Removed unneeded try catch from Assembler's packet code

This commit is contained in:
Robert S 2014-10-10 06:20:24 -04:00
parent 2d3a2bd3e1
commit 5a7de25f11

View file

@ -123,24 +123,14 @@ class TileQuantumAssembler extends TileElectricInventory(Material.iron) with IPa
def read(data: ByteBuf, player: EntityPlayer, `type`: PacketType)
{
try
this.time = data.readInt
val itemID: Int = data.readInt
val itemAmount: Int = data.readInt
val itemMeta: Int = data.readInt
if (itemID != -1 && itemAmount != -1 && itemMeta != -1)
{
this.time = data.readInt
val itemID: Int = data.readInt
val itemAmount: Int = data.readInt
val itemMeta: Int = data.readInt
if (itemID != -1 && itemAmount != -1 && itemMeta != -1)
{
this.setInventorySlotContents(6, new ItemStack(Item.getItemById(itemID), itemAmount, itemMeta))
}
this.setInventorySlotContents(6, new ItemStack(Item.getItemById(itemID), itemAmount, itemMeta))
}
catch
{
case e: Exception =>
{
e.printStackTrace
}
}
}
override def getDescPacket: PacketTile =