core.prefab.invgui.ISlotPickResult;
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import dark.core.prefab.machine.TileEntityMulti;
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@ -13,7 +13,7 @@ import dark.assembly.common.imprinter.prefab.BlockImprintable;
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import dark.core.registration.ModObjectRegistry.BlockBuildData;
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/** A block that manipulates item movement between inventories.
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*
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*
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* @author Calclavia */
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public class BlockManipulator extends BlockImprintable
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{
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@ -37,7 +37,7 @@ public class BlockManipulator extends BlockImprintable
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if (tileEntity instanceof TileEntityManipulator)
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{
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((TileEntityManipulator) tileEntity).setSelfPulse(!((TileEntityManipulator) tileEntity).isSelfPulse());
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entityPlayer.sendChatToPlayer(ChatMessageComponent.func_111066_d("Manip. set to " + (((TileEntityManipulator) tileEntity).isSelfPulse() ? "auto pulse" : "not pulse")));
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entityPlayer.sendChatToPlayer(ChatMessageComponent.createFromText("Manip. set to " + (((TileEntityManipulator) tileEntity).isSelfPulse() ? "auto pulse" : "not pulse")));
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}
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return true;
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@ -71,7 +71,7 @@ public class BlockManipulator extends BlockImprintable
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manip.toggleOutput();
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manip.toggleInversion();
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}
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entityPlayer.sendChatToPlayer(ChatMessageComponent.func_111066_d("Manip. outputing = " + manip.isOutput()));
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entityPlayer.sendChatToPlayer(ChatMessageComponent.createFromText("Manip. outputing = " + manip.isOutput()));
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}
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@ -3,6 +3,8 @@ package dark.assembly.common.machine.processor;
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import java.util.List;
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import java.util.Set;
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import com.builtbroken.common.Pair;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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@ -21,7 +23,6 @@ import dark.assembly.client.render.BlockRenderingHandler;
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import dark.assembly.common.AssemblyLine;
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import dark.assembly.common.CommonProxy;
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import dark.core.common.DMCreativeTab;
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import dark.core.prefab.helpers.Pair;
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import dark.core.prefab.machine.BlockMachine;
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import dark.core.registration.ModObjectRegistry.BlockBuildData;
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