Robert
4d17561a37
Working on item networks for AL
2013-11-09 11:27:56 -05:00
Robert
e3228669a1
File change from src/minecraft/dark to src/dark
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Long over due
2013-11-09 11:25:43 -05:00
DarkGuardsman
06c4b331b6
Set network to invalidate when merging
2013-11-08 17:40:26 -05:00
DarkGuardsman
1b2d075986
changed gitignore
2013-11-08 17:36:51 -05:00
DarkGuardsman
4e3602cfa7
changed gitignore
2013-11-08 17:36:36 -05:00
DarkGuardsman
c7d217a062
changed gitignore
2013-11-08 17:35:36 -05:00
DarkGuardsman
5fe979c5f0
Seems my git files got reset
2013-11-08 17:34:00 -05:00
DarkGuardsman
c6bcb4ce17
Added Ray Trace class from code in the empire engine
2013-11-08 12:05:21 -05:00
DarkGuardsman
c0fbd23374
CleanupFormatting
2013-11-08 12:04:38 -05:00
DarkGuardsman
dc99750577
CleanupFormatting
2013-11-08 12:04:33 -05:00
DarkGuardsman
d5cd5edcf5
CleanupFormatting
2013-11-08 12:04:28 -05:00
DarkGuardsman
18fe6f072d
CleanupFormatting
2013-11-08 12:04:19 -05:00
DarkGuardsman
3630324a2f
Moved this over from FM
2013-11-08 05:22:16 -05:00
DarkGuardsman
6d437b9f1e
Worked on gases a bit more
2013-11-08 05:22:08 -05:00
DarkGuardsman
fb58861207
Started up on redoing arch's gas system
...
Not that it was bad archadia but we have the fluid system which i'm
using. Though to help out a bit i took your gas and made it extend the
fluid class. This way you can create gas fluid faster. As well i started
to create an enum to store all the gases with extended element data.
Later on this will allow use to do advanced features like gas increasing
pressure when heated.
2013-11-08 03:55:55 -05:00
DarkGuardsman
951b309c7d
Tile Network changes
2013-11-08 03:05:18 -05:00
DarkGuardsman
9276167ba5
Tile Network changes
2013-11-08 03:04:58 -05:00
DarkGuardsman
046438c2d3
Tile Network changes
2013-11-08 03:03:48 -05:00
DarkGuardsman
e57ea196a2
Started working on active tile networks
2013-11-08 01:29:36 -05:00
DarkGuardsman
7fa0a418f4
Updated License
2013-11-07 23:11:53 -05:00
DarkGuardsman
786158733c
Auto-Sync
2013-11-07 23:11:52 -05:00
DarkGuardsman
1c1402aa99
Started setting up the crop block as a plant
2013-11-07 23:11:24 -05:00
DarkGuardsman
0c42816a09
Updated License
2013-11-07 23:11:04 -05:00
DarkGuardsman
01333fe4b0
Updated License
2013-11-07 23:10:32 -05:00
DarkGuardsman
801cfaed63
Updated License
2013-11-07 23:09:53 -05:00
DarkGuardsman
a9a61eae0a
cleanup
2013-11-07 23:09:39 -05:00
DarkGuardsman
a4b618f5df
Quick idea to create a help manual
2013-11-06 17:40:56 -05:00
DarkGuardsman
fd6c5d5990
Fixed an issue with the save helper
2013-11-06 17:11:39 -05:00
DarkGuardsman
06c88806dd
Worked on save manager some more
2013-11-06 10:03:29 -05:00
DarkGuardsman
2d825496c4
Changing packages to reduce package count
...
Cleanup in other words
2013-11-06 08:41:00 -05:00
DarkGuardsman
78480e265b
Recreating a save manager to handle object saving
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This will help save object that are not saved by the world.
2013-11-06 08:28:06 -05:00
DarkGuardsman
6ee96828d7
Removed help page stuff
...
I'm not really working on it and its just adding to the file count so i
removed it.
2013-11-06 08:27:31 -05:00
DarkGuardsman
f87eec9af1
Worked on tools a bit
2013-11-05 03:39:39 -05:00
DarkGuardsman
2119b5043b
Finished off the major tool textures
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Still have to go threw an make all the shear textures but they are not
craftable so there is no rush.
2013-11-05 02:38:00 -05:00
DarkGuardsman
96d136a3f4
Disabled salvaging function of ore processors
...
There were several bugs that are not resolved but a few still remain.
The main one is near zero output from salvaged. Which even though its
not a big issue it still means that players lose items when they should
get stuff back.
2013-11-05 02:01:30 -05:00
DarkGuardsman
f08bc529fd
Auto-Sync
2013-11-04 23:12:50 -05:00
DarkGuardsman
d406964a27
Auto-Sync
2013-11-04 23:12:44 -05:00
DarkGuardsman
4537211850
Auto-Sync
2013-11-04 23:12:34 -05:00
DarkGuardsman
3793f44c4f
Start in on a bit of the recipe handling
2013-11-04 23:08:48 -05:00
DarkGuardsman
629938c923
idea for complex autocrafting
2013-11-04 22:00:23 -05:00
DarkGuardsman
bc7c6451cd
Cleanup on Processor Recipes
2013-11-04 22:00:12 -05:00
DarkGuardsman
e87b6418e6
Added a tile that only stores NBT
2013-11-04 19:54:04 -05:00
DarkGuardsman
eb1fecdcec
Added a bit to farm blocks
2013-11-04 19:52:50 -05:00
DarkGuardsman
a0c72a508a
Fixed damage on tools
2013-11-04 19:31:51 -05:00
Robert WC Seifert
3896f650a2
Merge pull request #52 from Vexatos/master
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Updated de_DE.properties and fixed en_US
2013-11-04 15:57:00 -08:00
Vexatos
26b7bcd943
Updated de_DE.properties and fixed en_US
2013-11-04 19:19:49 +01:00
DarkGuardsman
f5bc748171
Worked on processor and toyed with a few things
2013-11-04 11:46:10 -05:00
DarkGuardsman
21af3b9d6d
Working on correcting issues with processor recipes
2013-11-04 07:55:27 -05:00
DarkGuardsman
df5cd16a8e
Added a date method to modprefab
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Added it since i'm going to be working on objects that only work during
set times of the year.
2013-11-04 03:40:11 -05:00
DarkGuardsman
ab36d51c2c
More work on foods
2013-11-04 03:34:14 -05:00