Commit graph

3924 commits

Author SHA1 Message Date
Robert S
88dd118577 Merge remote-tracking branch 'origin/master' into development 2014-05-17 09:13:47 -04:00
Robert S
dbcd5aad20 Moved a few prefabs into their correct packages, also removed debug spam 2014-05-17 09:12:42 -04:00
Robert S
b6c73f5a7c Removed debug code from Tank Network 2014-05-17 08:12:19 -04:00
Robert WC Seifert
b136c3297b Merge pull request #20 from Vexatos/patch-2
Fixed encoding in de_DE.properties
2014-05-17 07:57:38 -04:00
Vexatos
05671f4b10 Fixed encoding in de_DE.properties 2014-05-17 13:30:25 +02:00
Robert S
b46c9847be Slight change in armor, and addition of biomass 2014-05-17 04:45:12 -04:00
Robert S
0d5adb2dc2 Minor item name change 2014-05-16 16:18:25 -04:00
Robert S
c5810b0f6d Removed debug 2014-05-16 16:10:40 -04:00
Robert S
f3fe505df2 Clean up on tank code 2014-05-16 15:23:49 -04:00
Robert S
a3e04e0747 Tank network works again, animation still needs fixed 2014-05-16 15:06:05 -04:00
Robert S
ae3cba60f6 More work to fix issues with tanks being filled by a bucket 2014-05-16 14:41:11 -04:00
Robert S
0e5633fcd0 Rewrote tank network in attempt to fix filling issue 2014-05-16 12:03:09 -04:00
Calclavia
4bcc0e701b Merge pull request #17 from Vexatos/patch-1
Update de_DE.properties
2014-05-16 07:58:33 -07:00
Robert S
2a0d5454eb Changed TileFluidDistribution to return network tank instead of internal tank 2014-05-16 10:30:36 -04:00
Vexatos
91a858ff3d Update de_DE.properties 2014-05-16 15:59:46 +02:00
Robert S
7f81401c32 Crate can now be picked up with sneak right click, as well fixed creative mode interaction 2014-05-16 08:09:50 -04:00
Robert S
4f8e7a2124 Implemented ISneakWrench on tanks as first event driven wrenched block 2014-05-16 05:44:13 -04:00
Maxwolf Goodliffe
4c895faf4d Merge pull request #6 from Universal-Electricity/development
Fix for RI atomic module to reference creative tab properly.
2014-05-15 23:03:15 -07:00
Maxwolf Goodliffe
b62a9ce93a Fix for RI atomic module to reference creative tab properly. 2014-05-15 23:01:41 -07:00
Maxwolf Goodliffe
3da711f20e Merge pull request #2 from Universal-Electricity/development
Massive refactoring, merged Atomic Science into Resonant Induction as At...
2014-05-14 18:30:32 -07:00
Maxwolf Goodliffe
893d1ff628 Massive refactoring, merged Atomic Science into Resonant Induction as Atomic module. All language files merged also! 2014-05-14 09:10:15 -07:00
Calclavia
a8d5820fdf Removed language submodule 2014-05-14 16:34:22 -07:00
Calclavia
d02e11b729 Updated languages 2014-05-14 16:33:56 -07:00
Robert WC Seifert
a3bf294ab5 Merge pull request #1 from Universal-Electricity/development
Development
2014-05-14 05:42:22 -04:00
Maxwolf Goodliffe
6fbdf67a47 Updated gradle guild script to reference new resonant engine dependency. 2014-05-14 00:32:15 -07:00
Robert S
dcabef5621 Changed dep from calc-core to resonant-engine 2014-05-14 02:28:48 -04:00
Robert S
b0c59913f6 Fixed missing import 2014-05-14 01:58:36 -04:00
Robert S
7615acc605 Updated to use Resonant-Engine as the core mod 2014-05-14 01:32:00 -04:00
Robert S
cbe00a617d Fixed dupe issue with mixer, no longer break but does dead 2014-05-12 05:08:38 -04:00
Robert S
1fe288a396 Worked on Tank's item block to support fluid containers better 2014-05-12 03:11:40 -04:00
tgame14
a57b5fafe8 removed unneeded event listener 2014-05-11 18:03:38 +03:00
Robert S
9e8ae6ade3 Fixed double laser render, and laser fade for laser gun 2014-05-08 10:11:31 -04:00
Robert S
8f9ff1154e Made laser gun dump energy cache when laser gun is not held by player 2014-05-08 08:52:19 -04:00
Robert S
2300100bbd Fixed energy drain issue with laser 2014-05-08 08:21:42 -04:00
Robert S
dc3bd53e18 Moved ray trace code to calc-core 2014-05-08 01:23:42 -04:00
Robert S
433fcc31e4 Separated smelt and remove mode to prevent harvesting issues 2014-05-06 02:12:25 -04:00
Robert S
434ee0cbc3 Laser gun consumes less energy per mode its in 2014-05-06 02:03:16 -04:00
Robert S
4de939dcff Updated lang submodule 2014-05-06 01:28:15 -04:00
Robert S
738a673bef Minor lang key change for laser gun 2014-05-06 01:01:48 -04:00
Robert S
19700874d6 Removed debug from laser 2014-05-06 00:07:58 -04:00
Robert S
aa7e8fdde7 Fixed sync issues with laser when discharging its battery 2014-05-05 22:29:17 -04:00
Robert S
ecf0ea78ac Increased laser charge up delay to 20ticks 2014-05-05 17:41:13 -04:00
Robert S
bace43ead9 Laser gun now consumes energy per tick, also increase cost from 1j to 100j 2014-05-05 17:37:35 -04:00
Robert S
8b2c78ea3e Fixed energy tools using battery boxes capacity tiering 2014-05-05 17:31:46 -04:00
Robert S
7644aadf80 More work on tool prefabs, setup energy tiers, stack limits, and item settings 2014-05-05 17:26:08 -04:00
Robert S
d0ead155d3 Setup translation keys for mode setting & modes for tools 2014-05-05 17:16:54 -04:00
Robert S
8ca3070735 Created some basic tool prefabs which includes support for energy & tool modes 2014-05-05 17:14:18 -04:00
Robert S
15d96e3563 Fixed harvesting animation staying after the laser was removed from the block 2014-05-05 15:21:21 -04:00
Robert S
62bc34a1ba changed default energy value of laser gun to match batter used to craft it 2014-05-05 02:55:14 -04:00
Robert S
0ef24f5f30 Made laser gun support other mods item charging 2014-05-05 02:09:09 -04:00