Robert
ad24bb4a23
Worked on OreDictionary Parsing method
2013-12-25 12:11:13 -05:00
Robert
0707ad7973
Maybe fixed ore names
2013-12-25 11:44:59 -05:00
Robert
c0679abed9
Changed objects to load in pre-init
2013-12-25 11:35:55 -05:00
Robert
b8c762bf36
Cleanup of main class
2013-12-25 11:24:17 -05:00
Robert
acf97c1707
Revert "CMD Sync while git Client is messed up"
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This reverts commit 6dd7bd1160
.
2013-12-25 08:24:57 -05:00
Robert
6dd7bd1160
CMD Sync while git Client is messed up
2013-12-25 08:16:13 -05:00
Robert
870f1abed9
Folder Changes & Cleanup
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Moves folders around to make it easier to navigate the repo
2013-12-25 07:23:41 -05:00
DarkGuardsman
8d3e2bff68
Added IC2 support for the wrench
2013-12-24 01:29:59 -05:00
DarkGuardsman
c4abc14d7e
Minor changes
2013-12-23 23:26:25 -05:00
DarkGuardsman
23fb985980
Toying with multiparts
2013-12-23 10:56:21 -05:00
DarkGuardsman
e2446f4611
Fixed Belt network
2013-12-23 04:09:48 -05:00
DarkGuardsman
e5811d09a7
cleanup
2013-12-23 01:52:13 -05:00
Robert
c7a572609b
Fixed Battery Box outputs
2013-12-23 00:35:41 -05:00
Robert
c0505ae3cd
Added Resistance for network reading
2013-12-23 00:35:27 -05:00
Robert
a5b835800a
Fixed a change to wire from UE3.0
2013-12-23 00:35:13 -05:00
Robert
d30b626399
Bug fixes and Updates for UE3.0
2013-12-22 11:23:26 -05:00
Robert
1cae25ad79
re-added wires
2013-12-21 22:49:08 -05:00
Robert
916559e802
updated to UE3.0 and remove unneeded API files
2013-12-21 08:23:45 -05:00
Robert
f47e584fb3
disabled end point renders for belts
2013-12-21 00:33:00 -05:00
Robert
38b2933189
fixed packet handler and channel not being registered
2013-12-20 23:42:54 -05:00
Robert
a0e4418338
fixed most textures and names for objects
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Removed a few langs as i fill they were outdated.
2013-12-20 22:56:24 -05:00
Robert
344888ca31
removed ore name debug
2013-12-20 04:58:34 -05:00
Robert
aee3eb08a6
moved and renamed a few files
2013-12-20 04:54:37 -05:00
Robert
45b7980d67
fixed proxy paths
2013-12-20 04:33:57 -05:00
Robert
acb2fed323
more package rework
2013-12-20 04:31:18 -05:00
Robert
2ca9946a68
reworking files
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*DarkGuardsman beats files with a wooden mallet* just joking but it
honestly fill like i'm doing a lot of work
2013-12-20 04:18:42 -05:00
Robert
312e46bcc4
moved core machine files to base dir
2013-12-20 02:51:52 -05:00
Robert
89d1a839c8
change in core lib
2013-12-20 02:30:20 -05:00
Robert
be4862063b
moved a few things around in api
2013-12-20 02:26:27 -05:00
Robert
62213864cc
package refractor and cleanup
2013-12-20 02:24:52 -05:00
Robert
9dc85a77c3
ton of rework to make the merged mods function
2013-12-20 02:10:49 -05:00
Robert
8d082306da
moved FM to main file
2013-12-19 23:53:25 -05:00
Robert
294363f313
move farm tech files to correct dir
2013-12-19 23:42:19 -05:00
Robert
bc1df52d11
Assembly line no longer uses the core machine
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However we now use the core library which will be built into the
project.
2013-12-19 23:34:27 -05:00
DarkGuardsman
2da4c62035
Clean up and import changes
2013-12-18 16:01:14 -05:00
DarkGuardsman
82f65af734
Clean up and import changes
2013-12-18 14:54:54 -05:00
DarkGuardsman
e8dd09ab68
Auto-Sync
2013-12-18 08:13:11 -05:00
Robert
19c4464b3c
changed creative tab loading
2013-12-12 22:15:52 -05:00
DarkGuardsman
171967322c
added lang to load list
2013-12-10 07:25:06 -05:00
Robert
46acce1582
cleanup & formatting
2013-12-09 12:20:15 -05:00
DarkGuardsman
6110377655
Crates can now be stacked to 64
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That is if they are empty
2013-12-04 14:22:43 -05:00
DarkGuardsman
403c8431f8
Import changes
2013-12-04 14:07:13 -05:00
DarkGuardsman
0ef16b6312
Import changes
2013-12-04 11:48:11 -05:00
DarkGuardsman
6dea7410b2
Auto-Sync
2013-12-04 07:46:16 -05:00
DarkGuardsman
cfc0ef4a6e
changed add to insert button
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worked the add button into more of an insert button. As well added a
bellow and above button for insert though the above is disabled
currently due to bugs.
2013-12-02 09:08:40 -05:00
DarkGuardsman
6c235767b0
got add task working
2013-12-02 08:22:48 -05:00
DarkGuardsman
59b1382134
Got argument edits to save/load/update
2013-12-02 07:49:48 -05:00
DarkGuardsman
c04830ebc4
Most likely broke a few things
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Was working on getting edits to task to save when i decided to redo
arguments. I have yet to fully test the changes so things might be
broken.
2013-12-02 07:43:16 -05:00
DarkGuardsman
fad9b46b4d
Got encoder working
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Well not fully but it can send the program to the client. The client can
remove and edit parts of the program. Though some changes don't save due
to the task not being fully setup yet.
2013-11-30 05:47:27 -05:00
DarkGuardsman
a3009a72a7
Removed test program from gui
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well removed it from the gui but added it to the tile in the same exact
format. Mainly just to test that the gui can pull the program from the
tile. Once this test is done though the program will need to be moved to
server side. That way packet testing can begin. After that its on to
actual editing.
2013-11-30 03:44:36 -05:00