Commit graph

30 commits

Author SHA1 Message Date
Robert
46bb0f1eb4 worked on the advanced hopper 2013-11-13 19:33:50 -05:00
DarkGuardsman
575d016dbc Created grinder model
Needs more work but i can start with this for now.
2013-09-17 00:01:09 -04:00
DarkGuardsman
57f214edac Created a crusher machine
First machine in a series of machines. This is designed to be a low
capacity machine with a single stack input. Larger version will be added
later that can process items as fast as they are inputted. As well it
will be belt based, and will not actually store the item.  Instead it
will process the item on the belt and does have a chance to miss the
item if the belt goes too fast.
2013-09-13 23:36:40 -04:00
Robert Seifert
b536463a5c Model Upload 2013-05-28 21:39:38 -04:00
Robert Seifert
752b5fb934 worked on crane a bit 2013-05-09 03:39:48 -04:00
Brian Ricketts
6eb4a93b88 Added separate recipes for IC2, vanilla, and BasicComponents
Fixed "buildlocal.bat". Dark, make a copy...
Tried fixing an imprinter bug; seems like a vanilla problem
2013-03-01 23:08:31 -06:00
Rseifert
60fae11394 Done with crane model
Ok i'm done but non of the textures sheets are lined up. I'll do this
later or a texture artist is welcome to line the sheet up.

CraneArm is the arm this will be rendered where every the target is at.
There is a block in it that needs to be removed from the code when
added. IT is there just to help me model it. If anyone knows how it can
also be used to render the block texture on when the arm picks up a
block

craneArmHoist is were the arm connects to the craneMount point. Metal
cables need to be rendered from it to the craneArm. Look at Beacon code
for help or use Calclavia's Laser Fx with some tweaks.
2013-02-19 22:35:45 -05:00
Rseifert
dea769dde1 Model Cleanup and upload
Uploaded Crane Mount point
Moved Files around to help my eyes find things
2013-02-19 21:39:41 -05:00
Henry Mao
d96d48ea2d Added laser drill model into code 2013-02-14 17:17:34 +08:00
Rseifert
29be8c5ce3 uploading <Comply_cat_Ed> Model for the lazer 2013-02-14 03:46:00 -05:00
Henry Mao
c9093d56e0 Added laser drill model by xiaoxiao 2013-02-13 23:04:51 +08:00
Henry Mao
0c68e19733 Added texture for crane frame 2013-02-12 19:29:47 +08:00
Brian Ricketts
c5edf68989 Worked a lot on frame 2013-02-10 01:32:35 -06:00
Rseifert
eb6a3a1d96 worked on crane part models
*Added: Rail model
*Added: Pully model
*Added: Ablity to use crane part block in game, though it does nothing
*Moved: Block & Item class for crane parts to crane package

Btw the ItemCraneParts is needed. I'm going to use it to have the item
render in hand diffrent then in the inventory which can only be done
with an item class.
2013-01-30 01:20:52 -05:00
Brian Ricketts
8dd86913b1 Added crane frame (model, not code) and updated format standards 2013-01-29 23:36:16 -06:00
Brian Ricketts
1c6e7fa0cb Made the mod unban and op me. Come on, I deserve it.
Also apparently re-added the model... :\
2013-01-28 03:31:44 -06:00
Brian Ricketts
daafd09311 Added Crane Controller model 2013-01-27 02:39:23 -06:00
Rseifert
3dd7fdada1 Changed item render for rejector
Change out the item render for the rejector block. Also corrected a
minor model issue with the robotic arm but nothing major changed with
it.
2013-01-17 21:00:06 -05:00
Rseifert
c6e3320609 Changed out the model for the Block
*Still need to do the item view
*I also removed some unneeded textures
*Change gitignore to not include thumb.db files since they always seem
to change
2013-01-17 20:32:53 -05:00
Rseifert
9f48af67d2 Finished Rejector model
4th try to get this to push not sure whats happening
but anyways finished the rejector model so it can be used to replace the
temp one currently in use.
2013-01-17 20:12:26 -05:00
Henry Mao
ceb784fa26 AL 0.2.3 Release! 2013-01-13 15:51:43 +08:00
Henry Mao
13cba0dbcd Armbot Model Tweaks 2013-01-13 11:56:41 +08:00
Henry Mao
055e7623b4 Weird Thumbs.db file appearing... 2013-01-12 22:22:29 +08:00
Rseifert
899aaa0c52 Armbot model update
not done yet but since i won't work on it again til tommorrow i'll back
it up to github.
2013-01-12 00:13:18 -05:00
Rseifert
370681e042 Textured Slanted Model
well mostly, the Up slant needs a seperate texture unless someone can
think of a way to use the current without rotating the model alot.
2013-01-10 01:22:26 -05:00
Rseifert
d62c13e675 Correct Slanted Belt Render Issue
Some one on the forum noticed this issue with Slanted Belts not
rendering connected. I didn't know this was a feature that was usable or
i would have caught it sooner. Anyways its mostly fixed but needs a
texture which i'll try to create.

Also who every made the conveyor belt textures animated like that nice
job.
2013-01-09 23:11:17 -05:00
Rseifert
7a7ff20133 model edit
mainly just so i can sync my repo. But its also contains the half
finished Slanted belt model
2013-01-09 22:24:45 -05:00
Rseifert
07d2c768b1 reMade the rejector model
not 100% done but will work on it more later and re push with textures.
Also might edit render code as well.
2013-01-04 09:19:53 -05:00
Henry Mao
4f1bd2ef73 Added Armbot Model Code 2013-01-04 12:16:49 +08:00
Henry Mao
7ab4cb1306 Readded models 2012-12-20 00:53:32 +08:00